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    C++ API: How to connect Intensity to a Slider?

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    • ustkU
      ustk @hisefilo
      last edited by

      @hisefilo In the Modulation base class, it seems to be just intensity, but I honestly don't know if looked at the right place, have a try ;)

      Can't help pressing F5 in the forum...

      hisefiloH 1 Reply Last reply Reply Quote 1
      • hisefiloH
        hisefilo @ustk
        last edited by

        @ustk thanks mate! Already tried. I think is something on ModulatorSyth::Gain but cannot figure out how to hook it

        1 Reply Last reply Reply Quote 1
        • Christoph HartC
          Christoph Hart
          last edited by

          It's a little bit more complicated unfortunately. You need to create a template class that calls Modulator::setIntensity() and Modulator::getIntensity() and pass that to the UIConnection - actually it should be part of the raw namespace so I try to find some time tomorrow to add this.

          hisefiloH 2 Replies Last reply Reply Quote 1
          • hisefiloH
            hisefilo @Christoph Hart
            last edited by

            @Christoph-Hart thanks Christoph. Will be super useful :)

            1 Reply Last reply Reply Quote 0
            • hisefiloH
              hisefilo @Christoph Hart
              last edited by

              @Christoph-Hart any luck?

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              • Christoph HartC
                Christoph Hart
                last edited by

                I was busy with the expansion stuff, but it's the next thing on my list.

                1 Reply Last reply Reply Quote 2
                • Christoph HartC
                  Christoph Hart
                  last edited by

                  Alright, it's there.

                  Class Definition:

                  juce::Slider mySlider; // must not be a HiSlider as this expects to be connected to a parameter
                  raw::UIConnections::SliderBase intensityConnection;
                  

                  Constructor:

                  MyClass():
                    mySlider("SomeName"),
                    intensityConnection(&mySlider, mc, "SomeModulator")
                  {
                      // ...
                      intensityConnection.setData<raw::Data<float>::Intensity>();
                      // ...
                  }
                  

                  Data<float>::Intensity> can also be used in the storage process to save the intensity to a preset / value tree, but that's a nice little homework to figure out yourself :)

                  hisefiloH 1 Reply Last reply Reply Quote 1
                  • hisefiloH
                    hisefilo @Christoph Hart
                    last edited by hisefilo

                    @Christoph-Hart said in C++ API: How to connect Intensity to a Slider?:

                    intensityConnection

                    💪 💪 💪 💪 thanks :) !!!

                    Just one error I guess:

                    No type named 'SliderBase' in 'hise::raw::UIConnection'
                    
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                    • Christoph HartC
                      Christoph Hart
                      last edited by

                      Have you pulled the latest scriptnode?

                      hisefiloH 2 Replies Last reply Reply Quote 1
                      • hisefiloH
                        hisefilo @Christoph Hart
                        last edited by hisefilo

                        @Christoph-Hart mmmm nope!!! I was using Master to work with the C++ API. Should I jump to Scriptnode?

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @hisefilo
                          last edited by d.healey

                          @hisefilo said in C++ API: How to connect Intensity to a Slider?:

                          @Christoph-Hart mmmm nope!!! I was using Master

                          You've been in the stone age!

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          hisefiloH 1 Reply Last reply Reply Quote 1
                          • hisefiloH
                            hisefilo @d.healey
                            last edited by

                            @d-healey I'm on lastest scriptnode for non-C++ API projects! :)

                            1 Reply Last reply Reply Quote 1
                            • hisefiloH
                              hisefilo @Christoph Hart
                              last edited by

                              @Christoph-Hart got it working!!! Thanks a lot @Christoph-Hart
                              Now I'm working on replicating HiSlider stuff for the juce::Slider we are using. (MidiLearn, and LookAndFeel)

                              Screen Shot 2021-03-13 at 10.07.31 AM.png

                              hisefiloH 1 Reply Last reply Reply Quote 0
                              • hisefiloH
                                hisefilo @hisefilo
                                last edited by hisefilo

                                @Christoph-Hart it's possible to tweak HiSlider to receive Intensity? Will be much easier than adding Midilearn and flaf to Juce slider?

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                                • Christoph HartC
                                  Christoph Hart
                                  last edited by

                                  Yes that‘s a valid point.

                                  1 Reply Last reply Reply Quote 1
                                  • Christoph HartC
                                    Christoph Hart
                                    last edited by

                                    Ah damn, I just noticed that it's super hard to MIDI learn the intensity - the entire system uses a parameter index and the intensity is not a parameter so the HiSlider is the smallest problem.

                                    One option would be to write a MIDI processor class that uses one slider and forwards this to the intensity that you need - it's super verbose for a simple task though...

                                    class IntensityForwarder: public HardcodedMidiProcessor
                                    {
                                        IntensitySlider(MainController* mc, const String& modId):
                                          HardcodedMidiProcessor(mc, "IntensityForwarder")
                                        {
                                            modToUse = dynamic_cast<Modulator*>(ProcessorHelpers::getFirstProcessorWithId(mc->getMainSynthChain(), modId));
                                            jassert(modToUse != nullptr);
                                    
                                            // Add one slider that will forward the value to the intensity.
                                            Content.addSlider("modIntensity", 0, 0);
                                        }
                                    
                                        // add all callbacks
                                    
                                        void onControl(var c, var value)
                                        {
                                            modToUse->setIntensity((float)value);
                                        }
                                     
                                        WeakReference<Modulator> modToUse;
                                    };
                                    
                                    
                                    // creation:
                                    
                                    raw::Builder b;
                                    b.createTheModulatorYouWantToControlBeforeTheOtherOne();
                                    b.create<IntensityForwarder>(mc->getMainSynthChain(), whateverParameters);
                                    
                                    raw::UIConnection::Slider<0> c; // connect it to the IntensityForwarder
                                    

                                    This is pseudo code and will definitely not work, but it should get you started.

                                    hisefiloH 2 Replies Last reply Reply Quote 0
                                    • hisefiloH
                                      hisefilo @Christoph Hart
                                      last edited by

                                      @Christoph-Hart Thanks !!!!!!! Working on it. Will post results!

                                      1 Reply Last reply Reply Quote 0
                                      • hisefiloH
                                        hisefilo @Christoph Hart
                                        last edited by

                                        @Christoph-Hart
                                        cannot get it working. Compiles, runs but onController never gets executed.

                                        This is what I did:
                                        Changed HardcodedMidiProcessor to HardcodedScriptProcessor because does not exist.
                                        Changed Modulator for LfoModulator since Modulator does not have setIntensity

                                        class IntensityForwarder: public hise::HardcodedScriptProcessor
                                        {
                                            
                                        public:
                                            
                                            /** Set the name and default ID of the processor. */
                                            SET_PROCESSOR_NAME("IntensityForwarder", "IntensityForwarder", "IntensityForwarder");
                                            
                                            IntensityForwarder(MainController* mc, const String& id, const String& modId):
                                            HardcodedScriptProcessor(mc, id, mc->getMainSynthChain())
                                        
                                            {
                                                
                                                modToUse = dynamic_cast<LfoModulator*>(ProcessorHelpers::getFirstProcessorWithName(mc->getMainSynthChain(), modId));
                                                jassert(modToUse != nullptr);
                                                
                                                // Add one slider that will forward the value to the intensity.
                                                Content.addKnob("modIntensity", 100, 100);
                                            }
                                            
                                            // add all callbacks
                                            
                                            void onControl(var c, var value) 
                                            {
                                                std::cout << "on Control" << std::endl;
                                                modToUse->setIntensity((float)value);
                                            }
                                            
                                        private:
                                            
                                            WeakReference<LfoModulator> modToUse;
                                            
                                            JUCE_DECLARE_WEAK_REFERENCEABLE(IntensityForwarder);
                                        
                                        };
                                        
                                        
                                        

                                        then I had to build it using add, instead of create

                                        builder.add<IntensityForwarder>(new IntensityForwarder(mc, "IntensityForwarder1", "LfoGain"), mc->getMainSynthChain(), raw::IDs::Chains::Midi);
                                        

                                        and lately conected it using this:

                                        sliderForwarder.connect("IntensityForwarder1");
                                        
                                        template <int ParameterIndex>
                                        class StrippedSlider : public hise::HiSlider,
                                        	public ControlledObject
                                        {
                                        public:
                                        
                                        	StrippedSlider(MainController* mc, const String& name) :
                                        		HiSlider(name),
                                        		ControlledObject(mc)
                                        	{
                                        		raw::Pool pool(mc, true);
                                        //        flaf.setFilmstripImage(pool.loadImage("Strip.png"), 100);
                                                flaf.setFilmstripImage(pool.loadImage("StripBigNew.png"), 64);
                                                flaf.setScaleFactor(0.3);
                                        
                                                
                                        
                                        		setName(name);
                                        		setSliderStyle(Slider::RotaryHorizontalVerticalDrag);
                                        		setLookAndFeel(&flaf);
                                        		setTextBoxStyle(Slider::NoTextBox, false, 0, 0);
                                        	}
                                        
                                        	~StrippedSlider()
                                        	{
                                        		connection = nullptr;
                                        	}
                                        
                                          
                                            
                                        	void connect(const String& id)
                                        	{
                                        		auto p = ProcessorHelpers::getFirstProcessorWithName(getMainController()->getMainSynthChain(), id);
                                        
                                        		setup(p, ParameterIndex, Slider::getName());
                                        		connection = new raw::UIConnection::Slider<ParameterIndex>(this, getMainController(), id);
                                        		setLookAndFeel(&flaf);
                                        	}
                                        
                                        	bool tempoSyncMode = false;
                                        
                                        	FilmstripLookAndFeel flaf;
                                        	ScopedPointer<raw::UIConnection::Slider<ParameterIndex>> connection;
                                        
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