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    The things we all want to see in HISE 3.0

    Scheduled Pinned Locked Moved Feature Requests
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    • LindonL
      Lindon
      last edited by

      OK so I'm pretty sure @Christoph-Hart is busy working on many things including HISE 3.0, and like everyone else I'm looking forward to it - no matter what it contains - but I thought might be useful to develop a list of the things this forum had asked for. Clearly having something in this list DOESNT mean its automatically going to get implemented but having it will be either a reminder (hint) to Christoph or allow him to say "nope no way".

      So I will start with some of the things I've asked for or I remember being asked for:

      1. Send/Receive FX - as @Christoph-Hart and I discussed here: https://forum.hise.audio/topic/1983/feature-request-the-case-for-bus-containers/6
      2. MIDI out - I haven't tried this so it might already be there - but some meaningful API documentation would be nice.
      3. Extensions - yep I'm pretty sure this is coming in some sort of form..
      4. OS specific Load/Save dialog - like Kontakt - it opens a load or save dialog in the OS...so the user can navigate around and get "stuff" we want saved to/loaded from wherever they like.
      5. User content(wav files) loading to Sampler maps - it took Kontakt more than 10 years to get to the point of doing this - now its a BIG DEAL there... so it'd be a big deal here too.
      6. Time stretching - I think @d-healey has covered this - RubberBand is a candidate .

      Ok I dont want to monopolise - so over to you all...

      HISE Development for hire.
      www.channelrobot.com

      1 Reply Last reply Reply Quote 4
      • d.healeyD
        d.healey
        last edited by

        #3) Expansion handling is the one I'm looking forward to.

        I'd also like to be able to get some feedback from the DAW about start/stop transport state.

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        Dan KorneffD 1 Reply Last reply Reply Quote 5
        • A
          arminh
          last edited by

          Expansions Packs System! I wish i could load images into Preset Browser :)

          1 Reply Last reply Reply Quote 2
          • NatanN
            Natan
            last edited by

            Audio Pitch FX
            Glide
            Ping Pong Delay
            🙃

            d.healeyD A 2 Replies Last reply Reply Quote 1
            • d.healeyD
              d.healey @Natan
              last edited by

              @Natanr said in The things we all want to see in HISE 3.0:

              Glide

              We have this already

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              1 Reply Last reply Reply Quote 1
              • A
                arminh @Natan
                last edited by

                @Natanr said in The things we all want to see in HISE 3.0:

                Audio Pitch FX

                yup, realtime pitch would be awesome

                1 Reply Last reply Reply Quote 3
                • L
                  LeeC
                  last edited by

                  Pitch and time stretching FX capabilities - Whether that's via modules or the great Scriptnode ✌

                  hisefiloH 1 Reply Last reply Reply Quote 2
                  • hisefiloH
                    hisefilo @LeeC
                    last edited by

                    All of the STK modules (or a way to add them :)

                    d.healeyD 1 Reply Last reply Reply Quote 1
                    • d.healeyD
                      d.healey @hisefilo
                      last edited by

                      @hisefilo said in The things we all want to see in HISE 3.0:

                      or a way to add them :)

                      C++ ;)

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      hisefiloH 1 Reply Last reply Reply Quote 0
                      • hisefiloH
                        hisefilo @d.healey
                        last edited by

                        @d-healey I meant an idiot-ready way to add them LOL

                        1 Reply Last reply Reply Quote 1
                        • Y
                          yall
                          last edited by

                          Timestrech and pitch in Real Time :)

                          1 Reply Last reply Reply Quote 2
                          • LindonL
                            Lindon
                            last edited by

                            OK so lets not all add the same thing eh?

                            some additional stuff:

                            • Extra definitions for the "load or update samples" buttons - so those buttons we see when the user first starts the product and needs to open the hr1 and save the ch1 files somewhere. It'd be nice to have the ability to decide on which buttons we want to see - some users get confused and press the wrong button...

                            • Extra definition for the background colour of the "system" dialogs. those dialog boxes HISE throws up - including "wheres your hr1 file?" and "where do you want to keep stuff?" - I know we can do this in C++ in the source code - but I really really dont want to have to recompile HISE everytime as a first step I work on a different product

                            • it'd be REALLY nice if we didnt have to restart HISE after uncompressing the Hr1 files...

                            • Id really like to have the "Audio Interface not found" error handled somewhat more kindly. Basically (and I hope this happens to a few of us not just me) if the product cant find the audio interface defined in the settings I'd prefer it to say "Audio Interface not set".

                            HISE Development for hire.
                            www.channelrobot.com

                            ustkU 1 Reply Last reply Reply Quote 1
                            • ustkU
                              ustk @Lindon
                              last edited by

                              @Lindon

                              1 - There are flags for that in the Projucer already
                              2 - Why not to build 2 different versions of Hise you can keep together?
                              4 - Never had this error...

                              Can't help pressing F5 in the forum...

                              LindonL 1 Reply Last reply Reply Quote 1
                              • LindonL
                                Lindon @ustk
                                last edited by

                                @ustk said in The things we all want to see in HISE 3.0:

                                @Lindon

                                1 - There are flags for that in the Projucer already
                                2 - Why not to build 2 different versions of Hise you can keep together?
                                4 - Never had this error...

                                1 - where?
                                2 - 2 different versions? I'm currently working on 6 different projects - so it would get silly..

                                HISE Development for hire.
                                www.channelrobot.com

                                d.healeyD 1 Reply Last reply Reply Quote 1
                                • d.healeyD
                                  d.healey @Lindon
                                  last edited by

                                  @Lindon 582dd6fe-68cb-4773-affb-77fe8cddb21b-image.png

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  LindonL 1 Reply Last reply Reply Quote 1
                                  • LindonL
                                    Lindon @d.healey
                                    last edited by

                                    @d-healey oh cool....

                                    HISE Development for hire.
                                    www.channelrobot.com

                                    LindonL 1 Reply Last reply Reply Quote 0
                                    • LindonL
                                      Lindon @Lindon
                                      last edited by

                                      @Lindon oh hang on...this is in a HISE compile right? So cant set this for each project? bummer...

                                      HISE Development for hire.
                                      www.channelrobot.com

                                      1 Reply Last reply Reply Quote 0
                                      • Dan KorneffD
                                        Dan Korneff @d.healey
                                        last edited by

                                        @d-healey said in The things we all want to see in HISE 3.0:

                                        I'd also like to be able to get some feedback from the DAW about start/stop transport state.

                                        You can do this right now if you don't want to wait for v3.0.
                                        in HISE source code hi_core/MainController.cpp, un-comment the features you need.

                                        void MainController::storePlayheadIntoDynamicObject(AudioPlayHead::CurrentPositionInfo &/*newPosition*/)
                                        {
                                        	//static const Identifier bpmId("bpm");
                                        	//static const Identifier timeSigNumerator("timeSigNumerator");
                                        	//static const Identifier timeSigDenominator("timeSigDenominator");
                                        	//static const Identifier timeInSamples("timeInSamples");
                                        	//static const Identifier timeInSeconds("timeInSeconds");
                                        	//static const Identifier editOriginTime("editOriginTime");
                                        	//static const Identifier ppqPosition("ppqPosition");
                                        	//static const Identifier ppqPositionOfLastBarStart("ppqPositionOfLastBarStart");
                                        	//static const Identifier frameRate("frameRate");
                                        	//static const Identifier isPlaying("isPlaying");
                                        	//static const Identifier isRecording("isRecording");
                                        	//static const Identifier ppqLoopStart("ppqLoopStart");
                                        	//static const Identifier ppqLoopEnd("ppqLoopEnd");
                                        	//static const Identifier isLooping("isLooping");
                                        
                                        	//ScopedLock sl(getLock());
                                        
                                        	//hostInfo->setProperty(bpmId, newPosition.bpm);
                                        	//hostInfo->setProperty(timeSigNumerator, newPosition.timeSigNumerator);
                                        	//hostInfo->setProperty(timeSigDenominator, newPosition.timeSigDenominator);
                                        	//hostInfo->setProperty(timeInSamples, newPosition.timeInSamples);
                                        	//hostInfo->setProperty(timeInSeconds, newPosition.timeInSeconds);
                                        	//hostInfo->setProperty(editOriginTime, newPosition.editOriginTime);
                                        	//hostInfo->setProperty(ppqPosition, newPosition.ppqPosition);
                                        	//hostInfo->setProperty(ppqPositionOfLastBarStart, newPosition.ppqPositionOfLastBarStart);
                                        	//hostInfo->setProperty(frameRate, newPosition.frameRate);
                                        	//hostInfo->setProperty(isPlaying, newPosition.isPlaying);
                                        	//hostInfo->setProperty(isRecording, newPosition.isRecording);
                                        	//hostInfo->setProperty(ppqLoopStart, newPosition.ppqLoopStart);
                                        	//hostInfo->setProperty(ppqLoopEnd, newPosition.ppqLoopEnd);
                                        	//hostInfo->setProperty(isLooping, newPosition.isLooping);
                                        }
                                        

                                        These extend the Playhed functionality. For instance:

                                        Engine.getPlayHead().isPlaying
                                        

                                        Dan Korneff - Producer / Mixer / Audio Nerd

                                        ulrikU 1 Reply Last reply Reply Quote 3
                                        • ulrikU
                                          ulrik @Dan Korneff
                                          last edited by

                                          @dustbro nice finding! 👏

                                          Hise Develop branch
                                          MacOs 15.3.1, Xcode 16.2
                                          http://musikboden.se

                                          L 1 Reply Last reply Reply Quote 0
                                          • L
                                            LeeC @ulrik
                                            last edited by

                                            Hey @dustbro & @ulrik,

                                            I just attempted to rebuild HISE after uncommenting some playhead features in the MainController.cpp but got the following error:

                                            "Use of undeclared indetifier 'newPosition'"

                                            Has anybody come across this before?

                                            I'm all over the forum today ☺
                                            HISE is playing hardball with me!

                                            Check the screenshot below of Xcode and the edited MainController.cpp file when you can.

                                            Cheers

                                            alt text

                                            1 Reply Last reply Reply Quote 0
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