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    LOGIC: version invalid on built plugins in Plugin Manager

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    • DanHD
      DanH @Dan Korneff
      last edited by

      @dustbro Needs to be Xcode 11 or later I think

      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
      https://dhplugins.com/ | https://dcbreaks.com/
      London, UK

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      • T
        tomekslesicki @Christoph Hart
        last edited by

        @Christoph-Hart I can also confirm that it's working, thank you!

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        • Dan KorneffD
          Dan Korneff @d.healey
          last edited by Dan Korneff

          @d-healey Are you sure? When I compile Intel/Silicon direct from Xcode my binary is 200mb. When I export via HISE auto build the binary is 70mb.
          I'm exporting from an Intel machine if that makes a difference.

          Dan Korneff - Producer / Mixer / Audio Nerd

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Dan Korneff
            last edited by

            @dustbro When you compile in Xcode are you selecting build for running?

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

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            • Dan KorneffD
              Dan Korneff @d.healey
              last edited by

              @d-healey Build configuration is "Release"

              Dan Korneff - Producer / Mixer / Audio Nerd

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              • d.healeyD
                d.healey @Dan Korneff
                last edited by

                @dustbro How are you starting the build in Xcode?

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

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                • Dan KorneffD
                  Dan Korneff @d.healey
                  last edited by

                  @d-healey Apple+B

                  Dan Korneff - Producer / Mixer / Audio Nerd

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                  • Dan KorneffD
                    Dan Korneff @d.healey
                    last edited by Dan Korneff

                    @d-healey I don't think it's universal.

                    Here's what the autogenerated project looks like when I export from HISE:
                    autocomp.png

                    And here's what it looks like when I export from Projucer:
                    xcond comp.png

                    Dan Korneff - Producer / Mixer / Audio Nerd

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                    • d.healeyD
                      d.healey @Dan Korneff
                      last edited by d.healey

                      @dustbro I'm suspicious that your building a debug build 200mb is quite large. My universal builds are around 50-70mb. Are you embedding audio files/images?

                      Are you building AAX too? That might be the issue.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      Dan KorneffD 1 Reply Last reply Reply Quote 0
                      • Dan KorneffD
                        Dan Korneff @d.healey
                        last edited by

                        @d-healey I building all formats. The binary should be 2X the size of a normal binary cause it contains both ARM and x86 data.

                        Dan Korneff - Producer / Mixer / Audio Nerd

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                        • d.healeyD
                          d.healey @Dan Korneff
                          last edited by

                          @dustbro If you build just a VST does it generate a universal binary? If so then it's the AAX export that is causing it to only build for Intel.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

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                          • Dan KorneffD
                            Dan Korneff @d.healey
                            last edited by Dan Korneff

                            @d-healey Excellent suggestion. Exporting VST alone creates an Intel/Silicon xcode project.
                            So it looks like I have export VST+AU, then a separate AAX.

                            Dan Korneff - Producer / Mixer / Audio Nerd

                            Christoph HartC d.healeyD 2 Replies Last reply Reply Quote 0
                            • Christoph HartC
                              Christoph Hart @Dan Korneff
                              last edited by Christoph Hart

                              @dustbro Yes I've added a check to remove ARM builds when AAX is enabled so you definitely need to build it apart from the others.

                              Link Preview Image
                              - deactivate ARM builds for AAX exporter · christophhart/HISE@a008050

                              The open source framework for sample based instruments - - deactivate ARM builds for AAX exporter · christophhart/HISE@a008050

                              favicon

                              GitHub (github.com)

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                              • d.healeyD
                                d.healey @Dan Korneff
                                last edited by

                                @dustbro You should setup a build script to automate the whole thing, including codesigning and notariztion.

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

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                                • d.healeyD
                                  d.healey @Christoph Hart
                                  last edited by

                                  @Christoph-Hart said in LOGIC: version invalid on built plugins in Plugin Manager:

                                  @d-healey I'll merge it when you make a pull request.

                                  Link Preview Image
                                  Added custom plist entry to Mac exporter template by davidhealey · Pull Request #328 · christophhart/HISE

                                  I noticed that the xcodeValidArchs for the plugin template is set to %ARM_ARCH% is that correct? Is it worth removing all of the IPP stuff from the MacOS exporters? Or are people still using it there?

                                  favicon

                                  GitHub (github.com)

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

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