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    The things we all want to see in HISE 3.0

    Scheduled Pinned Locked Moved Feature Requests
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    • hisefiloH
      hisefilo @d.healey
      last edited by

      @d-healey I meant an idiot-ready way to add them LOL

      1 Reply Last reply Reply Quote 1
      • Y
        yall
        last edited by

        Timestrech and pitch in Real Time :)

        1 Reply Last reply Reply Quote 2
        • LindonL
          Lindon
          last edited by

          OK so lets not all add the same thing eh?

          some additional stuff:

          • Extra definitions for the "load or update samples" buttons - so those buttons we see when the user first starts the product and needs to open the hr1 and save the ch1 files somewhere. It'd be nice to have the ability to decide on which buttons we want to see - some users get confused and press the wrong button...

          • Extra definition for the background colour of the "system" dialogs. those dialog boxes HISE throws up - including "wheres your hr1 file?" and "where do you want to keep stuff?" - I know we can do this in C++ in the source code - but I really really dont want to have to recompile HISE everytime as a first step I work on a different product

          • it'd be REALLY nice if we didnt have to restart HISE after uncompressing the Hr1 files...

          • Id really like to have the "Audio Interface not found" error handled somewhat more kindly. Basically (and I hope this happens to a few of us not just me) if the product cant find the audio interface defined in the settings I'd prefer it to say "Audio Interface not set".

          HISE Development for hire.
          www.channelrobot.com

          ustkU 1 Reply Last reply Reply Quote 1
          • ustkU
            ustk @Lindon
            last edited by

            @Lindon

            1 - There are flags for that in the Projucer already
            2 - Why not to build 2 different versions of Hise you can keep together?
            4 - Never had this error...

            Can't help pressing F5 in the forum...

            LindonL 1 Reply Last reply Reply Quote 1
            • LindonL
              Lindon @ustk
              last edited by

              @ustk said in The things we all want to see in HISE 3.0:

              @Lindon

              1 - There are flags for that in the Projucer already
              2 - Why not to build 2 different versions of Hise you can keep together?
              4 - Never had this error...

              1 - where?
              2 - 2 different versions? I'm currently working on 6 different projects - so it would get silly..

              HISE Development for hire.
              www.channelrobot.com

              d.healeyD 1 Reply Last reply Reply Quote 1
              • d.healeyD
                d.healey @Lindon
                last edited by

                @Lindon 582dd6fe-68cb-4773-affb-77fe8cddb21b-image.png

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                LindonL 1 Reply Last reply Reply Quote 1
                • LindonL
                  Lindon @d.healey
                  last edited by

                  @d-healey oh cool....

                  HISE Development for hire.
                  www.channelrobot.com

                  LindonL 1 Reply Last reply Reply Quote 0
                  • LindonL
                    Lindon @Lindon
                    last edited by

                    @Lindon oh hang on...this is in a HISE compile right? So cant set this for each project? bummer...

                    HISE Development for hire.
                    www.channelrobot.com

                    1 Reply Last reply Reply Quote 0
                    • Dan KorneffD
                      Dan Korneff @d.healey
                      last edited by

                      @d-healey said in The things we all want to see in HISE 3.0:

                      I'd also like to be able to get some feedback from the DAW about start/stop transport state.

                      You can do this right now if you don't want to wait for v3.0.
                      in HISE source code hi_core/MainController.cpp, un-comment the features you need.

                      void MainController::storePlayheadIntoDynamicObject(AudioPlayHead::CurrentPositionInfo &/*newPosition*/)
                      {
                      	//static const Identifier bpmId("bpm");
                      	//static const Identifier timeSigNumerator("timeSigNumerator");
                      	//static const Identifier timeSigDenominator("timeSigDenominator");
                      	//static const Identifier timeInSamples("timeInSamples");
                      	//static const Identifier timeInSeconds("timeInSeconds");
                      	//static const Identifier editOriginTime("editOriginTime");
                      	//static const Identifier ppqPosition("ppqPosition");
                      	//static const Identifier ppqPositionOfLastBarStart("ppqPositionOfLastBarStart");
                      	//static const Identifier frameRate("frameRate");
                      	//static const Identifier isPlaying("isPlaying");
                      	//static const Identifier isRecording("isRecording");
                      	//static const Identifier ppqLoopStart("ppqLoopStart");
                      	//static const Identifier ppqLoopEnd("ppqLoopEnd");
                      	//static const Identifier isLooping("isLooping");
                      
                      	//ScopedLock sl(getLock());
                      
                      	//hostInfo->setProperty(bpmId, newPosition.bpm);
                      	//hostInfo->setProperty(timeSigNumerator, newPosition.timeSigNumerator);
                      	//hostInfo->setProperty(timeSigDenominator, newPosition.timeSigDenominator);
                      	//hostInfo->setProperty(timeInSamples, newPosition.timeInSamples);
                      	//hostInfo->setProperty(timeInSeconds, newPosition.timeInSeconds);
                      	//hostInfo->setProperty(editOriginTime, newPosition.editOriginTime);
                      	//hostInfo->setProperty(ppqPosition, newPosition.ppqPosition);
                      	//hostInfo->setProperty(ppqPositionOfLastBarStart, newPosition.ppqPositionOfLastBarStart);
                      	//hostInfo->setProperty(frameRate, newPosition.frameRate);
                      	//hostInfo->setProperty(isPlaying, newPosition.isPlaying);
                      	//hostInfo->setProperty(isRecording, newPosition.isRecording);
                      	//hostInfo->setProperty(ppqLoopStart, newPosition.ppqLoopStart);
                      	//hostInfo->setProperty(ppqLoopEnd, newPosition.ppqLoopEnd);
                      	//hostInfo->setProperty(isLooping, newPosition.isLooping);
                      }
                      

                      These extend the Playhed functionality. For instance:

                      Engine.getPlayHead().isPlaying
                      

                      Dan Korneff - Producer / Mixer / Audio Nerd

                      ulrikU 1 Reply Last reply Reply Quote 3
                      • ulrikU
                        ulrik @Dan Korneff
                        last edited by

                        @dustbro nice finding! 👏

                        Hise Develop branch
                        MacOs 15.3.1, Xcode 16.2
                        http://musikboden.se

                        L 1 Reply Last reply Reply Quote 0
                        • L
                          LeeC @ulrik
                          last edited by

                          Hey @dustbro & @ulrik,

                          I just attempted to rebuild HISE after uncommenting some playhead features in the MainController.cpp but got the following error:

                          "Use of undeclared indetifier 'newPosition'"

                          Has anybody come across this before?

                          I'm all over the forum today ☺
                          HISE is playing hardball with me!

                          Check the screenshot below of Xcode and the edited MainController.cpp file when you can.

                          Cheers

                          alt text

                          1 Reply Last reply Reply Quote 0
                          • Dan KorneffD
                            Dan Korneff
                            last edited by

                            20200530_164851.jpg

                            Don't forget this one

                            Dan Korneff - Producer / Mixer / Audio Nerd

                            L 1 Reply Last reply Reply Quote 1
                            • L
                              LeeC @Dan Korneff
                              last edited by LeeC

                              Staring at me the whole time!
                              You're a legend @dustbro thanks ☺

                              You don't happen to know how to create a UI that will allow a user to drag midi from the Midi Player into their DAW by any chance do you?

                              Thanks again

                              1 Reply Last reply Reply Quote 0
                              • amounraA
                                amounra
                                last edited by

                                This post is deleted!
                                1 Reply Last reply Reply Quote 0
                                • amounraA
                                  amounra
                                  last edited by

                                  Hey guys,

                                  I'm trying to get the Engine.getPlayhead() functions to work. I've recompiled successfully with the modified hi-core file, and can call for example Engine.getPlayhead().isPlaying from a script, but I get undefined as the return. I could really use playhead information, and it's kind of stopped me in my tracks at the moment until I can figure out if this is possible or not....

                                  I've tried in Logic, BW, and Live, same result everywhere.

                                  Thanks in advance 🙂

                                  a

                                  1 Reply Last reply Reply Quote 0
                                  • amounraA
                                    amounra
                                    last edited by

                                    Can any of you at least confirm that you got this working?

                                    1 Reply Last reply Reply Quote 0
                                    • T
                                      TNTHM
                                      last edited by TNTHM

                                      Throwing my two cents in, I’d like to see:

                                      Real-time autotuning module

                                      The ability to reskin knobs (after compiling) through the GUI

                                      Reverse delay option on Delay module

                                      Duplicate module quick command
                                      Similar to working in Logic, cmd-D duplicates a track

                                      Drag and drop reordering of modules in container

                                      Built in option for simple serial number protection

                                      Built in demo export option
                                      Allows you to set the length of time the plugin will be active for

                                      Top right corner resizing option
                                      Currently only the bottom left corner has the 3 grey lines for resizing buttons, panels ect

                                      Auto fit to screen size option for HISE. I tend to have to manually resize HISE to fit my screen.

                                      Auto-recognition of filmstrip image changes. Currently if I change the filmstrip image (skin) for a knob I have to change the number in numStrips to get HISE to display the new knob skin on the gui, even if the new filmstrip has the same numStrips value as the previous one.

                                      Delete key fix for the HISE App. Delete key works to remove components from the gui (panels, knobs, etc) in HISE when I use the version compiled from the source code, but when I use the pre-compiled HISE app the delete key does not delete components from the gui.

                                      The ability to add sidechain feature to fx plugins.

                                      Looking forward to 3.0!

                                      1 Reply Last reply Reply Quote 2
                                      • ?
                                        A Former User
                                        last edited by

                                        also chiming in :)

                                        pitch-shifting/time stretching
                                        calculate gain at specific frequency
                                        faust wrapper thing
                                        snex 2 ;)

                                        1 Reply Last reply Reply Quote 2
                                        • E
                                          Eskano
                                          last edited by

                                          Midi out would be great. I'd like to create midi fx plugins.

                                          LindonL 1 Reply Last reply Reply Quote 0
                                          • LindonL
                                            Lindon @Eskano
                                            last edited by

                                            @Eskano said in The things we all want to see in HISE 3.0:

                                            Midi out would be great. I'd like to create midi fx plugins.

                                            • thats already Item no 2 on the list in the first post in this thread ...☺

                                            HISE Development for hire.
                                            www.channelrobot.com

                                            1 Reply Last reply Reply Quote 1
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