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    Matching Gain Before And After Effects

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    • ?
      A Former User @Natan
      last edited by

      @Natan Well for one it doesn't need a 16x oversample node 😧

      You could try playing around with the Smoothing setting for the gain, or wrapping either the gain, the core.peak, or both in one of the fixX_block nodes, or a frameX node.

      Not too sure but

      CasmatC 1 Reply Last reply Reply Quote 1
      • CasmatC
        Casmat @A Former User
        last edited by

        @iamlamprey @Natan (anyone else!)
        Hey!

        Was wondering if anyone had any working version of this, I'm trying to replicate the same thing for a saturator, and it's not really working out..

        Thanks!

        i make music

        CasmatC 1 Reply Last reply Reply Quote 0
        • CasmatC
          Casmat @Casmat
          last edited by

          Yarrr matey, which hise scallywag can save my day?? (bump!)

          i make music

          ustkU 1 Reply Last reply Reply Quote 0
          • ustkU
            ustk @Casmat
            last edited by ustk

            @Casmat Since the phase, the frequency content, or the "fullness" (reverb delay) of the sound will be severely modified by whatever effects you are using, the resulting gain is very hard (another way to say impossible) to predict. Therefore you need to compensate for this in each effect by ear, and probably automate it when the parameters are changing.
            So basically it will be a gain module/node at the end of each chain that react to different parameter in a "weighted" manner

            Can't help pressing F5 in the forum...

            CasmatC 2 Replies Last reply Reply Quote 0
            • CasmatC
              Casmat @ustk
              last edited by

              @ustk ahh ok! Thanks!

              i make music

              1 Reply Last reply Reply Quote 0
              • CasmatC
                Casmat @ustk
                last edited by

                @ustk i have this chorus module which is getting cloned 4 times, this creates a massive gain increase and since it’s cloned 4 times, is there a way to accurately reduce that gain?

                Thanks!

                i make music

                LindonL 1 Reply Last reply Reply Quote 0
                • LindonL
                  Lindon @Casmat
                  last edited by

                  @Casmat said in Matching Gain Before And After Effects:

                  @ustk i have this chorus module which is getting cloned 4 times, this creates a massive gain increase and since it’s cloned 4 times, is there a way to accurately reduce that gain?

                  Thanks!

                  @ustk just told you what to do...

                  HISE Development for hire.
                  www.channelrobot.com

                  CasmatC 1 Reply Last reply Reply Quote 0
                  • CasmatC
                    Casmat @Lindon
                    last edited by Casmat

                    @Lindon I thought that since the chorus duplicated 4 times, then there’d be a accurate way (instead of predicting by ear) to set the gain back to a ā€œnormalā€ amount.. like somehow dividing by 4 and basically compensate for the 4x clone?

                    i make music

                    LindonL 1 Reply Last reply Reply Quote 0
                    • LindonL
                      Lindon @Casmat
                      last edited by

                      @Casmat said in Matching Gain Before And After Effects:

                      @Lindon I thought that since the chorus duplicated 4 times, then there’d be a accurate way (instead of predicting by ear) to set the gain back to a ā€œnormalā€ amount.. like somehow dividing by 4 and basically compensate for the 4x clone?

                      it really depends on the settings you are applying in the chorus effect - so do as @ustk suggests - for all settings evaluate the gain change and reverse apply this for each setting state.

                      HISE Development for hire.
                      www.channelrobot.com

                      CasmatC 1 Reply Last reply Reply Quote 0
                      • CasmatC
                        Casmat @Lindon
                        last edited by

                        @Lindon ahh ok! Is there a gain meter In hise I can use to help evaluate the change?

                        i make music

                        LindonL 1 Reply Last reply Reply Quote 0
                        • LindonL
                          Lindon @Casmat
                          last edited by Lindon

                          @Casmat said in Matching Gain Before And After Effects:

                          @Lindon ahh ok! Is there a gain meter In hise I can use to help evaluate the change?

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                          An API class for accessing global properties.

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                          (docs.hise.audio)

                          I strongly suggest you stop what you are doing and carefully and completely read the API documentation

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                          HISE | Scripting | Scripting API

                          The API reference for the scripting language in HISE.

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                          (docs.hise.audio)

                          HISE Development for hire.
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                          CasmatC 1 Reply Last reply Reply Quote 0
                          • CasmatC
                            Casmat @Lindon
                            last edited by

                            @Lindon Sorry, was thinking of a node in scriptnode.. didn’t think to check on the api! Thanks for your help!

                            i make music

                            ustkU 1 Reply Last reply Reply Quote 0
                            • ustkU
                              ustk @Casmat
                              last edited by

                              @Casmat Each time you duplicate a signal, it gains 3dB. From here it's easy to determine what to do if you have it four times šŸ˜‰ (hint => 4=2x2)

                              Can't help pressing F5 in the forum...

                              CasmatC 1 Reply Last reply Reply Quote 0
                              • CasmatC
                                Casmat @ustk
                                last edited by

                                @ustk thanks!

                                i make music

                                1 Reply Last reply Reply Quote 0
                                • pelleP
                                  pelle @A Former User
                                  last edited by

                                  @iamlamprey can you share the Snippet?

                                  Thanks
                                  F.

                                  ? 1 Reply Last reply Reply Quote 0
                                  • ?
                                    A Former User @pelle
                                    last edited by

                                    @fpelle Sorry this was 3 years ago and I don't have that snippet anymore, I'm no longer using HISE or making virtual instruments, I just stick around here and follow what people are up to 😁

                                    d.healeyD 1 Reply Last reply Reply Quote 1
                                    • d.healeyD
                                      d.healey @A Former User
                                      last edited by

                                      @iamlamprey wah! But what happend to neat player?

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      ? 1 Reply Last reply Reply Quote 0
                                      • ?
                                        A Former User @d.healey
                                        last edited by

                                        @d-healey the source is still on github, i stopped because it was bleeding money and i lost the motivation to keep making instruments (sampling, editing, etc)

                                        d.healeyD 1 Reply Last reply Reply Quote 0
                                        • d.healeyD
                                          d.healey @A Former User
                                          last edited by

                                          @iamlamprey Oh that's a shame. It seemed like you were onto a good thing.

                                          Libre Wave - Freedom respecting instruments and effects
                                          My Patreon - HISE tutorials
                                          YouTube Channel - Public HISE tutorials

                                          1 Reply Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey
                                            last edited by

                                            I could use something like this.

                                            The level going into my scriptnode effect is X the level coming out is Y. Is there a scriptnode method to work out the difference and apply the reverse to a gain module so I get roughly the same volume out as in?

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

                                            A 1 Reply Last reply Reply Quote 1
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