Forum
    • Categories
    • Register
    • Login
    1. Home
    2. ScreamingWaves
    S
    • Profile
    • Following 0
    • Followers 0
    • Topics 16
    • Posts 65
    • Groups 0

    ScreamingWaves

    @ScreamingWaves

    9
    Reputation
    11
    Profile views
    65
    Posts
    0
    Followers
    0
    Following
    Joined
    Last Online

    ScreamingWaves Unfollow Follow

    Best posts made by ScreamingWaves

    • Ideas for better module tree navigation

      Hello developers, I have a few ideas to make the module tree a bit more user friendly.

      1. Color coding the routing matrix: in case of a high number of channels, having the pairs or channels color coded would make it easier for the eye to distinguish the channels in case one has more than 8 channels.
      2. By default all "children" are shown (FX, Midi Processors etc). i think it would be easier to navigate if they're hidden by default, or at least that saving the project also saves the session as you leave it, 10 samplers with processors and effects already make the module tree very long to scroll especially if you're on edit mode..... also it would make sense for a container to hide its child samplers when clicking on the arrow, in my opinion.
      3. Every time i click on an arrow to hide the fx, the module tree resets to the top, and that becomes tedious to do it for each sampler/container. adding a shortcut like opt + click to hide everything would make sense.

      That's all, thanx for reading! :)

      posted in Feature Requests module tree shortcuts hide unhide user experience
      S
      ScreamingWaves
    • RE: Help with Peak meter with fiilmstrip

      @Chazrox you were right, the sprite sheet was spread the other way around 🤦♂
      curious tho that it "compressed" the image that way tho.

      at least now i understand that script better and i could give the peak meters to all the hise outputs with a loop and it's working! I'm slowly learning how scripting works. thank you both! :D

      posted in Newbie League
      S
      ScreamingWaves
    • RE: Few questions from a newbie

      @d-healey

      On the snippet it works. My bad, on my project i left the knobs linked to the gainFX with the processor ID, that's why it was not working properly

      posted in Newbie League
      S
      ScreamingWaves
    • RE: failure compiling instrument :31merror: Cycle in dependencies detected/ Git Commit 01b810a9

      SOLUTION: Use Xcode 14.3.1 on Ventura

      posted in Bug Reports
      S
      ScreamingWaves
    • Module tree navigation tips

      Hello developers!

      I saw improvements with the module tree (clicking on a container arrow hiding all its children is already a nice step), although i think the master chain should hide only its effects, not all the child samplers.

      a BIG improvement in my opinion would be a cmd/opt + click on an arrow that hides ALL children and effects, leaving only containers and lone samplers visible. THIS would be a life changer i think, in case of big projects!

      And also, every time you add an effect or open/close a parent, the module tree view goes back all the way up. that's a bit tedious. With the shortcut i mentioned above, this would already be less of a problem.

      But thank you already for all your work!

      posted in Feature Requests
      S
      ScreamingWaves
    • RE: Empty slot for combobox?

      @David-Healey it adds an empty slot, but it basically loads the first file anyway, so the last file of the list won't load.

      I added a blank wav file and use it to call the Room sampler, but it's not working :/ I'm doing your Hise scripting foundation course, but it's still hard to put it in an Audio context.

      inline function onComboBox0Control(component, value)
      {
      	local smpRoom = Synth.getChildSynth("smpRoom");
      	if (value > 0)
      	convRev.setFile(irs[value - 1]) && smpRoom.setAttribute(Gain, -100) && convRev.setAttribute(WetGain, 0);
      	else if (value = 4)
      		convRev.setAttribute(WetGain, -100) && smpRoom.setAttribute(Gain, 0);		
      }
      

      the IRs get loaded, but volumes don't change and i get no error when compiling. what am I doing wrong? (4 is the blank wav file)

      posted in Scripting
      S
      ScreamingWaves

    Latest posts made by ScreamingWaves

    • RE: HISE plugin as virtual midi port?

      @David-Healey

      i could try that. but would that exclude compatibility with audio tracks? 😕

      posted in General Questions
      S
      ScreamingWaves
    • RE: HISE plugin as virtual midi port?

      @HISEnberg

      I tried, exporting it as VST or AU did not solve it.

      so it looks like it's not possible, or it would be more advanced than i thought :/

      posted in General Questions
      S
      ScreamingWaves
    • RE: HISE plugin as virtual midi port?

      @HISEnberg
      This one, it has the Message.sendToMidiOut()
      i dont think it would be a midi fx though, since it should be put on an audio track?

      i will try to export the AU instead of the VST3, and see if the issue is the SDK

      HiseSnippet 2581.3oc6Z0saaibElz1iski2rIaSC5ckHs.UYgWAQIYIqFDDG+WpZisUsz5s4pfwjijHLIGsjT1waP.1K6qP6M6yQuyW1KK5qPeAB5CPaOmYHEIUnrkkcRSZW4efl4Lyb9Nm472LjM83FLeetmh5RsOqOSQcYRqybC5sYOpkqRisTTWjzzi4yBT13r9Teelohp5rOCoplaNEwm29jMn1TWCVbWJJGxsLXO2xwJHt2lq+6rrs2gZxZa4jXzUVugA2cStMe.fjYIEU5SMNl1ksGEG1LDkeC0umh5WRnkKa1oZ00paZTYU85cn0LMNpb8UYlkpTlUmYZVqr4Qc5nnN+1lVAbuVAz.luh5bavMOqUO9otRFbnku0Q1LrgtRKfyxt2gaahhH1qxl8rrMaFoh7UfEsYrBaVoB6djcsLsF1erh6NBBZwyHoBTclzva1TvSOI7Jl.dY.I0DPZNIjtKokgmU+fXJHdtEoga.yqCE1mRBE4XUTOmrIGFfaPAG5wrc7fFCmP9pEKthF7uG9nNCbMBr3tZb283Ar8cy+vkd8R4V5MKoMJoNcxjFxFOtsMyKSxnog2EMw7tCbNh4sh1IT6ArgCDD+z5Tx30oI2xMjRchAxca3ZEreel63LDTBUUf9elPTAFGABs+OMT6+zAlV7ugdBqC2yQwxDsHR0mthP.R5zXRCnJp+Bxqadv9+1s2r8K2Y+mu01G7l86GvelGmeB6qJtZgSomn3Qc6x.I0C14Hp3bE8rsqI19G1aFIFE.aVIvtcHvZYaYx7DHZYvln+f.Mg+7Hn4Emq70M1BADXkDJufNnOyKvBUupawNAbwklb4Haw7ONf2WnPb5ycQsi5BWYUxqhAvub8yR13TKyfdnv0CD2dLqt8Dh9eEH1OZqogIBEwR1XOTCLDIKOY5fX1u92kf8e+ue8T7.VFKm91LwjzgnUdPfJvWAoMOQrRNbyP8hg0QLaEmjQLew4NzWkbi2Of0uk02IT++4+D94u7D+Ac5XAihPzL2.luooMqI22B8FvwI10UJctx6FA.h8vMGXSCRGPBAVHAbMRFE.c0cg09rjg0uwhRMoP7tjlVAF8xFiyjAFQGv2CXLL19mQ1tSGlQPL.mirye38Sf7jrewwjKdYQHZnEyS+lHeb+INer5ruORmN2GcoS+Qeo+WvWRclD7mH4+RgQ9AdhLONKQRDr2.GQ26XYKpfPEiwFUfzejDWLReOFDzm0l2zldVdeJlL3..0qncjM23XLT96VASXJjMvQj2nG00kY6OME5L+Dqmzu3soC3CBrb6tKMvSjoAj+VfOuAayPzg5fYv5cjsKFUrQKlqonw+F9DRTenBCHpGQLtTIk8XAmx8NVT0Z32gRDjGxnsmU2FtJGx77Eo2VfTr.7ixSss4mh4wsBMhgcIQeM41m0uG20x.6RNhHX+TG9.2fHrCmcnM0xFs5aMvGppybe2VvfEAHQqt8DopmeGpAnTOqIEKy3tDinPsELRbXnPbFazfZV4wTFRDWunfmR0E.OGQYHvQY.qLftvJMjw3J+YjN.jdYevbBpKIET9B.JdrBIomE6SuBWFFPElM6UQ02kvpOYKvIsgqI6UR9rMXMZBwy2ZhqRcWK2CkUUhyeW5qBaEVgZyn5ljIChZApj3IRPCgjSkTBZ2ZX8RDhNzFUg2lfNiGAmbbWTud3nEWuEqCcfcPp0UIASW3hXp9XXJVsWv6vr29jQYFN9mNHf6.iVDpIImIwbddRozrdQnihEC41mSNfyC1wi8sC.y2yhX6BjJUvgjloQ8pLcJ16izKVW9oVspUVqzpqUJ7njHDN.cHURIgYI0JINzfhRBS9EH98sgxQFqemjbV15QScZ7zVfH8muD28rYqj1Dx1T12oTChSsisfzuyHqrqg+gHUCpcjJEBdk.1KJ4s9G.bqtPB9NOvAm9o45mSLOyk5XY3WPPLKdFNuKgkyEWdRapWWVfe3oMcYFxv8hsN7bUDB0zLVkhcs.QppTFIZ1VV9XXvMfCPIisjtGncXTs4Hek9HggHYGQXQXjEG0goXJGl6AsgwH9nWodQc8pP52iYmJ0cJp+DxpEpTpToZEqUqxZUzKWrdXY8s64w760CpVNNRxrJJs6z4We90Hr0BjRqdEwHNfJkKVsV0UqTuZsxEWqXkvTeOMH.hsFCPH49OfmSMM.mmr5+kPXNxALaF0mkBhNc57uthPTOEDmmTtzUGgkpWcshkKu1pE0qWtXIIBWfjJlIhue9bJeu95YG27ZlO7VjVVlLomepImsE0XhRKc6R49uDAxh0q.1eVd9xYbIN9yjxoSM6jgYmFVpIkckHkJVraJIa7xz7DOH7RZg5VRgRPH0QBBilIH7gQnlvJWFqv4+sdYKbBBIOEXjvIHboBWRFNVIMgmTr.DKswUH0JwUdEMtjdQwiLScy+7uu6Q2I++XDW63IktRi9L5w5ipSDkUiTFSRS4jt4xfcaRWa9QT6WZPwim89NU1XsPFAGozJ2m3IOSXgTiIKEzHKSR8zxjJkVq9Z0pTrd0Qpw3RJCJghaXJB3voc0u.Stqjy0kTXt3lpxXKMs4jAjmYjSosrzESRYLEgIn8AMFxjFv+ZWo53M7t1K8Fb9wNTw8FLUOQhruYUw82+rnC1OxE5O96V8EP8Xf2WxfVei7ASLbDqmwsu1v8D.kM41TuQuysYugtLmT2l5EewfnHocct7x4lral6hu92I8hL+BhPk+oDfElDe5.36.G54iAChODWG4GBdjPseaoZGqE2kIdbNBM98Es0vm6o1yXvo2wMjKJtye6l+Y5ruQ.v91dTW+9b+z0gwbrZycwc1nNyu9W6yhu1mDCdSN0KSRu8I6.BYlyoEMXfmvVK5tZGeDw4lrHhex8rll7Wci4E3Iq2ZiY9UyPzf8U+.sSndZdNZOVaa2tfZu.T2xyD0mMzh2k1EeyJdzRZKENGQka5vb7bvwuI1L+CD0a8.43rbsQC0Qd0NZ3lO7YRno8Z3O32b3eVczjDzd7i0zeHRRSXzW.KYEmY9pUVQSuTM4pqkKG7+b4fj49banXbOK2f7Of6BbWaI4Hzx8lb4jeA7NYuN76iNkNcDyQPSrvgpApsMxWewaixiBWPbbuQpGDZ.3Xecs7gZT1DFNdCx4ijyUP7a.e2pCTVBpB.tnMlWBlcgsLPGWvGhFzli6Y6OH.35+291wbsqW6izmAaJW2bQXTVB41Pod1fPNr1EQs2Q8lNF+tbWdzCwJN.3ALzCrKK8gfyRfBuRtg8bu0itBrntNmt9yA2.p2tx2GkoQWnekCik490OK7FD0Pa3OcJN5BeN5yNQOG8ab7N8OS8erPsj7vgZ3weogLxIZKunnGPtcEmYOGYWrsVFupdNPz8WZXjdodmIVZZmX4ochUl1It5zNwpS6DqMsSbsKehXx2vq0AcYUT1s41xmas51tXNe4Cg8+.ckhDLC
      
      
      posted in General Questions
      S
      ScreamingWaves
    • RE: HISE plugin as virtual midi port?

      @HISEnberg

      no, i tried it out with the snippet i found and it does not show up. In that list usually also show up external keyboards, so maybe it needs some more advanced settings than just having midi outputs?

      posted in General Questions
      S
      ScreamingWaves
    • HISE plugin as virtual midi port?

      Hello people,

      i was thinking about making my own trigger fx plugin, but before i start working on it, I'd like to make sure it is actually doable with HISE.
      It should only get the transients and translate them into midi messages, without triggering samples, and until here i found snippets that might help. But then on the instrument track, the plugin should be selectable as midi input.

      Can a HISE plugin appear as a virtual MIDI device/port in the DAW? Or would it need specific implementations for each possible host?
      Basically it should appear here with the stock studio one Gate plugin and the steven slate trigger.

      Screenshot 2026-05-25 alle 13.00.30.png

      Thank you!

      posted in General Questions midi port fx plugin trigger
      S
      ScreamingWaves
    • RE: Module tree navigation tips

      @David-Healey said in Module tree navigation tips:

      @ScreamingWaves said in Module tree navigation tips:

      for every output channel i have several effects, i would like to hide only those, but it hides everything instead.

      The solution you suggested would affect everyone, not just you. I don't use a lot of effects but I do use a lot of midi processors so how about we hide everything except midi processors instead 😉

      does that mean that one can have multiple master chains? 🙈
      For sure i don't know how others use HISE, since I'm not so experienced with it, i assumed that everybody use only one master chain haha

      posted in Feature Requests
      S
      ScreamingWaves
    • RE: Module tree navigation tips

      @David-Healey said in Module tree navigation tips:

      @ScreamingWaves said in Module tree navigation tips:

      i think the master chain should hide only its effects

      Why the effects chain and not other chains?

      for every output channel i have several effects, i would like to hide only those, but it hides everything instead.

      i understand this behavior if bigger projects require multiple masterchains though.

      ezgif.com-video-to-gif-converter.gif

      posted in Feature Requests
      S
      ScreamingWaves
    • Module tree navigation tips

      Hello developers!

      I saw improvements with the module tree (clicking on a container arrow hiding all its children is already a nice step), although i think the master chain should hide only its effects, not all the child samplers.

      a BIG improvement in my opinion would be a cmd/opt + click on an arrow that hides ALL children and effects, leaving only containers and lone samplers visible. THIS would be a life changer i think, in case of big projects!

      And also, every time you add an effect or open/close a parent, the module tree view goes back all the way up. that's a bit tedious. With the shortcut i mentioned above, this would already be less of a problem.

      But thank you already for all your work!

      posted in Feature Requests
      S
      ScreamingWaves
    • sync multiple instances of the same VSTi

      hello people!

      What is the correct function to get the current DAW playhead position (PPQ or bar/beat) in a Script Processor? Looking to use it to seed a random number generator so multiple plugin instances stay in sync with each other.

      thank you!

      posted in Scripting playhead sync daw
      S
      ScreamingWaves
    • (Convolution Reverb) Setting length with knob

      Hello everyone,
      How can i set the length of the reverb with a knob? after moving the end bar in the conv reverb i don't see any value changing if i dump parameters and values in the console.

      thanx in advance

      posted in Scripting conv reverb length convolution reverb
      S
      ScreamingWaves