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    • David HealeyD

      Compiled Network Fixed Channel Count?

      Watching Ignoring Scheduled Pinned Locked Moved ScriptNode scriptnode channel compiled network
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      David HealeyD

      My network contains a lot more than just some gains so recreating it all via scripting is a pain and means I don't get to work with the nice GUI. Is there a simple build network from JSON type thing? Edit: dsp.createFromJSON might be it..

      Another option I thought of is I can park all the chains in the multi as unused nodes, then in the script use this to add them for just the number of channels:

      const dsp = Engine.createDspNetwork("SimpleGain"); const numChannels = dsp.getNumChannels(); const multi = dsp.get("multi"); const numPairs = numChannels / 2; for (i = 0; i < numPairs; i++) dsp.get("chain" + i).setParent(multi, i);

      This works for my multi channel simple gain because each channel has its own chain, but I don't think it would be a good general solution for all networks.

    • Matt_SFM

      [BUG] Parameters not working in HardcodedFX

      Watching Ignoring Scheduled Pinned Locked Moved General Questions scriptnode bug compiled
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      oskarshO

      @Matt_SF @Christoph-Hart is there any solution to this? I am currently hitting this limitation and I do not know how to work around this.

    • David HealeyD

      drawAlertWindowIcon breaks alert windows

      Watching Ignoring Scheduled Pinned Locked Moved Bug Reports look and feel bug crash compiled
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    • David HealeyD

      PROJECT_FOLDER for includes

      Watching Ignoring Scheduled Pinned Locked Moved Bug Reports projectfolder include script compiled export
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