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    C++ API: How to connect Intensity to a Slider?

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    • hisefiloH
      hisefilo @hisefilo
      last edited by

      @Christoph-Hart ?? pleeeeeeeease :)

      ustkU 1 Reply Last reply Reply Quote 0
      • ustkU
        ustk @hisefilo
        last edited by

        @hisefilo In the Modulation base class, it seems to be just intensity, but I honestly don't know if looked at the right place, have a try ;)

        Can't help pressing F5 in the forum...

        hisefiloH 1 Reply Last reply Reply Quote 1
        • hisefiloH
          hisefilo @ustk
          last edited by

          @ustk thanks mate! Already tried. I think is something on ModulatorSyth::Gain but cannot figure out how to hook it

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          • Christoph HartC
            Christoph Hart
            last edited by

            It's a little bit more complicated unfortunately. You need to create a template class that calls Modulator::setIntensity() and Modulator::getIntensity() and pass that to the UIConnection - actually it should be part of the raw namespace so I try to find some time tomorrow to add this.

            hisefiloH 2 Replies Last reply Reply Quote 1
            • hisefiloH
              hisefilo @Christoph Hart
              last edited by

              @Christoph-Hart thanks Christoph. Will be super useful :)

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              • hisefiloH
                hisefilo @Christoph Hart
                last edited by

                @Christoph-Hart any luck?

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                • Christoph HartC
                  Christoph Hart
                  last edited by

                  I was busy with the expansion stuff, but it's the next thing on my list.

                  1 Reply Last reply Reply Quote 2
                  • Christoph HartC
                    Christoph Hart
                    last edited by

                    Alright, it's there.

                    Class Definition:

                    juce::Slider mySlider; // must not be a HiSlider as this expects to be connected to a parameter
                    raw::UIConnections::SliderBase intensityConnection;
                    

                    Constructor:

                    MyClass():
                      mySlider("SomeName"),
                      intensityConnection(&mySlider, mc, "SomeModulator")
                    {
                        // ...
                        intensityConnection.setData<raw::Data<float>::Intensity>();
                        // ...
                    }
                    

                    Data<float>::Intensity> can also be used in the storage process to save the intensity to a preset / value tree, but that's a nice little homework to figure out yourself :)

                    hisefiloH 1 Reply Last reply Reply Quote 1
                    • hisefiloH
                      hisefilo @Christoph Hart
                      last edited by hisefilo

                      @Christoph-Hart said in C++ API: How to connect Intensity to a Slider?:

                      intensityConnection

                      💪 💪 💪 💪 thanks :) !!!

                      Just one error I guess:

                      No type named 'SliderBase' in 'hise::raw::UIConnection'
                      
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                      • Christoph HartC
                        Christoph Hart
                        last edited by

                        Have you pulled the latest scriptnode?

                        hisefiloH 2 Replies Last reply Reply Quote 1
                        • hisefiloH
                          hisefilo @Christoph Hart
                          last edited by hisefilo

                          @Christoph-Hart mmmm nope!!! I was using Master to work with the C++ API. Should I jump to Scriptnode?

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @hisefilo
                            last edited by d.healey

                            @hisefilo said in C++ API: How to connect Intensity to a Slider?:

                            @Christoph-Hart mmmm nope!!! I was using Master

                            You've been in the stone age!

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            hisefiloH 1 Reply Last reply Reply Quote 1
                            • hisefiloH
                              hisefilo @d.healey
                              last edited by

                              @d-healey I'm on lastest scriptnode for non-C++ API projects! :)

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                              • hisefiloH
                                hisefilo @Christoph Hart
                                last edited by

                                @Christoph-Hart got it working!!! Thanks a lot @Christoph-Hart
                                Now I'm working on replicating HiSlider stuff for the juce::Slider we are using. (MidiLearn, and LookAndFeel)

                                Screen Shot 2021-03-13 at 10.07.31 AM.png

                                hisefiloH 1 Reply Last reply Reply Quote 0
                                • hisefiloH
                                  hisefilo @hisefilo
                                  last edited by hisefilo

                                  @Christoph-Hart it's possible to tweak HiSlider to receive Intensity? Will be much easier than adding Midilearn and flaf to Juce slider?

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                                  • Christoph HartC
                                    Christoph Hart
                                    last edited by

                                    Yes that‘s a valid point.

                                    1 Reply Last reply Reply Quote 1
                                    • Christoph HartC
                                      Christoph Hart
                                      last edited by

                                      Ah damn, I just noticed that it's super hard to MIDI learn the intensity - the entire system uses a parameter index and the intensity is not a parameter so the HiSlider is the smallest problem.

                                      One option would be to write a MIDI processor class that uses one slider and forwards this to the intensity that you need - it's super verbose for a simple task though...

                                      class IntensityForwarder: public HardcodedMidiProcessor
                                      {
                                          IntensitySlider(MainController* mc, const String& modId):
                                            HardcodedMidiProcessor(mc, "IntensityForwarder")
                                          {
                                              modToUse = dynamic_cast<Modulator*>(ProcessorHelpers::getFirstProcessorWithId(mc->getMainSynthChain(), modId));
                                              jassert(modToUse != nullptr);
                                      
                                              // Add one slider that will forward the value to the intensity.
                                              Content.addSlider("modIntensity", 0, 0);
                                          }
                                      
                                          // add all callbacks
                                      
                                          void onControl(var c, var value)
                                          {
                                              modToUse->setIntensity((float)value);
                                          }
                                       
                                          WeakReference<Modulator> modToUse;
                                      };
                                      
                                      
                                      // creation:
                                      
                                      raw::Builder b;
                                      b.createTheModulatorYouWantToControlBeforeTheOtherOne();
                                      b.create<IntensityForwarder>(mc->getMainSynthChain(), whateverParameters);
                                      
                                      raw::UIConnection::Slider<0> c; // connect it to the IntensityForwarder
                                      

                                      This is pseudo code and will definitely not work, but it should get you started.

                                      hisefiloH 2 Replies Last reply Reply Quote 0
                                      • hisefiloH
                                        hisefilo @Christoph Hart
                                        last edited by

                                        @Christoph-Hart Thanks !!!!!!! Working on it. Will post results!

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                                        • hisefiloH
                                          hisefilo @Christoph Hart
                                          last edited by

                                          @Christoph-Hart
                                          cannot get it working. Compiles, runs but onController never gets executed.

                                          This is what I did:
                                          Changed HardcodedMidiProcessor to HardcodedScriptProcessor because does not exist.
                                          Changed Modulator for LfoModulator since Modulator does not have setIntensity

                                          class IntensityForwarder: public hise::HardcodedScriptProcessor
                                          {
                                              
                                          public:
                                              
                                              /** Set the name and default ID of the processor. */
                                              SET_PROCESSOR_NAME("IntensityForwarder", "IntensityForwarder", "IntensityForwarder");
                                              
                                              IntensityForwarder(MainController* mc, const String& id, const String& modId):
                                              HardcodedScriptProcessor(mc, id, mc->getMainSynthChain())
                                          
                                              {
                                                  
                                                  modToUse = dynamic_cast<LfoModulator*>(ProcessorHelpers::getFirstProcessorWithName(mc->getMainSynthChain(), modId));
                                                  jassert(modToUse != nullptr);
                                                  
                                                  // Add one slider that will forward the value to the intensity.
                                                  Content.addKnob("modIntensity", 100, 100);
                                              }
                                              
                                              // add all callbacks
                                              
                                              void onControl(var c, var value) 
                                              {
                                                  std::cout << "on Control" << std::endl;
                                                  modToUse->setIntensity((float)value);
                                              }
                                              
                                          private:
                                              
                                              WeakReference<LfoModulator> modToUse;
                                              
                                              JUCE_DECLARE_WEAK_REFERENCEABLE(IntensityForwarder);
                                          
                                          };
                                          
                                          
                                          

                                          then I had to build it using add, instead of create

                                          builder.add<IntensityForwarder>(new IntensityForwarder(mc, "IntensityForwarder1", "LfoGain"), mc->getMainSynthChain(), raw::IDs::Chains::Midi);
                                          

                                          and lately conected it using this:

                                          sliderForwarder.connect("IntensityForwarder1");
                                          
                                          template <int ParameterIndex>
                                          class StrippedSlider : public hise::HiSlider,
                                          	public ControlledObject
                                          {
                                          public:
                                          
                                          	StrippedSlider(MainController* mc, const String& name) :
                                          		HiSlider(name),
                                          		ControlledObject(mc)
                                          	{
                                          		raw::Pool pool(mc, true);
                                          //        flaf.setFilmstripImage(pool.loadImage("Strip.png"), 100);
                                                  flaf.setFilmstripImage(pool.loadImage("StripBigNew.png"), 64);
                                                  flaf.setScaleFactor(0.3);
                                          
                                                  
                                          
                                          		setName(name);
                                          		setSliderStyle(Slider::RotaryHorizontalVerticalDrag);
                                          		setLookAndFeel(&flaf);
                                          		setTextBoxStyle(Slider::NoTextBox, false, 0, 0);
                                          	}
                                          
                                          	~StrippedSlider()
                                          	{
                                          		connection = nullptr;
                                          	}
                                          
                                            
                                              
                                          	void connect(const String& id)
                                          	{
                                          		auto p = ProcessorHelpers::getFirstProcessorWithName(getMainController()->getMainSynthChain(), id);
                                          
                                          		setup(p, ParameterIndex, Slider::getName());
                                          		connection = new raw::UIConnection::Slider<ParameterIndex>(this, getMainController(), id);
                                          		setLookAndFeel(&flaf);
                                          	}
                                          
                                          	bool tempoSyncMode = false;
                                          
                                          	FilmstripLookAndFeel flaf;
                                          	ScopedPointer<raw::UIConnection::Slider<ParameterIndex>> connection;
                                          
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