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    Matching Gain Before And After Effects

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    • LindonL
      Lindon @Casmat
      last edited by

      @Casmat said in Matching Gain Before And After Effects:

      @ustk i have this chorus module which is getting cloned 4 times, this creates a massive gain increase and since it’s cloned 4 times, is there a way to accurately reduce that gain?

      Thanks!

      @ustk just told you what to do...

      HISE Development for hire.
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      CasmatC 1 Reply Last reply Reply Quote 0
      • CasmatC
        Casmat @Lindon
        last edited by Casmat

        @Lindon I thought that since the chorus duplicated 4 times, then there’d be a accurate way (instead of predicting by ear) to set the gain back to a “normal” amount.. like somehow dividing by 4 and basically compensate for the 4x clone?

        i make music

        LindonL 1 Reply Last reply Reply Quote 0
        • LindonL
          Lindon @Casmat
          last edited by

          @Casmat said in Matching Gain Before And After Effects:

          @Lindon I thought that since the chorus duplicated 4 times, then there’d be a accurate way (instead of predicting by ear) to set the gain back to a “normal” amount.. like somehow dividing by 4 and basically compensate for the 4x clone?

          it really depends on the settings you are applying in the chorus effect - so do as @ustk suggests - for all settings evaluate the gain change and reverse apply this for each setting state.

          HISE Development for hire.
          www.channelrobot.com

          CasmatC 1 Reply Last reply Reply Quote 0
          • CasmatC
            Casmat @Lindon
            last edited by

            @Lindon ahh ok! Is there a gain meter In hise I can use to help evaluate the change?

            i make music

            LindonL 1 Reply Last reply Reply Quote 0
            • LindonL
              Lindon @Casmat
              last edited by Lindon

              @Casmat said in Matching Gain Before And After Effects:

              @Lindon ahh ok! Is there a gain meter In hise I can use to help evaluate the change?

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              CasmatC 1 Reply Last reply Reply Quote 0
              • CasmatC
                Casmat @Lindon
                last edited by

                @Lindon Sorry, was thinking of a node in scriptnode.. didn’t think to check on the api! Thanks for your help!

                i make music

                ustkU 1 Reply Last reply Reply Quote 0
                • ustkU
                  ustk @Casmat
                  last edited by

                  @Casmat Each time you duplicate a signal, it gains 3dB. From here it's easy to determine what to do if you have it four times 😉 (hint => 4=2x2)

                  Can't help pressing F5 in the forum...

                  CasmatC 1 Reply Last reply Reply Quote 0
                  • CasmatC
                    Casmat @ustk
                    last edited by

                    @ustk thanks!

                    i make music

                    1 Reply Last reply Reply Quote 0
                    • pelleP
                      pelle @A Former User
                      last edited by

                      @iamlamprey can you share the Snippet?

                      Thanks
                      F.

                      ? 1 Reply Last reply Reply Quote 0
                      • ?
                        A Former User @pelle
                        last edited by

                        @fpelle Sorry this was 3 years ago and I don't have that snippet anymore, I'm no longer using HISE or making virtual instruments, I just stick around here and follow what people are up to 😁

                        d.healeyD 1 Reply Last reply Reply Quote 1
                        • d.healeyD
                          d.healey @A Former User
                          last edited by

                          @iamlamprey wah! But what happend to neat player?

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
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                          • ?
                            A Former User @d.healey
                            last edited by

                            @d-healey the source is still on github, i stopped because it was bleeding money and i lost the motivation to keep making instruments (sampling, editing, etc)

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @A Former User
                              last edited by

                              @iamlamprey Oh that's a shame. It seemed like you were onto a good thing.

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

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                              • d.healeyD
                                d.healey
                                last edited by

                                I could use something like this.

                                The level going into my scriptnode effect is X the level coming out is Y. Is there a scriptnode method to work out the difference and apply the reverse to a gain module so I get roughly the same volume out as in?

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                A 1 Reply Last reply Reply Quote 1
                                • A
                                  aaronventure @d.healey
                                  last edited by

                                  @d-healey Didn't we go over this? :face_with_tongue:

                                  https://forum.hise.audio//post/70594

                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey @aaronventure
                                    last edited by

                                    @aaronventure Apparently not, see my last post in the thread

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

                                    orangeO 1 Reply Last reply Reply Quote 0
                                    • orangeO
                                      orange @d.healey
                                      last edited by orange

                                      @d-healey
                                      You need an automatic gain detector and gain updater to compensate the I/O gain difference in the scriptnode, right?

                                      Which kind of effects will there be?

                                      develop Branch / XCode 13.1
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                                      d.healeyD 1 Reply Last reply Reply Quote 0
                                      • d.healeyD
                                        d.healey @orange
                                        last edited by d.healey

                                        @orange Yeah. I have a convolution node followed by a filter.

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

                                        ustkU orangeO 2 Replies Last reply Reply Quote 0
                                        • ustkU
                                          ustk @d.healey
                                          last edited by ustk

                                          @d-healey The thing is there's no real method afaik. You don't wan't to apply the gain difference to each samples, so there should be an integration happening somewhere. I think two enveloppe followers for IN & OUT signal with same settings should give you the difference you need. Then from here, I guess it's a matter of dB calculation.

                                          I tried in the past. I'm sure it can work but I stopped before going further once I just told myself this would necessarily create some gain fluctuation at some point. The user won't have the possibility to get the control over these fluctuation, and they will also be frequency dependant.

                                          In my opinion, gain compensation should be a fixed value determined during effect development, but that is just me thinking :man_shrugging: (or a value that is changed with some FX parameters)

                                          Can't help pressing F5 in the forum...

                                          1 Reply Last reply Reply Quote 1
                                          • orangeO
                                            orange @d.healey
                                            last edited by orange

                                            @d-healey I think, each effect needs different approach.
                                            For example the gain compensation method used for preamp modeling and the method used for reverb are different from each other.

                                            Christoph suggested this normalizing method for the convolution reverb a while ago.

                                            HiseSnippet 1495.3oc0X8zaaTDEeVmLND2Vfp1BWmKHbjJF6RnTARTm3jzZAN0pNDUNElr6X6Qd2YV1c1jXPbhK8Fm6M9HvUt0u.bpeQ3a.7d6t16t0tINVsEgsj0Nu4My768989yrtaf1VDFpCHVqevXeAw5pzdiUlgsFxkJR6cHVuKsCOzHBXIh1drOOLT3PrrV4An.q0WkD+4uu+1bWtxVjIhPNTKsEeqzSZxj1s42Hcc2i6HNP5kS6Ma11VqZoc0Q.dVgVm3ysGwGH1mipUhRrJuqiznC5Y3FQHny1Zmw8FpOUkn+gxP4wtBbPCROXiRDSZMT55zchsFRHVq1MyxWIwxuIsizQNUdlG38imfksh79.qRmGjZbIfjUNHsZBjtNsmcfz2jMChmqPaq.BoOGb04gRhtDqmSaoAETlZd7Qh8BfASWP06Vu9sYvOa7U8iT1FoVwzp80FwiTU2nxOWY8J+RE1KOU+9ycN7XBztthf4NMxtAm2Bqph7NVDba1Ib2HwTEAyunOs7h4SsSr5bJpUsURyi7Eoi2S65f9J74YY.RpaCd56ZuC2vQRIUFnmuHvHQ3Xsi3DHpNghVmtiHbjQ6Cw0yvePji1IxkaJFNg4MoS.9iBbHRTpPoYb97pKQLV8yMFaQg30ockF6gyGiklCFAO0aBLllYdM5t86KrMY.bU5dOYYSCqu3ogzjyuRZZHbl3ge0zgr8dRiBfX+Hushbj58jtHFnVVf4LIq7ozrL.+.gOOPbftqKeb0Ptmuq3w.vuM6XWs8ndxeRLaZieBt1F0np8PtRIbCWlrqxulpXQdrNxHUC5vMAxy.6Er+dPsaaQqTzg9fRXhUx353XLXomP4DO3efOoS1XpCClrwjIykStuvbpNXTLGk9LXKIDRXrS9n9m0frkqq9zVZOeYZnKPLwx5pcG6OTqj1nnDMlfzs7zQvgjB2GxCOfKcwX8CEAgwaxZz50fuPb99ZGv4P2iaCNwwc4lgXBCV7AhNEA0rmFkV.WEBTfsXRetDOB.GOzLi6xsRtpMIAj3HHcqTxt1N7PbVatK4PjaQfRv8DUmlhOT0qgv5DsaTrin.huEsuzEZJDVKuJKKHwofX3ylT0LWZP9QPhaaki3rIa3tP.pCTQNdYoLdGoJ0nRzoC+rBiIc4Av8APniV6zQPrP1RypKks7r5o8LBeLGqfrQhSSbP4khNwxP8ZifLytPtzGcyeq4k6nqP6FHbDPQBxL69Eb7e+ym0xgbqhG+u+rm8myd7Oevebql3wC81fRSPF9k9z2r4Lm9SewhY7M+Uu+J13Wi9PYqHCYlsg7lmyuFsSjqQZFFH3Nyw5yki8dXhj3Hth6NNDfTgrrOLtt.TLtVQkVv7rlzdBCyLTFxLZVWAeDiqbXQgBPnfAMNfeb0FFOLVPtTYlJFhqdtkRJiM+mFZWlhm.39l11+.dv.gIL8dPJgcRA03RfscvRQ1bnUwQhy7CxXEbl0nIa5+UEFxyPEPYA54lSombZrfbyCnR0IfuL1wO.J4ypdJDvv3.szWLHhG3vB0vrbC6Gi.ZLTN.n+PliV8wFrQ+orH+Md4p8klghZkih9H3P8iLrulA8hZvtOqZiZ0YeZrvMXeIK9g3qPkeOVCti5wQCx0rXwo3qD2BA1LwqhgKTO1JWt4ZKetITo5UlaN4fmYq2Jxn8fR0NS6GlF.j2FJv+2Hi+mpvBR+evj8DyLcD1xig66T4h5cWLga832D3NNaeYx4JSwfshbQ43M5+CTQJ5KvBH8DHpM3k+6EtfKfTpvEPJX5qb9l98lSuw60bg5MV3VA.du.K+0vUDlON9garyKteRrcOOsFZQLaW5Ma9V3NBWk9XQnv7JhCJVSdasdjGO9J7K2aX+13EN731A5iRqKfASuSrDHnRE+2PsNsCNl0fbRZ2G7MCHdRG4Q113ql9IMHj4ul6rDq4yVh0r4RrlOeIVycWh07EKwZt24tF7emKMsCKUBB5taxEGr1Ug80iqlP9WbbZh+C
                                            

                                            Original post:

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                                            Normalizing Audio in Convolution Node?

                                            Like @alhug said, the file analyser node is what you need. HiseSnippet 1495.3oc0X8zaaTDEeVmLND2Vfp1BWmKHbjJF6RnTARTm3jzZAN0pNDUNElr6X6Qd2YV1c1jXPbhK8Fm6M9Hv...

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                                            d.healeyD ustkU 2 Replies Last reply Reply Quote 1
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