What is velocity?
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@d-healey exactly that's a fixed solution. But yes.. that's the same effect. exactly
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@d-healey but you actually solved it.
I can create multiple sample maps and give the option to switch between them
Thank you
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@Robert-Puza Why do you need multiple sample maps?
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@d-healey in one there will be the quietest velocity layer, for example HiVel 50, and in the other sample map HiVel 53. If I make 3 sample maps, I have 3 velocity curves.
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@Robert-Puza Put all your samples in one sample map. Let's say you have 3 dynamic layers. Map dynamic 1 to the velocity range 1 - 42, dynamic 2 to 43 - 84, and dynamic 3 to 85-127.
HISE will automatically trigger the correct sample based on the incoming velocity. If the user change the velocity curve of their keyboard then a different velocity will be sent to HISE and the correct sample will trigger.
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@d-healey Yes. I understand you. And by creating more sample maps I could change this constellation. (1 - 42, dynamic 2 to 43 - 84, and dynamic 3 to 85-127)
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@Robert-Puza said in What is velocity?:
(1 - 42, dynamic 2 to 43 - 84, and dynamic 3 to 85-127)
That was just a suggesting as it provides equal range for each layer, but you can skew it to a different range if you prefer. You can also remap the velocity dynamically using a script.
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@d-healey For a user of a Hise based virtual musical instrument, the ability to set the velocity, which is replaceable by the velocity setting in the midi keyboard (usually 3 curves), is MORE IMPORTANT than having the ability to set the velocity modulator.
That's true
and for example 3 samplemaps can solve this. I hope it will be easy to switch on the interface
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@Robert-Puza Why not add a velocity curve editor to your UI, it's very simple to make.
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@d-healey I like it. but Can I set it to trigger a sample from the loudest velocity layer with a soft hit?
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@Robert-Puza The X axis is input velocity, the Y axis is output velocity. So the curve you set controls the output and gives you complete control over the whole velocity range.
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@d-healey and which processor id do you assign to it? velocity modulator1?
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@Robert-Puza There is no built in processor for this. You need to write a script that takes the incoming velocity and uses the table to send out the modified velocity.
However if you're releasing this project as GPL you can use the one I have already written (I should probably relicense this anyway as CC0 since it's such a simple script) - https://codeberg.org/LibreWave/RhapsodyBoilerplate/src/branch/main/modules/VelocityScaler.js
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@d-healey
This looks great
Thank you -
@d-healey said in What is velocity?:
@Robert-Puza There is no built in processor for this. You need to write a script that takes the incoming velocity and uses the table to send out the modified velocity.
isnt this the inbuilt processor he's looking for - or am I missing the point here?
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@Lindon that uses velocity to control the parameter you've assigned it to, in this case volume. It doesn't change the actual velocity value entering the sampler.
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@d-healey gotcha
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@Lindon Velocity modulator is a very useful tool.
But is "only" volume.
The setting option that David wrote in his script is the most important. (Velocity input setting ) -
@Robert-Puza said in What is velocity?:
@Lindon Velocity modulator is a very useful tool.
But is "only" volume.
The setting option that David wrote in his script is the most important. (Velocity input setting )yes, but no.... create a global modulator for velocity like this:
and apply it anywhere you can apply a GM...
Here it is being applied to an envelope attack: