Loss of Image Definition?
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Hi everyone,
I keep encountering a problem.
I create graphics using Blender, and I always export high quality images.
They look well defined from any screen I look at them.
When I apply for example the background image of the plugin in HISE it looks grainy and loses quality.
It becomes unusable.
I have tried rendering the image with double or triple the pixels but nothing changes.
Any suggestion? -
@marcrex did you make your render exactly the same size as your HISE product? ..and rendered as png?
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@Lindon Yes I did
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@marcrex Can you share some screen shots? I'm using Blender for my images and don't notice any drastic differences in quality.
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@Dan-Korneff I think I have a problem in blender at this point.
The plugin would have the dimensions 960 x 660, but I can't get a crisp quality for these dimensions. -
@marcrex Are you specifying the desired dimensions in Blender?
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When you export at double size make sure the image name ends with @2x so HISE can recognize the format.Like this: "background @2x.png"EDIT: I don't think this is actually a thing in HISE. I was thinking about another app.
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@dannytaurus good to know, thank you. :-)
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@dannytaurus said in Loss of Image Definition?:
@2x so HISE can recognize the format.
That's a thing?
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@d-healey said in Loss of Image Definition?:
@dannytaurus said in Loss of Image Definition?:
@2x so HISE can recognize the format.
That's a thing?
Same question. I was under the assumption that the images were automatically scaled.
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@d-healey @Dan-Korneff @Oli-Ullmann Sorry, I was thinking about Maize Sampler
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@dannytaurus
No problem! :-) Thanks for the clarification! :-)