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    • orangeO
      orange @ossian1961
      last edited by orange

      @ossian1961 Yes, definately.... Because I've allready made a rotated image animation inside the strip. I only need to loop it.

      develop Branch / XCode 13.1
      macOS Monterey / M1 Max

      1 Reply Last reply Reply Quote 0
      • ossian1961O
        ossian1961
        last edited by ossian1961

        I used do that on KSP... I never tried it on Hise, but I think it could be make a looped slider with buttons that handle on and off and fps into java script... @d-healey surely knows how do it ;)

        https://www.kontakthub.com/label/Imagik-Sound/
        https://mirtklaar.bandcamp.com/

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        • orangeO
          orange
          last edited by

          @Christoph-Hart @d-healey Is it possible to make an animated image strip loop view? It will loop from first to last frame, over and over again.

          develop Branch / XCode 13.1
          macOS Monterey / M1 Max

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @orange
            last edited by

            @orange Almost certainly but I've never done it

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart
              last edited by

              The & operator is your friend here...

              orangeO 1 Reply Last reply Reply Quote 1
              • orangeO
                orange @Christoph Hart
                last edited by

                @Christoph-Hart @d-healey Do you mean I should use && operator in an "if else" conditional statement?

                develop Branch / XCode 13.1
                macOS Monterey / M1 Max

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @orange
                  last edited by

                  @orange & is not the same as && - https://www.w3schools.com/js/js_operators.asp

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  1 Reply Last reply Reply Quote 1
                  • Christoph HartC
                    Christoph Hart
                    last edited by

                    Oops, my smart-ass me wrote & (logical AND) instead of % (modulo). To my defense these two are equivalent if the loop length matches the formula (2 ^ x) - 1 :)

                    1 Reply Last reply Reply Quote 3
                    • Dominik MayerD
                      Dominik Mayer
                      last edited by Dominik Mayer

                      It works this way:

                      the g.drawImage() function takes the filmstrip, the position [x,y,width,height] and the offsets as parameters. (the x-offset doesn't work btw..)

                      on each tick you advance to the next frame with the y-offset. Therefore you need to calculate the y-offset position for each frame. The modulo % operator provides a neat trick to divide the increasing index by the amount of the total frames. It returns a "looping" index with which you can cycle through the frames of your filmstrip.

                      greetings,
                      d

                      Resource:
                      on_off_64_64_24.png

                      reg index = 0; // index of the filmstrip 
                      reg total_frames = 24; // total frames in the filmstrip
                      reg frame_height = 64; // the height(y) of each frame
                      
                      
                      Panel1.loadImage("{PROJECT_FOLDER}on_off_64_64_24.png", "dot");
                      
                      Panel1.setPaintRoutine(function(g){
                          g.drawImage("dot", [0, 0, this.get("width"), this.get("height")], 0, index * frame_height);
                      });
                      
                      Panel1.setTimerCallback(function(){
                          index = (index + 1) % total_frames;
                          this.repaint();
                      });
                      
                      // Custom Callback for Button1
                      
                      inline function onButton1Control(component, value)
                      {
                      	if (value)
                          {  
                              Panel1.startTimer(100);
                          }
                          else
                          {
                              Panel1.stopTimer();
                          }
                      };
                      
                      HiseSnippet 1090.3ocsV8uaiSDDdcaLbIPPbR7.rJRmjCT5kTxUPpBQn4Gn.WaiZJm3DBEs0dc7pZuqk85qMpJua7Hwa.Lq20INsIkK+QspZ6Ny7sy2L6ryriSDtzzTQBxp5UyioHqO2dxbtLnW.gwQi5ir9R6wgDojxSiYzPZB5z4wjzTpGxxZ+eQYkU0Jn7u+4mNkDR3tzUhPn2IXtz2xhXxURG282XggCIdzqXQkrtS2QtBdOQnHCXz91sPwD2aHynmSTlsmMx5SF3wjhjIRhjlhrpbpva9j.wsbs8uikxtNjpVzFMA1Hs3ghPOEiURQ8BXgdiKh7TDrKiWkG1WmG9J6yXdrkxKmOTJvqPTNeXs2SQu1koWqOd5YUhdUzz6k1SbSXwxUZTb6yrGwkzDeBbDTlVZaQ68pJ18DfEb4gQjanCSfEKQ3bbqVGfeSqVMOods50fChTI9CjD7XBmF1F+i3BrynxdhnXAGV3zPqtgB0JLmlIkB91AYz2P6qD5LLi6QuCru0I3W+ZyJgOVFPw9rvnTIDBXsoRgjDN0OAJJRADG0IGRtTrQJiuNRMvbkSCnrYAR.3wFffgZYNyap7Ik3FnsUQt50zQ3ggBh2nHnZzow8iu7hecPuqlN7h21evkKD7oBe+oG2Q8yQcNLlOqwA3FdBoIBMaQJUNFJjjWJxjLN0wOi6JYBtyrl2WuFF9z+d1gdIjaMNSsKGf+S3vA9QFvRU4RmF2x7jAMZVVjNJZz7uxMUmC+50hZEaV7PJotDlziDFdMbaaEmJnTwIii9e9Fb6l3Ws1gvIZCyIRBMVEgNk7T8ZPVtWVpTDgKbC1WrrJQYAiGBIDbgywBtQop9IQD53VT7b.TfElQaVuFvupLerSwZEGtuHEp9JBQIIQGjNs0k2JkKz+gFlRMP2.PQrFWIPKxio+mxZUZ0v7kI1GFRp8rT7dtPRu.x50tuV0ZKdjFe+MoxrUgJJ9XsFtuUXN7rnqoIEYTicPSl06hYu8tXkax5pSIkLTvGwYxKho7s0aCYxiptbFRAlJy6w8Eldb5rFhAsxpZaRgnbFWdNC52G0mHIEaDrmfehoIRlJDr5S+.LGR27rpceZ5MvYKLRY4gGLZQ615EsVU0.4d8E155AzcqbXqtyKuH+xX4Ab5qakkfdrqdxHbKN6ueeWI8NXO9T675ZzCb8ztnGOt.FZI7xf43qOISM91n.pKVajgZr.OkImWd79yx3sOV59R6wLoavl46dafuPovyMeMOVnt8.eepqbEYqXO7Od9eY.ROGY1YDXFGTuXedVzD3sStTfIbnjUc40ZO00L85Vp0pLyDJ2Kew+BeFksUqsLJaWnDEQbSDSc0WNUOG4E4R.NwyeUVU6yTqwKuSp3cD7FoottpDw2BLeyHNZmQ7c6LhN6Lh2ryHNdmQ786Lhe3IPndP5OmASW0WK.AiGj2KzxZ.m.UU4Ufn+CSrMQs.
                      
                      orangeO 1 Reply Last reply Reply Quote 2
                      • orangeO
                        orange @Dominik Mayer
                        last edited by orange

                        @Dominik-Mayer Thank you so so much, that's what I am looking for :) By the way,

                        I will use this in a fx plugin. Normally this animation should stop when the DAW is stopped to play project. WHen the song starts, then plugin should start the animation. If we want to start animation when the daw is in play, should I use it onNoteOn function? Or what should we do to do it?

                        develop Branch / XCode 13.1
                        macOS Monterey / M1 Max

                        1 Reply Last reply Reply Quote 0
                        • T
                          tomekslesicki
                          last edited by

                          Can I define the direction of rotation based on a value of a button? So say, if button value is 1, the image rotates to the right so:

                          angle = (angle + 1) % 360;
                          

                          And if the button value is 0, the +1 gets changed to -1?

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @tomekslesicki
                            last edited by

                            @tomekslesicki Yes

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            T 1 Reply Last reply Reply Quote 1
                            • T
                              tomekslesicki @d.healey
                              last edited by

                              @d-healey Awesome! I've been trying to figure it out for the past hour so any tip would be highly appreciated!

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @tomekslesicki
                                last edited by

                                HiseSnippet 944.3ocsV8+ZaaDE+jiUoVatrB6Ofi.EjYoAo01zxJg5F+kgYKoh4rvfwnbQ5r8QjtSHcpIlRf82v9uZ+2r+C1d2cRVxspkTC69Aade+y6cu26TPlHjlmKxPV8NecJEY801yWykqFshv3nYiQVOv9TRtjlgMrNYcJIOmFgrr16GULr50EoO+yqNgDS3gzZVHzEBVH8mYILYM2fg+DKNdJIhdNKog1Oc3rPAejHVT.3YOaOTJI7JxR5YDkZcrQV2aRDSJxlKIRZNnyIhn0yWItlaz+BVN6xXphvGMGbjgMZzJVbTPUtliPVcCpy78LY92ZeJKhsgecE3azBv0VzrFX0YaH0cKH4+ofzTQbjxAeB3Y0.dcMv6g1yCyXoxZIJr8U1y3vkyBBT1aBKitnN+UG6QBPCt7vDxUzoY.wFKbOxy6.7y77F7x9N8cxnKwD9xXplBtJxk32QxvADNM1GeLtxSKoxQhjTAGHb22HdeiOLDGlSkAP4S9KhBIiScWTvCkLA2c4f9NuuuCFN5PAd07+2gkqX4JWeAItf5N.+H7SNxS6Tk1KU9zza35cyyGOUeTA0HcAzRcdFS6L2e2WkXa8yebfIPUVz24VChY7X.g3JDhE7SJjRA2WksYhX2vpT8.nZ.PqNCzj3iOF6geEtNyMIvi8Gf+gOhq+fWZhduRIYzTUgxUAla0.p8pbIn1efoNng1HRb7kvHh6GhYkyZjPmIjz2vcG37dmdN25f+PQKVzprRmESyZUrZ3M6yYnKuH4RZVUYqRQnid6Ql6c2FYBM0kFJJ3y3L4aRokz0CU9sLTgJKrpwqRDBpJ0CWOnb3xTFQLvI8rKqoHM7atTC8qyFSjjJGA9DhSJMSxToi0X56fkdlo1d1io4WIEov9qM2lPJaBa+pYZUufNp221zWftYS.+yoCWWG8ICulEIWgrrs9aKDZEksbkTQcfkNE2Dht2gL6ll9sNHAWOD8wKff0fhnhXhb6cipGAJE.29asDRsngmyjqa9HwWvBSuVWX15c6cDtOzNfICW0Nd6zBdg63+uwa4yO8smrXAMTVC1t1S+sc8slu.nX1Qu7ThLiAMD1mUjLG1xFRAjvgdwbU2UGUykg1SQqpLyo7HMw+BmRg9JZqRg9UBQIjvLwaCMScpG3tulCfIt9s8dvGY.z3MCa11dG5gRf2ceaXnpT7X.6say2uC17jcvlmtC17rcvli1Aad9NXyK9r1n9jmWWHEIlwDfQvD8ROKqIbBzko6HQ+Gfi+AaE
                                

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                T 1 Reply Last reply Reply Quote 0
                                • T
                                  tomekslesicki @d.healey
                                  last edited by

                                  @d-healey Ah, that totally makes sense. Thanks so much!

                                  1 Reply Last reply Reply Quote 0
                                  • NatanN
                                    Natan
                                    last edited by Natan

                                    This post is deleted!
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