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    • trillbillyT
      trillbilly @Dan Korneff
      last edited by

      @dustbro Got it downloaded and installed. Now when I view the VST3 folder in Live I can see the Cubase VST3s (Halion, some drum machine, etc) but not my exported plugin.

      So the file path is correct but still the exported plugin does not show.

      LindonL 1 Reply Last reply Reply Quote 0
      • LindonL
        Lindon @trillbilly
        last edited by Lindon

        @trillbilly - where did you put your VST3?

        @d-healey already pointed out you MUST MUST MUST put your VST in the correct VST3 folder - which is what Cubase is probably doing -

        Read this (if you havent already):

        Just a moment...

        favicon

        (helpcenter.steinberg.de)

        HISE Development for hire.
        www.channelrobot.com

        trillbillyT 1 Reply Last reply Reply Quote 0
        • trillbillyT
          trillbilly @Lindon
          last edited by

          @lindon Yes, I have them in the same folder as the Steinberg Plugins.

          Screen Shot 2021-11-10 at 9.38.34 AM.png

          Now that Im looking, the file type is "Alias" rather than "VST3 Plugin" like Steinberg. Am I pulling VST from the correct location?

          Binaries/MacOSX/build/Release

          Or does Mac build and overwrite in the Binaries/Compiled directory?

          LindonL 1 Reply Last reply Reply Quote 0
          • LindonL
            Lindon @trillbilly
            last edited by Lindon

            @trillbilly read the page David and I have pointed you to...but in brief - dont put your work in another vendors sub-folder, and an alias is not a file.

            HISE Development for hire.
            www.channelrobot.com

            trillbillyT 1 Reply Last reply Reply Quote 0
            • trillbillyT
              trillbilly @Lindon
              last edited by trillbilly

              @lindon I also tried in the VST3 folder but now I realize about the Alias file type. I have removed everything from previous export and am exporting again with some minor settings changes.

              Im assuming I pulled the wrong file from Binaries? Sorry, my brain is a little fried as of late.

              EDIT: Thanks for providing the link again, I did check it out and ensured all is correct. It seems it is.

              ulrikU 1 Reply Last reply Reply Quote 0
              • ulrikU
                ulrik @trillbilly
                last edited by

                @trillbilly I see you're on Mac, when I compile the plugins, both au and VST 3 will automatically be placed in the right folder in the "User Library" (your name), not in the All Users Library as it is in your picture

                Hise Develop branch
                MacOs 15.3.1, Xcode 16.2
                http://musikboden.se

                trillbillyT 1 Reply Last reply Reply Quote 0
                • trillbillyT
                  trillbilly @ulrik
                  last edited by trillbilly

                  @ulrik You were spot on. I thought I was going crazy for a second. I guess I still may be.

                  The exported directory is:
                  Users/Your Mac/Library/Audio/Plug-Ins/VST3

                  You may have to show your hidden folders in order to view it.

                  I just assumed exported VSTs would be in the HISE Folder, not on the Mac Drive.

                  Thanks @d-healey @dustbro @Lindon @ulrik fr the help, its super appreciated.

                  One las thing on the topic of Mac exports. For distribution purposes, is it wise to become a "Mac Developer" (I think its like $99/year) to ensure delivered files work properly? I don't intend to have an installer since its easy enough to just copy-paste & install samples.

                  d.healeyD ulrikU 2 Replies Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @trillbilly
                    last edited by

                    @trillbilly said in Mac Export - arm64 unidentified symbols:

                    is it wise to become a "Mac Developer"

                    Yes.

                    Also you shouldn't distribute VST2s unless you have an agreement with Steinberg, which they are no longer providing.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    trillbillyT 1 Reply Last reply Reply Quote 0
                    • trillbillyT
                      trillbilly @d.healey
                      last edited by

                      @d-healey I was reading on this recently. Noted. Thanks again.

                      1 Reply Last reply Reply Quote 0
                      • ulrikU
                        ulrik @trillbilly
                        last edited by

                        @trillbilly said in Mac Export - arm64 unidentified symbols:

                        is it wise to become a "Mac Developer"

                        Yes :)

                        Hise Develop branch
                        MacOs 15.3.1, Xcode 16.2
                        http://musikboden.se

                        trillbillyT 1 Reply Last reply Reply Quote 0
                        • trillbillyT
                          trillbilly @ulrik
                          last edited by

                          @ulrik Great thanks. I was rummaging through Xcode and seen an area for your apple development profile. I think HISE has the same settings in the the preferences panel. Is this correct? If so, does it auto-fill from HISE to Xcode?

                          LindonL 1 Reply Last reply Reply Quote 0
                          • LindonL
                            Lindon @trillbilly
                            last edited by

                            @trillbilly said in Mac Export - arm64 unidentified symbols:

                            @ulrik Great thanks. I was rummaging through Xcode and seen an area for your apple development profile. I think HISE has the same settings in the the preferences panel. Is this correct? If so, does it auto-fill from HISE to Xcode?

                            they are not really the same thing.

                            You will need an Apple Developer account to create install certifiicates - but if you are not doing installers then this might not be a requirement - however you are going to have to codesign your plugins - so you will need an Apple Account (the sort of thing everyone has to use the Apple Store) to create a password for altool - which you will need as part of the codesigning process...

                            HISE Development for hire.
                            www.channelrobot.com

                            trillbillyT 1 Reply Last reply Reply Quote 0
                            • trillbillyT
                              trillbilly @Lindon
                              last edited by

                              @lindon Ok, cool.
                              I created an Apple Account when downloading Xcode and such. I was reading that this is a "Free" Developer Account, which grants access to things such as Xcode. But in order to sell products I was under the impression I would need the Paid Apple Developer Profile in order to sign.

                              The codesigning process is my next step to learn. Not looking forward to it lol

                              LindonL 1 Reply Last reply Reply Quote 0
                              • LindonL
                                Lindon @trillbilly
                                last edited by

                                @trillbilly said in Mac Export - arm64 unidentified symbols:

                                @lindon Ok, cool.
                                I created an Apple Account when downloading Xcode and such. I was reading that this is a "Free" Developer Account, which grants access to things such as Xcode. But in order to sell products I was under the impression I would need the Paid Apple Developer Profile in order to sign.

                                The codesigning process is my next step to learn. Not looking forward to it lol

                                You might need a Apple Developer account to sel on the Apple store - if you can even get on there, but otherwise you dont need it to sell Mac based products elsewhere.

                                The codesigning is (now Apple have stopped moving the goal posts every 5 mins) trivially easy really...

                                HISE Development for hire.
                                www.channelrobot.com

                                trillbillyT 1 Reply Last reply Reply Quote 0
                                • trillbillyT
                                  trillbilly @Lindon
                                  last edited by

                                  @lindon Ok great, I do not intend to sell anything on the App Store or with installers (at least as of yet).

                                  Im just starting to dig into it. It looks like something done via the Terminal (kind of how xcpretty was installed). Is this correct?

                                  Ive skimmed some things saying you can have Xcode sign things automatically for you, have you tested this?

                                  LindonL 1 Reply Last reply Reply Quote 0
                                  • LindonL
                                    Lindon @trillbilly
                                    last edited by Lindon

                                    @trillbilly - yes its a set of terminal commands you should use, XCode will only sign for you if you set it up as part of the compile process- I dont think anyone here has got XCode to do this automatically out of a HISE initiated compile, and given how simple it is to do manually Im not sure any one is trying...

                                    HISE Development for hire.
                                    www.channelrobot.com

                                    trillbillyT 1 Reply Last reply Reply Quote 0
                                    • trillbillyT
                                      trillbilly @Lindon
                                      last edited by

                                      @lindon Ok, great, thanks! I'll dig into it now and see if I can figure it out.

                                      Are these commands entered after the VST is exported or something done while exporting?

                                      Week 2 with a Mac, lets see how it goes...

                                      LindonL 1 Reply Last reply Reply Quote 0
                                      • LindonL
                                        Lindon @trillbilly
                                        last edited by Lindon

                                        @trillbilly said in Mac Export - arm64 unidentified symbols:

                                        @lindon Ok, great, thanks! I'll dig into it now and see if I can figure it out.

                                        Are these commands entered after the VST is exported or something done while exporting?

                                        Week 2 with a Mac, lets see how it goes...

                                        Once you have an exported plug-in set you will then need to code sign them individually.

                                        Try reading (all of) this:

                                        Just a moment...

                                        favicon

                                        (www.kvraudio.com)

                                        if you get stuck given me a shout - and I will fire up the Mac to get you the relevant commands...

                                        HISE Development for hire.
                                        www.channelrobot.com

                                        trillbillyT 1 Reply Last reply Reply Quote 0
                                        • trillbillyT
                                          trillbilly @Lindon
                                          last edited by

                                          @lindon Ok, cool, thank you! Im going to read through this a bit and see what the deal is. Im sure I will be back lol

                                          LindonL 1 Reply Last reply Reply Quote 0
                                          • LindonL
                                            Lindon @trillbilly
                                            last edited by

                                            @trillbilly said in Mac Export - arm64 unidentified symbols:

                                            @lindon Ok, cool, thank you! Im going to read through this a bit and see what the deal is. Im sure I will be back lol

                                            yeah its a bit confusing - but most of it is people struggling with their implementation - and Apple moving the requirements - its quite an old thread ...and Apple changed a few things at different points in the process - annoyingly...

                                            HISE Development for hire.
                                            www.channelrobot.com

                                            trillbillyT 1 Reply Last reply Reply Quote 0
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