HISE Logo Forum
    • Categories
    • Register
    • Login

    The things we all want to see in HISE 3.0

    Scheduled Pinned Locked Moved Feature Requests
    31 Posts 15 Posters 2.8k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • L
      LeeC
      last edited by

      Pitch and time stretching FX capabilities - Whether that's via modules or the great Scriptnode ✌

      hisefiloH 1 Reply Last reply Reply Quote 2
      • hisefiloH
        hisefilo @LeeC
        last edited by

        All of the STK modules (or a way to add them :)

        d.healeyD 1 Reply Last reply Reply Quote 1
        • d.healeyD
          d.healey @hisefilo
          last edited by

          @hisefilo said in The things we all want to see in HISE 3.0:

          or a way to add them :)

          C++ ;)

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          hisefiloH 1 Reply Last reply Reply Quote 0
          • hisefiloH
            hisefilo @d.healey
            last edited by

            @d-healey I meant an idiot-ready way to add them LOL

            1 Reply Last reply Reply Quote 1
            • Y
              yall
              last edited by

              Timestrech and pitch in Real Time :)

              1 Reply Last reply Reply Quote 2
              • LindonL
                Lindon
                last edited by

                OK so lets not all add the same thing eh?

                some additional stuff:

                • Extra definitions for the "load or update samples" buttons - so those buttons we see when the user first starts the product and needs to open the hr1 and save the ch1 files somewhere. It'd be nice to have the ability to decide on which buttons we want to see - some users get confused and press the wrong button...

                • Extra definition for the background colour of the "system" dialogs. those dialog boxes HISE throws up - including "wheres your hr1 file?" and "where do you want to keep stuff?" - I know we can do this in C++ in the source code - but I really really dont want to have to recompile HISE everytime as a first step I work on a different product

                • it'd be REALLY nice if we didnt have to restart HISE after uncompressing the Hr1 files...

                • Id really like to have the "Audio Interface not found" error handled somewhat more kindly. Basically (and I hope this happens to a few of us not just me) if the product cant find the audio interface defined in the settings I'd prefer it to say "Audio Interface not set".

                HISE Development for hire.
                www.channelrobot.com

                ustkU 1 Reply Last reply Reply Quote 1
                • ustkU
                  ustk @Lindon
                  last edited by

                  @Lindon

                  1 - There are flags for that in the Projucer already
                  2 - Why not to build 2 different versions of Hise you can keep together?
                  4 - Never had this error...

                  Can't help pressing F5 in the forum...

                  LindonL 1 Reply Last reply Reply Quote 1
                  • LindonL
                    Lindon @ustk
                    last edited by

                    @ustk said in The things we all want to see in HISE 3.0:

                    @Lindon

                    1 - There are flags for that in the Projucer already
                    2 - Why not to build 2 different versions of Hise you can keep together?
                    4 - Never had this error...

                    1 - where?
                    2 - 2 different versions? I'm currently working on 6 different projects - so it would get silly..

                    HISE Development for hire.
                    www.channelrobot.com

                    d.healeyD 1 Reply Last reply Reply Quote 1
                    • d.healeyD
                      d.healey @Lindon
                      last edited by

                      @Lindon 582dd6fe-68cb-4773-affb-77fe8cddb21b-image.png

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      LindonL 1 Reply Last reply Reply Quote 1
                      • LindonL
                        Lindon @d.healey
                        last edited by

                        @d-healey oh cool....

                        HISE Development for hire.
                        www.channelrobot.com

                        LindonL 1 Reply Last reply Reply Quote 0
                        • LindonL
                          Lindon @Lindon
                          last edited by

                          @Lindon oh hang on...this is in a HISE compile right? So cant set this for each project? bummer...

                          HISE Development for hire.
                          www.channelrobot.com

                          1 Reply Last reply Reply Quote 0
                          • Dan KorneffD
                            Dan Korneff @d.healey
                            last edited by

                            @d-healey said in The things we all want to see in HISE 3.0:

                            I'd also like to be able to get some feedback from the DAW about start/stop transport state.

                            You can do this right now if you don't want to wait for v3.0.
                            in HISE source code hi_core/MainController.cpp, un-comment the features you need.

                            void MainController::storePlayheadIntoDynamicObject(AudioPlayHead::CurrentPositionInfo &/*newPosition*/)
                            {
                            	//static const Identifier bpmId("bpm");
                            	//static const Identifier timeSigNumerator("timeSigNumerator");
                            	//static const Identifier timeSigDenominator("timeSigDenominator");
                            	//static const Identifier timeInSamples("timeInSamples");
                            	//static const Identifier timeInSeconds("timeInSeconds");
                            	//static const Identifier editOriginTime("editOriginTime");
                            	//static const Identifier ppqPosition("ppqPosition");
                            	//static const Identifier ppqPositionOfLastBarStart("ppqPositionOfLastBarStart");
                            	//static const Identifier frameRate("frameRate");
                            	//static const Identifier isPlaying("isPlaying");
                            	//static const Identifier isRecording("isRecording");
                            	//static const Identifier ppqLoopStart("ppqLoopStart");
                            	//static const Identifier ppqLoopEnd("ppqLoopEnd");
                            	//static const Identifier isLooping("isLooping");
                            
                            	//ScopedLock sl(getLock());
                            
                            	//hostInfo->setProperty(bpmId, newPosition.bpm);
                            	//hostInfo->setProperty(timeSigNumerator, newPosition.timeSigNumerator);
                            	//hostInfo->setProperty(timeSigDenominator, newPosition.timeSigDenominator);
                            	//hostInfo->setProperty(timeInSamples, newPosition.timeInSamples);
                            	//hostInfo->setProperty(timeInSeconds, newPosition.timeInSeconds);
                            	//hostInfo->setProperty(editOriginTime, newPosition.editOriginTime);
                            	//hostInfo->setProperty(ppqPosition, newPosition.ppqPosition);
                            	//hostInfo->setProperty(ppqPositionOfLastBarStart, newPosition.ppqPositionOfLastBarStart);
                            	//hostInfo->setProperty(frameRate, newPosition.frameRate);
                            	//hostInfo->setProperty(isPlaying, newPosition.isPlaying);
                            	//hostInfo->setProperty(isRecording, newPosition.isRecording);
                            	//hostInfo->setProperty(ppqLoopStart, newPosition.ppqLoopStart);
                            	//hostInfo->setProperty(ppqLoopEnd, newPosition.ppqLoopEnd);
                            	//hostInfo->setProperty(isLooping, newPosition.isLooping);
                            }
                            

                            These extend the Playhed functionality. For instance:

                            Engine.getPlayHead().isPlaying
                            

                            Dan Korneff - Producer / Mixer / Audio Nerd

                            ulrikU 1 Reply Last reply Reply Quote 3
                            • ulrikU
                              ulrik @Dan Korneff
                              last edited by

                              @dustbro nice finding! šŸ‘

                              Hise Develop branch
                              MacOs 15.3.1, Xcode 16.2
                              http://musikboden.se

                              L 1 Reply Last reply Reply Quote 0
                              • L
                                LeeC @ulrik
                                last edited by

                                Hey @dustbro & @ulrik,

                                I just attempted to rebuild HISE after uncommenting some playhead features in the MainController.cpp but got the following error:

                                "Use of undeclared indetifier 'newPosition'"

                                Has anybody come across this before?

                                I'm all over the forum today ☺
                                HISE is playing hardball with me!

                                Check the screenshot below of Xcode and the edited MainController.cpp file when you can.

                                Cheers

                                alt text

                                1 Reply Last reply Reply Quote 0
                                • Dan KorneffD
                                  Dan Korneff
                                  last edited by

                                  20200530_164851.jpg

                                  Don't forget this one

                                  Dan Korneff - Producer / Mixer / Audio Nerd

                                  L 1 Reply Last reply Reply Quote 1
                                  • L
                                    LeeC @Dan Korneff
                                    last edited by LeeC

                                    Staring at me the whole time!
                                    You're a legend @dustbro thanks ☺

                                    You don't happen to know how to create a UI that will allow a user to drag midi from the Midi Player into their DAW by any chance do you?

                                    Thanks again

                                    1 Reply Last reply Reply Quote 0
                                    • amounraA
                                      amounra
                                      last edited by

                                      This post is deleted!
                                      1 Reply Last reply Reply Quote 0
                                      • amounraA
                                        amounra
                                        last edited by

                                        Hey guys,

                                        I'm trying to get the Engine.getPlayhead() functions to work. I've recompiled successfully with the modified hi-core file, and can call for example Engine.getPlayhead().isPlaying from a script, but I get undefined as the return. I could really use playhead information, and it's kind of stopped me in my tracks at the moment until I can figure out if this is possible or not....

                                        I've tried in Logic, BW, and Live, same result everywhere.

                                        Thanks in advance šŸ™‚

                                        a

                                        1 Reply Last reply Reply Quote 0
                                        • amounraA
                                          amounra
                                          last edited by

                                          Can any of you at least confirm that you got this working?

                                          1 Reply Last reply Reply Quote 0
                                          • T
                                            TNTHM
                                            last edited by TNTHM

                                            Throwing my two cents in, I’d like to see:

                                            Real-time autotuning module

                                            The ability to reskin knobs (after compiling) through the GUI

                                            Reverse delay option on Delay module

                                            Duplicate module quick command
                                            Similar to working in Logic, cmd-D duplicates a track

                                            Drag and drop reordering of modules in container

                                            Built in option for simple serial number protection

                                            Built in demo export option
                                            Allows you to set the length of time the plugin will be active for

                                            Top right corner resizing option
                                            Currently only the bottom left corner has the 3 grey lines for resizing buttons, panels ect

                                            Auto fit to screen size option for HISE. I tend to have to manually resize HISE to fit my screen.

                                            Auto-recognition of filmstrip image changes. Currently if I change the filmstrip image (skin) for a knob I have to change the number in numStrips to get HISE to display the new knob skin on the gui, even if the new filmstrip has the same numStrips value as the previous one.

                                            Delete key fix for the HISE App. Delete key works to remove components from the gui (panels, knobs, etc) in HISE when I use the version compiled from the source code, but when I use the pre-compiled HISE app the delete key does not delete components from the gui.

                                            The ability to add sidechain feature to fx plugins.

                                            Looking forward to 3.0!

                                            1 Reply Last reply Reply Quote 2
                                            • First post
                                              Last post

                                            14

                                            Online

                                            1.7k

                                            Users

                                            11.8k

                                            Topics

                                            102.3k

                                            Posts