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    • orangeO
      orange @Christoph Hart
      last edited by

      @Christoph-Hart @d-healey Do you mean I should use && operator in an "if else" conditional statement?

      develop Branch / XCode 13.1
      macOS Monterey / M1 Max

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @orange
        last edited by

        @orange & is not the same as && - https://www.w3schools.com/js/js_operators.asp

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        1 Reply Last reply Reply Quote 1
        • Christoph HartC
          Christoph Hart
          last edited by

          Oops, my smart-ass me wrote & (logical AND) instead of % (modulo). To my defense these two are equivalent if the loop length matches the formula (2 ^ x) - 1 :)

          1 Reply Last reply Reply Quote 3
          • Dominik MayerD
            Dominik Mayer
            last edited by Dominik Mayer

            It works this way:

            the g.drawImage() function takes the filmstrip, the position [x,y,width,height] and the offsets as parameters. (the x-offset doesn't work btw..)

            on each tick you advance to the next frame with the y-offset. Therefore you need to calculate the y-offset position for each frame. The modulo % operator provides a neat trick to divide the increasing index by the amount of the total frames. It returns a "looping" index with which you can cycle through the frames of your filmstrip.

            greetings,
            d

            Resource:
            on_off_64_64_24.png

            reg index = 0; // index of the filmstrip 
            reg total_frames = 24; // total frames in the filmstrip
            reg frame_height = 64; // the height(y) of each frame
            
            
            Panel1.loadImage("{PROJECT_FOLDER}on_off_64_64_24.png", "dot");
            
            Panel1.setPaintRoutine(function(g){
                g.drawImage("dot", [0, 0, this.get("width"), this.get("height")], 0, index * frame_height);
            });
            
            Panel1.setTimerCallback(function(){
                index = (index + 1) % total_frames;
                this.repaint();
            });
            
            // Custom Callback for Button1
            
            inline function onButton1Control(component, value)
            {
            	if (value)
                {  
                    Panel1.startTimer(100);
                }
                else
                {
                    Panel1.stopTimer();
                }
            };
            
            HiseSnippet 1090.3ocsV8uaiSDDdcaLbIPPbR7.rJRmjCT5kTxUPpBQn4Gn.WaiZJm3DBEs0dc7pZuqk85qMpJua7Hwa.Lq20INsIkK+QspZ6Ny7sy2L6ryriSDtzzTQBxp5UyioHqO2dxbtLnW.gwQi5ir9R6wgDojxSiYzPZB5z4wjzTpGxxZ+eQYkU0Jn7u+4mNkDR3tzUhPn2IXtz2xhXxURG282XggCIdzqXQkrtS2QtBdOQnHCXz91sPwD2aHynmSTlsmMx5SF3wjhjIRhjlhrpbpva9j.wsbs8uikxtNjpVzFMA1Hs3ghPOEiURQ8BXgdiKh7TDrKiWkG1WmG9J6yXdrkxKmOTJvqPTNeXs2SQu1koWqOd5YUhdUzz6k1SbSXwxUZTb6yrGwkzDeBbDTlVZaQ68pJ18DfEb4gQjanCSfEKQ3bbqVGfeSqVMOods50fChTI9CjD7XBmF1F+i3BrynxdhnXAGV3zPqtgB0JLmlIkB91AYz2P6qD5LLi6QuCru0I3W+ZyJgOVFPw9rvnTIDBXsoRgjDN0OAJJRADG0IGRtTrQJiuNRMvbkSCnrYAR.3wFffgZYNyap7Ik3FnsUQt50zQ3ggBh2nHnZzow8iu7hecPuqlN7h21evkKD7oBe+oG2Q8yQcNLlOqwA3FdBoIBMaQJUNFJjjWJxjLN0wOi6JYBtyrl2WuFF9z+d1gdIjaMNSsKGf+S3vA9QFvRU4RmF2x7jAMZVVjNJZz7uxMUmC+50hZEaV7PJotDlziDFdMbaaEmJnTwIii9e9Fb6l3Ws1gvIZCyIRBMVEgNk7T8ZPVtWVpTDgKbC1WrrJQYAiGBIDbgywBtQop9IQD53VT7b.TfElQaVuFvupLerSwZEGtuHEp9JBQIIQGjNs0k2JkKz+gFlRMP2.PQrFWIPKxio+mxZUZ0v7kI1GFRp8rT7dtPRu.x50tuV0ZKdjFe+MoxrUgJJ9XsFtuUXN7rnqoIEYTicPSl06hYu8tXkax5pSIkLTvGwYxKho7s0aCYxiptbFRAlJy6w8Eldb5rFhAsxpZaRgnbFWdNC52G0mHIEaDrmfehoIRlJDr5S+.LGR27rpceZ5MvYKLRY4gGLZQ615EsVU0.4d8E155AzcqbXqtyKuH+xX4Ab5qakkfdrqdxHbKN6ueeWI8NXO9T675ZzCb8ztnGOt.FZI7xf43qOISM91n.pKVajgZr.OkImWd79yx3sOV59R6wLoavl46dafuPovyMeMOVnt8.eepqbEYqXO7Od9eY.ROGY1YDXFGTuXedVzD3sStTfIbnjUc40ZO00L85Vp0pLyDJ2Kew+BeFksUqsLJaWnDEQbSDSc0WNUOG4E4R.NwyeUVU6yTqwKuSp3cD7FoottpDw2BLeyHNZmQ7c6LhN6Lh2ryHNdmQ786Lhe3IPndP5OmASW0WK.AiGj2KzxZ.m.UU4Ufn+CSrMQs.
            
            orangeO 1 Reply Last reply Reply Quote 2
            • orangeO
              orange @Dominik Mayer
              last edited by orange

              @Dominik-Mayer Thank you so so much, that's what I am looking for :) By the way,

              I will use this in a fx plugin. Normally this animation should stop when the DAW is stopped to play project. WHen the song starts, then plugin should start the animation. If we want to start animation when the daw is in play, should I use it onNoteOn function? Or what should we do to do it?

              develop Branch / XCode 13.1
              macOS Monterey / M1 Max

              1 Reply Last reply Reply Quote 0
              • T
                tomekslesicki
                last edited by

                Can I define the direction of rotation based on a value of a button? So say, if button value is 1, the image rotates to the right so:

                angle = (angle + 1) % 360;
                

                And if the button value is 0, the +1 gets changed to -1?

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @tomekslesicki
                  last edited by

                  @tomekslesicki Yes

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  T 1 Reply Last reply Reply Quote 1
                  • T
                    tomekslesicki @d.healey
                    last edited by

                    @d-healey Awesome! I've been trying to figure it out for the past hour so any tip would be highly appreciated!

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @tomekslesicki
                      last edited by

                      HiseSnippet 944.3ocsV8+ZaaDE+jiUoVatrB6Ofi.EjYoAo01zxJg5F+kgYKoh4rvfwnbQ5r8QjtSHcpIlRf82v9uZ+2r+C1d2cRVxspkTC69Aade+y6cu26TPlHjlmKxPV8NecJEY801yWykqFshv3nYiQVOv9TRtjlgMrNYcJIOmFgrr16GULr50EoO+yqNgDS3gzZVHzEBVH8mYILYM2fg+DKNdJIhdNKog1Oc3rPAejHVT.3YOaOTJI7JxR5YDkZcrQV2aRDSJxlKIRZNnyIhn0yWItlaz+BVN6xXphvGMGbjgMZzJVbTPUtliPVcCpy78LY92ZeJKhsgecE3azBv0VzrFX0YaH0cKH4+ofzTQbjxAeB3Y0.dcMv6g1yCyXoxZIJr8U1y3vkyBBT1aBKitnN+UG6QBPCt7vDxUzoY.wFKbOxy6.7y77F7x9N8cxnKwD9xXplBtJxk32QxvADNM1GeLtxSKoxQhjTAGHb22HdeiOLDGlSkAP4S9KhBIiScWTvCkLA2c4f9NuuuCFN5PAd07+2gkqX4JWeAItf5N.+H7SNxS6Tk1KU9zza35cyyGOUeTA0HcAzRcdFS6L2e2WkXa8yebfIPUVz24VChY7X.g3JDhE7SJjRA2WksYhX2vpT8.nZ.PqNCzj3iOF6geEtNyMIvi8Gf+gOhq+fWZhduRIYzTUgxUAla0.p8pbIn1efoNng1HRb7kvHh6GhYkyZjPmIjz2vcG37dmdN25f+PQKVzprRmESyZUrZ3M6yYnKuH4RZVUYqRQnid6Ql6c2FYBM0kFJJ3y3L4aRokz0CU9sLTgJKrpwqRDBpJ0CWOnb3xTFQLvI8rKqoHM7atTC8qyFSjjJGA9DhSJMSxToi0X56fkdlo1d1io4WIEov9qM2lPJaBa+pYZUufNp221zWftYS.+yoCWWG8ICulEIWgrrs9aKDZEksbkTQcfkNE2Dht2gL6ll9sNHAWOD8wKff0fhnhXhb6cipGAJE.29asDRsngmyjqa9HwWvBSuVWX15c6cDtOzNfICW0Nd6zBdg63+uwa4yO8smrXAMTVC1t1S+sc8slu.nX1Qu7ThLiAMD1mUjLG1xFRAjvgdwbU2UGUykg1SQqpLyo7HMw+BmRg9JZqRg9UBQIjvLwaCMScpG3tulCfIt9s8dvGY.z3MCa11dG5gRf2ceaXnpT7X.6say2uC17jcvlmtC17rcvli1Aad9NXyK9r1n9jmWWHEIlwDfQvD8ROKqIbBzko6HQ+Gfi+AaE
                      

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      T 1 Reply Last reply Reply Quote 0
                      • T
                        tomekslesicki @d.healey
                        last edited by

                        @d-healey Ah, that totally makes sense. Thanks so much!

                        1 Reply Last reply Reply Quote 0
                        • NatanN
                          Natan
                          last edited by Natan

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