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    Issue compiling HISE on Mac

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    • dannytaurusD
      dannytaurus @Christoph Hart
      last edited by

      @Christoph-Hart said in Issue compiling HISE on Mac:

      f***cking up EVERY SINGLE XCODE RELEASE I CAN THINK OF...

      Yep, sounds about right for Apple 😂

      I haven't updated macOS or Xcode since I was last able to compile. But it has always taken about an hour.

      Could this be related to the missing xcpretty gem discussed here: https://forum.hise.audio/topic/10559/export-setup-wizard-can-t-find-xcpretty?_=1728752884394

      If not, what steps can I take to narrow this down?

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      Christoph HartC 1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @dannytaurus
        last edited by

        @dannytaurus are you compiling through Xcode or through the command line?

        There is a minimal build configuration which you can choose as Debug build which excludes a few things (Faust, RTNeural, RLottie) and speeds up the build time by about 30% - 40%, which is what I'm using in my development cycle, but I don't think that this will help you.

        Not sure where to start troubleshooting this, maybe look at the activity monitor if it blows up the memory.

        dannytaurusD 2 Replies Last reply Reply Quote 0
        • dannytaurusD
          dannytaurus @Christoph Hart
          last edited by

          @Christoph-Hart I'm compiling in Xcode, following these instructions:

          1. Open HISE/tools/projucer
          2. In Projucer, open HISE/projects/standalone/HISE Standalone.jucer
          3. Hit the Xcode button at the top
          4. In Xcode do Product > Build For > Running

          Then wait...

          A couple of days ago I tried Product > Run and it launched HISE in less than a minute but now that takes a very long time too, and has crashed the Mac a couple of times.

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          • dannytaurusD
            dannytaurus @Christoph Hart
            last edited by

            @Christoph-Hart Activity Monitor shows the Memory Pressure up in the red with 7+GB used of 8GB.

            CleanShot 2024-10-12 at 10.50.06@2x.png

            I'm trying Product > Run at the moment. It's been 14 minutes so far and it's on Building 136 / 148.

            It gets up to around 120+ of 148 within a minute to two then creeps through the remaining steps very slowly.

            It's usually at this point that the Mac will crash.

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            bendursoB 1 Reply Last reply Reply Quote 0
            • bendursoB
              bendurso @dannytaurus
              last edited by

              @dannytaurus Mm maybe it's because of Xcode 16. I'm using M2 with 8GB and I can compile in 5 minutes using xcode 15.2.

              dannytaurusD 1 Reply Last reply Reply Quote 1
              • dannytaurusD
                dannytaurus @bendurso
                last edited by

                @bendurso Thanks, I'll give that a try.

                I don't use Xcode for coding HISE, only building. So I don't care at all which version is installed.

                I just installed the one from the App Store for Sonoma.

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                • dannytaurusD
                  dannytaurus
                  last edited by

                  I removed Xcode 16 and installed 15.2 and build time went down to 30 minutes and didn't cause a complete crash of the machine.

                  I also quit a couple of background apps that might've been contributing to the slow times - an iStats-style resource watcher and a disk space indicator.

                  So at least I can compile HISE now, even if it takes a long time.

                  It's still getting stuck around 131 / 144. Then takes the majority of the 30 mins to do the rest.

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                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @dannytaurus
                    last edited by

                    @dannytaurus It sounds like it's the linking stage that's hanging, linking is really slow on Mac, I haven't found a way to speed it up, but 30 minutes seems like way too long. Check how many CPU cores/threads are being used.

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                    • dannytaurusD
                      dannytaurus
                      last edited by

                      @Christoph-Hart Here's the timings of the build log if it helps. Sorry for the absurdly tall image. I' tried exporting the logs but they don't include the timings.

                      Seems to taking a long time on:

                      • hi_tools_01.cpp
                      • hi_scripting_03.cpp
                      • hi_scripting_01.cpp
                      • hi_lac_02.cpp
                      • hi_core_04.cpp
                      • hi_core.cpp
                      • hi_backend.mm
                      • Main.cpp

                      CleanShot 2024-10-12 at 12.56.26.png

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                      • dannytaurusD
                        dannytaurus @d.healey
                        last edited by dannytaurus

                        @d-healey said in Issue compiling HISE on Mac:

                        @dannytaurus It sounds like it's the linking stage that's hanging, linking is really slow on Mac, I haven't found a way to speed it up, but 30 minutes seems like way too long. Check how many CPU cores/threads are being used.

                        Looks like all 8 CPU cores (or at least 8 clang threads) and almost all 8GB of RAM.

                        Also see my last post above with the build log timings and which files are taking a long time.

                        CleanShot 2024-10-12 at 10.43.16@2x.png

                        CleanShot 2024-10-12 at 10.50.06@2x.png

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                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @dannytaurus
                          last edited by

                          @dannytaurus might be ram that is the limiting factor then

                          Libre Wave - Freedom respecting instruments and effects
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                          YouTube Channel - Public HISE tutorials

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                          • dannytaurusD
                            dannytaurus @d.healey
                            last edited by

                            @d-healey said in Issue compiling HISE on Mac:

                            @dannytaurus might be ram that is the limiting factor then

                            Yeah, I thought that too but @bendurso has M2 Mac with 8GB RAM and compiles in 5 mins 🤔

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                            • LindonL
                              Lindon @dannytaurus
                              last edited by Lindon

                              @dannytaurus said in Issue compiling HISE on Mac:

                              @Christoph-Hart I'm compiling in Xcode, following these instructions:

                              1. Open HISE/tools/projucer
                              2. In Projucer, open HISE/projects/standalone/HISE Standalone.jucer
                              3. Hit the Xcode button at the top
                              4. In Xcode do Product > Build For > Running

                              Then wait...

                              A couple of days ago I tried Product > Run and it launched HISE in less than a minute but now that takes a very long time too, and has crashed the Mac a couple of times.

                              is step 4 correct? I recall(not on the mac right now) that "Running" isnt the target we use? Dont we use
                              Build for>Profiling ??

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                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @Lindon
                                last edited by

                                @Lindon Running = debug build, profiling =release. They're both right, just depends what you want.

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                                YouTube Channel - Public HISE tutorials

                                LindonL bendursoB 2 Replies Last reply Reply Quote 0
                                • LindonL
                                  Lindon @d.healey
                                  last edited by

                                  @d-healey said in Issue compiling HISE on Mac:

                                  @Lindon Running = debug build, profiling =release. They're both right, just depends what you want.

                                  and theres me thinking Build for> Test was for debugging....

                                  HISE Development for hire.
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                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey @Lindon
                                    last edited by

                                    @Lindon Why would Apple be that logical :p

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

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                                    • bendursoB
                                      bendurso @d.healey
                                      last edited by

                                      @d-healey Debug is not slower than release? Maybe that's why he takes 30 minutes to compile.

                                      @dannytaurus or are you using Build for profiling?

                                      d.healeyD 1 Reply Last reply Reply Quote 0
                                      • d.healeyD
                                        d.healey @bendurso
                                        last edited by

                                        @bendurso said in Issue compiling HISE on Mac:

                                        Debug is not slower than release?

                                        Debug will build faster because it doesn't have to optimize as it does for the release.

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

                                        dannytaurusD 1 Reply Last reply Reply Quote 0
                                        • bendursoB
                                          bendurso @dannytaurus
                                          last edited by

                                          @dannytaurus Did you disable x86_64 from "Valid Architectures" on Projucer?

                                          I just was compiling Hise and forgot to remove that option, so it ended up running for about 20 minutes before giving me an faust error. Once I removed the option, it compiled in just 4 minutes. The process uses nearly all the RAM (7GB), but it's still fast.

                                          dannytaurusD 1 Reply Last reply Reply Quote 0
                                          • dannytaurusD
                                            dannytaurus @bendurso
                                            last edited by

                                            @bendurso said in Issue compiling HISE on Mac:

                                            @dannytaurus Did you disable x86_64 from "Valid Architectures" on Projucer?

                                            I just was compiling Hise and forgot to remove that option, so it ended up running for about 20 minutes before giving me an faust error. Once I removed the option, it compiled in just 4 minutes. The process uses nearly all the RAM (7GB), but it's still fast.

                                            Thanks for the suggestion.

                                            I think my problem is related to other things running on my MacBook. When I compile is Safe Mode it only takes 13 mins, which is fine by me. I would like to get it down to 4/5 mins but 13 mins is OK.

                                            However, I checked Projucer and the x86_64 was indeed checked - but unchecking it doesn't seem to make any difference here.

                                            In Safe Mode it still took 13 mins to compile and in regular mode I let the build run for 30 mins before I cancelled it.

                                            Since I'm building in Xcode for 'My Mac' (Apple Silicon) I think maybe the x86_64 in the Valid Architectures list doesn't get used.

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