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    UI Zoom Factor

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    • Christoph HartC
      Christoph Hart
      last edited by

      If the user's screen is smaller than the UI height at 100% (minus the OS toolbar) it defaults to 85% so that the interface is not capped.

      ulrikU 1 Reply Last reply Reply Quote 4
      • ulrikU
        ulrik @Christoph Hart
        last edited by

        @Christoph-Hart Ok I understand, could we in some way script the UI Zoom setting?

        Hise Develop branch
        MacOs 15.3.1, Xcode 16.2
        http://musikboden.se

        1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart
          last edited by Christoph Hart

          Yes, that's a reasonable request. It's actually pretty easy to do, so maybe someone else can implement it:

          1. fetch a reference to the main controller and dynamic_cast it to AudioProcessorDriver
          2. call driver->setGlobalScaleFactor(scaleFactor, sendNotification); (the last parameter is important to that it sends a message to the UI to resize).
          3. Add a API call Engine.setZoomLevel(double scaleFactor) (it's a bit inconsistent to the C++ naming, but it matches the Engine.getZoomLevel() call).

          EDIT: Oh and if you want to disable the 85% scaling, just remove the condition here:

          Link Preview Image
          HISE/hi_frontend/frontend/FrontendProcessorEditor.cpp at 8ef678ec2fcae0973cc269163404b1f9df967733 · christophhart/HISE

          The open source framework for sample based instruments - HISE/hi_frontend/frontend/FrontendProcessorEditor.cpp at 8ef678ec2fcae0973cc269163404b1f9df967733 · christophhart/HISE

          favicon

          GitHub (github.com)

          ustkU ulrikU 3 Replies Last reply Reply Quote 4
          • ustkU
            ustk @Christoph Hart
            last edited by

            @Christoph-Hart gorgeous, I’ll give it a go sometimes tomorrow 😉

            ulrikU 1 Reply Last reply Reply Quote 3
            • ulrikU
              ulrik @Christoph Hart
              last edited by

              @Christoph-Hart Beautiful, thank you! 🍻

              Hise Develop branch
              MacOs 15.3.1, Xcode 16.2
              http://musikboden.se

              1 Reply Last reply Reply Quote 0
              • ulrikU
                ulrik @ustk
                last edited by ulrik

                @ustk Yezzz...great! You'll get a bear as well 🍻

                Hise Develop branch
                MacOs 15.3.1, Xcode 16.2
                http://musikboden.se

                Dan KorneffD 1 Reply Last reply Reply Quote 0
                • Dan KorneffD
                  Dan Korneff @ulrik
                  last edited by

                  tenor.gif

                  Dan Korneff - Producer / Mixer / Audio Nerd

                  1 Reply Last reply Reply Quote 3
                  • NatanN
                    Natan
                    last edited by

                    @Christoph-Hart said in UI Zoom Factor:

                    message to the UI to resize).

                    Oh Wow, Thank You
                    Any Examples is much appreciated

                    1 Reply Last reply Reply Quote 0
                    • ustkU
                      ustk @Christoph Hart
                      last edited by

                      @Christoph-Hart So I've made the API, but it is of course non-dynamic, as the plugin has to be closed and reopened like for the norm zoom factor setting.
                      So the question is, is it easily doable to have it resized in real-time using the same API, or is it a totally different approach?

                      1 Reply Last reply Reply Quote 1
                      • Christoph HartC
                        Christoph Hart
                        last edited by

                        Did you use sendNotification? It's basically the same thing that the combobox of the settings dialogue does.

                        ustkU 2 Replies Last reply Reply Quote 0
                        • ustkU
                          ustk @Christoph Hart
                          last edited by ustk

                          @Christoph-Hart Yes

                          void ScriptingApi::Engine::setZoomLevel(double scaleFactor)
                          {
                          	auto mc = getScriptProcessor()->getMainController_();
                          	AudioProcessorDriver* driver = dynamic_cast<AudioProcessorDriver*>(mc);
                          
                          	driver->setGlobalScaleFactor(scaleFactor, sendNotification);
                          }
                          

                          or

                          void ScriptingApi::Engine::setZoomLevel(double scaleFactor)
                          {
                          	auto mc = getScriptProcessor()->getMainController_();
                          	dynamic_cast<AudioProcessorDriver*>(mc)->setGlobalScaleFactor(scaleFactor, sendNotification);
                          }
                          

                          which is the same thing

                          1 Reply Last reply Reply Quote 0
                          • ustkU
                            ustk @Christoph Hart
                            last edited by ustk

                            @Christoph-Hart I think we need this

                            #if USE_FRONTEND
                            
                            	auto fpe = mc->findParentComponentOfClass<FrontendProcessorEditor>();
                            
                            	if (fpe != nullptr)
                            	{
                            		fpe->setGlobalScaleFactor((float)scaleFactor);
                            	}
                            #endif
                            

                            then findParentComponentOfClass must be adapted but I don't know how...

                            What's the difference between getScriptProcessor()->getMainController_(); and getProcessor()->getMainController();?
                            Both are working...

                            1 Reply Last reply Reply Quote 0
                            • Christoph HartC
                              Christoph Hart
                              last edited by

                              They are both the same (and one just calls the other method with a dynamic cast).

                              Ah I see the problem (not sure how I could have missed that when I wrote my last answer). The editor window is not registered to the ScaleFactorListener system (which is weird because the system is made exactly for this purpose). I think I have to take it from here and clean up my own mess :)

                              ustkU 1 Reply Last reply Reply Quote 3
                              • ustkU
                                ustk @Christoph Hart
                                last edited by ustk

                                @Christoph-Hart Nice, I've just seen you implemented it yourself ;)

                                You also corrected the macOS compilation, but I still have the same issue when compiling:

                                Untitled.png

                                1 Reply Last reply Reply Quote 0
                                • Christoph HartC
                                  Christoph Hart
                                  last edited by

                                  Yeah, I accidentally committed this to the SNEX branch, it was meant to go to the Scriptnode branch, but I'll transfer it real quick.

                                  ustkU 1 Reply Last reply Reply Quote 3
                                  • ustkU
                                    ustk @Christoph Hart
                                    last edited by

                                    This post is deleted!
                                    1 Reply Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey
                                      last edited by

                                      @ustk Think it's possible to add the same kind of function for the Streaming Mode?

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      ustkU 2 Replies Last reply Reply Quote 0
                                      • ustkU
                                        ustk @d.healey
                                        last edited by

                                        @d-healey I can't tell but I can have a look…

                                        1 Reply Last reply Reply Quote 1
                                        • ustkU
                                          ustk @d.healey
                                          last edited by ustk

                                          @d-healey @Christoph-Hart I've done it and it seems to work... But I'm not against an input from Christoph before pushing :)

                                          void ScriptingApi::Engine::setDiskMode(int mode)
                                          {
                                          	auto mc = dynamic_cast<MainController*>(getScriptProcessor()->getMainController_());
                                          
                                          	AudioProcessorDriver* driver = dynamic_cast<AudioProcessorDriver*>(mc);
                                          
                                          	driver->diskMode = mode;
                                          	
                                          	mc->getSampleManager().setDiskMode((MainController::SampleManager::DiskMode)mode);
                                          }
                                          

                                          So mode should be 1 for fast and 2 for slow due to the original combobox offset.
                                          Do you prefer a 0 based value? (0-fast 1-slow)

                                          d.healeyD 1 Reply Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey @ustk
                                            last edited by d.healey

                                            @ustk

                                            Do you prefer a 0 based value? (0-fast 1-slow)

                                            Thanks @ustk! Yes I prefer 0 based. HISE combo box values mess with the system :p

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

                                            1 Reply Last reply Reply Quote 1
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