What is velocity?
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@Robert-Puza Why not add a velocity curve editor to your UI, it's very simple to make.
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@d-healey I like it. but Can I set it to trigger a sample from the loudest velocity layer with a soft hit?
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@Robert-Puza The X axis is input velocity, the Y axis is output velocity. So the curve you set controls the output and gives you complete control over the whole velocity range.
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@d-healey and which processor id do you assign to it? velocity modulator1?
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@Robert-Puza There is no built in processor for this. You need to write a script that takes the incoming velocity and uses the table to send out the modified velocity.
However if you're releasing this project as GPL you can use the one I have already written (I should probably relicense this anyway as CC0 since it's such a simple script) - https://codeberg.org/LibreWave/RhapsodyBoilerplate/src/branch/main/modules/VelocityScaler.js
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@d-healey
This looks great
Thank you -
@d-healey said in What is velocity?:
@Robert-Puza There is no built in processor for this. You need to write a script that takes the incoming velocity and uses the table to send out the modified velocity.
isnt this the inbuilt processor he's looking for - or am I missing the point here?
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@Lindon that uses velocity to control the parameter you've assigned it to, in this case volume. It doesn't change the actual velocity value entering the sampler.
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@d-healey gotcha
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@Lindon Velocity modulator is a very useful tool.
But is "only" volume.
The setting option that David wrote in his script is the most important. (Velocity input setting ) -
@Robert-Puza said in What is velocity?:
@Lindon Velocity modulator is a very useful tool.
But is "only" volume.
The setting option that David wrote in his script is the most important. (Velocity input setting )yes, but no.... create a global modulator for velocity like this:
and apply it anywhere you can apply a GM...
Here it is being applied to an envelope attack:
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@Lindon aha. I'll look into it. thank you.
If your tip allows you to set the dynamics so that the loudest sample (velocity layer) can be played with even a light touch on the keyboard, then you are right.
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@Lindon Just to clarify: MIDI keyboards have mechanical differences. If the user uses a different MIDI keyboard than me: will he be able to play a sample from velocity layer 1? Or will his softest hit only trigger samples from higher velocity layers?
Will his strong hit on the MIDI keyboard be enough to trigger a sample from a loud velocity layer?
That's why we need the setting that David wrote in his script
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@Lindon This still doesn't change the velocity entering the sampler, so won't do what OP wants.
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@d-healey David, what does OP mean?
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@Robert-Puza Original Poster (the person who started the thread). Depending on context it can also mean Original Post (the first post of the thread).
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@d-healey Ok.. I understand now. I am the OP.
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Guess, thats what you want, right?
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Takes both,, the global modulator approach and applies d.healeys script it in the Master Midi,, combined with the Table Selector from the example snippets to quickly select different scalers.
PS: To make the tables consistent probably sth like "Saving custom LFO shapes" from the snippet browser..
PPS: Edited Snippet with global var fix.
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@Dominik-Mayer That sounds great. I'll check it out. Thanks.
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@Dominik-Mayer I recommend not putting the MIDI handling in the UI script though.