3 audio loop players load up together
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Is it possible to load up 1 audio loop player and all the other active audio players in a project load that same wav file as well?
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@BWSounds Hey BWSounds,
I can think of two ways to solve this via scripting.- you load all AudioLoopPlayers via a Waveform.
- you load all AudioLoopPlayers via a ComboBox.
I have created a small snippet that demonstrates this functionality. Feel free to use it for your project if it helps you.
Please keep in mind that samples must be in your project "AudioFiles" folder for this snipped to work.
You should add this line to your interface script to avoid causing problems in the audio thread: "Synth.deferCallbacks(true);"
For real-time operations, you should then add another script to your project.All the best and happy new year from Germany
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@Oli-Ullmann
Nicely Done, Thank you sir!! -
@BWSounds
you're welcome! :-) -
@Oli-Ullmann Hi, I just found this post and I wanted to ask if you know how to change the start and loop ends of both audio loop players at the same time using just one waveform displayed in the interface?