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    • trillbillyT
      trillbilly @Lindon
      last edited by trillbilly

      @lindon I also tried in the VST3 folder but now I realize about the Alias file type. I have removed everything from previous export and am exporting again with some minor settings changes.

      Im assuming I pulled the wrong file from Binaries? Sorry, my brain is a little fried as of late.

      EDIT: Thanks for providing the link again, I did check it out and ensured all is correct. It seems it is.

      ulrikU 1 Reply Last reply Reply Quote 0
      • ulrikU
        ulrik @trillbilly
        last edited by

        @trillbilly I see you're on Mac, when I compile the plugins, both au and VST 3 will automatically be placed in the right folder in the "User Library" (your name), not in the All Users Library as it is in your picture

        Hise Develop branch
        MacOs 15.3.1, Xcode 16.2
        http://musikboden.se

        trillbillyT 1 Reply Last reply Reply Quote 0
        • trillbillyT
          trillbilly @ulrik
          last edited by trillbilly

          @ulrik You were spot on. I thought I was going crazy for a second. I guess I still may be.

          The exported directory is:
          Users/Your Mac/Library/Audio/Plug-Ins/VST3

          You may have to show your hidden folders in order to view it.

          I just assumed exported VSTs would be in the HISE Folder, not on the Mac Drive.

          Thanks @d-healey @dustbro @Lindon @ulrik fr the help, its super appreciated.

          One las thing on the topic of Mac exports. For distribution purposes, is it wise to become a "Mac Developer" (I think its like $99/year) to ensure delivered files work properly? I don't intend to have an installer since its easy enough to just copy-paste & install samples.

          d.healeyD ulrikU 2 Replies Last reply Reply Quote 0
          • d.healeyD
            d.healey @trillbilly
            last edited by

            @trillbilly said in Mac Export - arm64 unidentified symbols:

            is it wise to become a "Mac Developer"

            Yes.

            Also you shouldn't distribute VST2s unless you have an agreement with Steinberg, which they are no longer providing.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            trillbillyT 1 Reply Last reply Reply Quote 0
            • trillbillyT
              trillbilly @d.healey
              last edited by

              @d-healey I was reading on this recently. Noted. Thanks again.

              1 Reply Last reply Reply Quote 0
              • ulrikU
                ulrik @trillbilly
                last edited by

                @trillbilly said in Mac Export - arm64 unidentified symbols:

                is it wise to become a "Mac Developer"

                Yes :)

                Hise Develop branch
                MacOs 15.3.1, Xcode 16.2
                http://musikboden.se

                trillbillyT 1 Reply Last reply Reply Quote 0
                • trillbillyT
                  trillbilly @ulrik
                  last edited by

                  @ulrik Great thanks. I was rummaging through Xcode and seen an area for your apple development profile. I think HISE has the same settings in the the preferences panel. Is this correct? If so, does it auto-fill from HISE to Xcode?

                  LindonL 1 Reply Last reply Reply Quote 0
                  • LindonL
                    Lindon @trillbilly
                    last edited by

                    @trillbilly said in Mac Export - arm64 unidentified symbols:

                    @ulrik Great thanks. I was rummaging through Xcode and seen an area for your apple development profile. I think HISE has the same settings in the the preferences panel. Is this correct? If so, does it auto-fill from HISE to Xcode?

                    they are not really the same thing.

                    You will need an Apple Developer account to create install certifiicates - but if you are not doing installers then this might not be a requirement - however you are going to have to codesign your plugins - so you will need an Apple Account (the sort of thing everyone has to use the Apple Store) to create a password for altool - which you will need as part of the codesigning process...

                    HISE Development for hire.
                    www.channelrobot.com

                    trillbillyT 1 Reply Last reply Reply Quote 0
                    • trillbillyT
                      trillbilly @Lindon
                      last edited by

                      @lindon Ok, cool.
                      I created an Apple Account when downloading Xcode and such. I was reading that this is a "Free" Developer Account, which grants access to things such as Xcode. But in order to sell products I was under the impression I would need the Paid Apple Developer Profile in order to sign.

                      The codesigning process is my next step to learn. Not looking forward to it lol

                      LindonL 1 Reply Last reply Reply Quote 0
                      • LindonL
                        Lindon @trillbilly
                        last edited by

                        @trillbilly said in Mac Export - arm64 unidentified symbols:

                        @lindon Ok, cool.
                        I created an Apple Account when downloading Xcode and such. I was reading that this is a "Free" Developer Account, which grants access to things such as Xcode. But in order to sell products I was under the impression I would need the Paid Apple Developer Profile in order to sign.

                        The codesigning process is my next step to learn. Not looking forward to it lol

                        You might need a Apple Developer account to sel on the Apple store - if you can even get on there, but otherwise you dont need it to sell Mac based products elsewhere.

                        The codesigning is (now Apple have stopped moving the goal posts every 5 mins) trivially easy really...

                        HISE Development for hire.
                        www.channelrobot.com

                        trillbillyT 1 Reply Last reply Reply Quote 0
                        • trillbillyT
                          trillbilly @Lindon
                          last edited by

                          @lindon Ok great, I do not intend to sell anything on the App Store or with installers (at least as of yet).

                          Im just starting to dig into it. It looks like something done via the Terminal (kind of how xcpretty was installed). Is this correct?

                          Ive skimmed some things saying you can have Xcode sign things automatically for you, have you tested this?

                          LindonL 1 Reply Last reply Reply Quote 0
                          • LindonL
                            Lindon @trillbilly
                            last edited by Lindon

                            @trillbilly - yes its a set of terminal commands you should use, XCode will only sign for you if you set it up as part of the compile process- I dont think anyone here has got XCode to do this automatically out of a HISE initiated compile, and given how simple it is to do manually Im not sure any one is trying...

                            HISE Development for hire.
                            www.channelrobot.com

                            trillbillyT 1 Reply Last reply Reply Quote 0
                            • trillbillyT
                              trillbilly @Lindon
                              last edited by

                              @lindon Ok, great, thanks! I'll dig into it now and see if I can figure it out.

                              Are these commands entered after the VST is exported or something done while exporting?

                              Week 2 with a Mac, lets see how it goes...

                              LindonL 1 Reply Last reply Reply Quote 0
                              • LindonL
                                Lindon @trillbilly
                                last edited by Lindon

                                @trillbilly said in Mac Export - arm64 unidentified symbols:

                                @lindon Ok, great, thanks! I'll dig into it now and see if I can figure it out.

                                Are these commands entered after the VST is exported or something done while exporting?

                                Week 2 with a Mac, lets see how it goes...

                                Once you have an exported plug-in set you will then need to code sign them individually.

                                Try reading (all of) this:

                                Just a moment...

                                favicon

                                (www.kvraudio.com)

                                if you get stuck given me a shout - and I will fire up the Mac to get you the relevant commands...

                                HISE Development for hire.
                                www.channelrobot.com

                                trillbillyT 1 Reply Last reply Reply Quote 0
                                • trillbillyT
                                  trillbilly @Lindon
                                  last edited by

                                  @lindon Ok, cool, thank you! Im going to read through this a bit and see what the deal is. Im sure I will be back lol

                                  LindonL 1 Reply Last reply Reply Quote 0
                                  • LindonL
                                    Lindon @trillbilly
                                    last edited by

                                    @trillbilly said in Mac Export - arm64 unidentified symbols:

                                    @lindon Ok, cool, thank you! Im going to read through this a bit and see what the deal is. Im sure I will be back lol

                                    yeah its a bit confusing - but most of it is people struggling with their implementation - and Apple moving the requirements - its quite an old thread ...and Apple changed a few things at different points in the process - annoyingly...

                                    HISE Development for hire.
                                    www.channelrobot.com

                                    trillbillyT 1 Reply Last reply Reply Quote 0
                                    • trillbillyT
                                      trillbilly @Lindon
                                      last edited by

                                      @lindon Ya, there's a lot going on in the thread lol. I'm trying to dig through and decipher what I need. Ill be here for a while.

                                      If you get to your Mac and are able to expedite my process, it would be greatly appreciated!

                                      Just to be clear on the codesigning...

                                      1. There is nothing I need to download in order to use this via the Terminal, correct?

                                      2. The codesigning can be done without being App Developer (since Im creating products that do not use installer)?

                                      d.healeyD 1 Reply Last reply Reply Quote 0
                                      • d.healeyD
                                        d.healey @trillbilly
                                        last edited by

                                        @trillbilly said in Mac Export - arm64 unidentified symbols:

                                        Ya, there's a lot going on in the thread

                                        You only need the first post.

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

                                        trillbillyT 1 Reply Last reply Reply Quote 0
                                        • trillbillyT
                                          trillbilly @d.healey
                                          last edited by

                                          @d-healey Ok, cool. According to that the Apple Developer ID is required, which is no biggy. Ill be trying to sign a plugin shortly. Thanks

                                          LindonL 1 Reply Last reply Reply Quote 0
                                          • LindonL
                                            Lindon @trillbilly
                                            last edited by

                                            @trillbilly - yes, sorry if I gave you the impression you didnt need a developer ID - you do - to codesign stuff, but not to sell stuff..

                                            So I'm at the Mac...so....

                                            1. copy your plugins to the desktop (not strictly required but it makes everything a lot simpler)
                                            2. open a terminal window...
                                            3. type this:

                                            codesign -s "Developer ID Application: ()" "/Users//Desktop/XXX.vst" --timestamp

                                            so an example might be:

                                            codesign -s "Developer ID Application: Alan Smith (1234AB4FDG)" "/Users/alan/Desktop/coolplugin.vst" --timestamp

                                            1. hit enter and wait .....in a few moments you will be told it was successful - most errors are in the typing - make sure you include the quotes in the correct places...

                                            To test it worked type this into the terminal window:

                                            codesign -vvv /Users//Desktop/XXX.vst3

                                            repeat replacing XXX.vst with XXX.component

                                            Now you will have a couple of codesigned plugins - copy from the desktop to the correct plugin folders...

                                            HISE Development for hire.
                                            www.channelrobot.com

                                            trillbillyT 2 Replies Last reply Reply Quote 2
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