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    Matching Gain Before And After Effects

    Scheduled Pinned Locked Moved Scripting
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    • CasmatC
      Casmat @Lindon
      last edited by

      @Lindon ahh ok! Is there a gain meter In hise I can use to help evaluate the change?

      i make music

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      • LindonL
        Lindon @Casmat
        last edited by Lindon

        @Casmat said in Matching Gain Before And After Effects:

        @Lindon ahh ok! Is there a gain meter In hise I can use to help evaluate the change?

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        CasmatC 1 Reply Last reply Reply Quote 0
        • CasmatC
          Casmat @Lindon
          last edited by

          @Lindon Sorry, was thinking of a node in scriptnode.. didn’t think to check on the api! Thanks for your help!

          i make music

          ustkU 1 Reply Last reply Reply Quote 0
          • ustkU
            ustk @Casmat
            last edited by

            @Casmat Each time you duplicate a signal, it gains 3dB. From here it's easy to determine what to do if you have it four times 😉 (hint => 4=2x2)

            Can't help pressing F5 in the forum...

            CasmatC 1 Reply Last reply Reply Quote 0
            • CasmatC
              Casmat @ustk
              last edited by

              @ustk thanks!

              i make music

              1 Reply Last reply Reply Quote 0
              • pelleP
                pelle @A Former User
                last edited by

                @iamlamprey can you share the Snippet?

                Thanks
                F.

                ? 1 Reply Last reply Reply Quote 0
                • ?
                  A Former User @pelle
                  last edited by

                  @fpelle Sorry this was 3 years ago and I don't have that snippet anymore, I'm no longer using HISE or making virtual instruments, I just stick around here and follow what people are up to 😁

                  d.healeyD 1 Reply Last reply Reply Quote 1
                  • d.healeyD
                    d.healey @A Former User
                    last edited by

                    @iamlamprey wah! But what happend to neat player?

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
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                    ? 1 Reply Last reply Reply Quote 0
                    • ?
                      A Former User @d.healey
                      last edited by

                      @d-healey the source is still on github, i stopped because it was bleeding money and i lost the motivation to keep making instruments (sampling, editing, etc)

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @A Former User
                        last edited by

                        @iamlamprey Oh that's a shame. It seemed like you were onto a good thing.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

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                        • d.healeyD
                          d.healey
                          last edited by

                          I could use something like this.

                          The level going into my scriptnode effect is X the level coming out is Y. Is there a scriptnode method to work out the difference and apply the reverse to a gain module so I get roughly the same volume out as in?

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          A 1 Reply Last reply Reply Quote 1
                          • A
                            aaronventure @d.healey
                            last edited by

                            @d-healey Didn't we go over this? :face_with_tongue:

                            https://forum.hise.audio//post/70594

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @aaronventure
                              last edited by

                              @aaronventure Apparently not, see my last post in the thread

                              Libre Wave - Freedom respecting instruments and effects
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                              • orangeO
                                orange @d.healey
                                last edited by orange

                                @d-healey
                                You need an automatic gain detector and gain updater to compensate the I/O gain difference in the scriptnode, right?

                                Which kind of effects will there be?

                                develop Branch / XCode 13.1
                                macOS Monterey / M1 Max

                                d.healeyD 1 Reply Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey @orange
                                  last edited by d.healey

                                  @orange Yeah. I have a convolution node followed by a filter.

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  ustkU orangeO 2 Replies Last reply Reply Quote 0
                                  • ustkU
                                    ustk @d.healey
                                    last edited by ustk

                                    @d-healey The thing is there's no real method afaik. You don't wan't to apply the gain difference to each samples, so there should be an integration happening somewhere. I think two enveloppe followers for IN & OUT signal with same settings should give you the difference you need. Then from here, I guess it's a matter of dB calculation.

                                    I tried in the past. I'm sure it can work but I stopped before going further once I just told myself this would necessarily create some gain fluctuation at some point. The user won't have the possibility to get the control over these fluctuation, and they will also be frequency dependant.

                                    In my opinion, gain compensation should be a fixed value determined during effect development, but that is just me thinking :man_shrugging: (or a value that is changed with some FX parameters)

                                    Can't help pressing F5 in the forum...

                                    1 Reply Last reply Reply Quote 1
                                    • orangeO
                                      orange @d.healey
                                      last edited by orange

                                      @d-healey I think, each effect needs different approach.
                                      For example the gain compensation method used for preamp modeling and the method used for reverb are different from each other.

                                      Christoph suggested this normalizing method for the convolution reverb a while ago.

                                      HiseSnippet 1495.3oc0X8zaaTDEeVmLND2Vfp1BWmKHbjJF6RnTARTm3jzZAN0pNDUNElr6X6Qd2YV1c1jXPbhK8Fm6M9HvUt0u.bpeQ3a.7d6t16t0tINVsEgsj0Nu4My768989yrtaf1VDFpCHVqevXeAw5pzdiUlgsFxkJR6cHVuKsCOzHBXIh1drOOLT3PrrV4An.q0WkD+4uu+1bWtxVjIhPNTKsEeqzSZxj1s42Hcc2i6HNP5kS6Ma11VqZoc0Q.dVgVm3ysGwGH1mipUhRrJuqiznC5Y3FQHny1Zmw8FpOUkn+gxP4wtBbPCROXiRDSZMT55zchsFRHVq1MyxWIwxuIsizQNUdlG38imfksh79.qRmGjZbIfjUNHsZBjtNsmcfz2jMChmqPaq.BoOGb04gRhtDqmSaoAETlZd7Qh8BfASWP06Vu9sYvOa7U8iT1FoVwzp80FwiTU2nxOWY8J+RE1KOU+9ycN7XBztthf4NMxtAm2Bqph7NVDba1Ib2HwTEAyunOs7h4SsSr5bJpUsURyi7Eoi2S65f9J74YY.RpaCd56ZuC2vQRIUFnmuHvHQ3Xsi3DHpNghVmtiHbjQ6Cw0yvePji1IxkaJFNg4MoS.9iBbHRTpPoYb97pKQLV8yMFaQg30ockF6gyGiklCFAO0aBLllYdM5t86KrMY.bU5dOYYSCqu3ogzjyuRZZHbl3ge0zgr8dRiBfX+Hushbj58jtHFnVVf4LIq7ozrL.+.gOOPbftqKeb0Ptmuq3w.vuM6XWs8ndxeRLaZieBt1F0np8PtRIbCWlrqxulpXQdrNxHUC5vMAxy.6Er+dPsaaQqTzg9fRXhUx353XLXomP4DO3efOoS1XpCClrwjIykStuvbpNXTLGk9LXKIDRXrS9n9m0frkqq9zVZOeYZnKPLwx5pcG6OTqj1nnDMlfzs7zQvgjB2GxCOfKcwX8CEAgwaxZz50fuPb99ZGv4P2iaCNwwc4lgXBCV7AhNEA0rmFkV.WEBTfsXRetDOB.GOzLi6xsRtpMIAj3HHcqTxt1N7PbVatK4PjaQfRv8DUmlhOT0qgv5DsaTrin.huEsuzEZJDVKuJKKHwofX3ylT0LWZP9QPhaaki3rIa3tP.pCTQNdYoLdGoJ0nRzoC+rBiIc4Av8APniV6zQPrP1RypKks7r5o8LBeLGqfrQhSSbP4khNwxP8ZifLytPtzGcyeq4k6nqP6FHbDPQBxL69Eb7e+ym0xgbqhG+u+rm8myd7Oevebql3wC81fRSPF9k9z2r4Lm9SewhY7M+Uu+J13Wi9PYqHCYlsg7lmyuFsSjqQZFFH3Nyw5yki8dXhj3Hth6NNDfTgrrOLtt.TLtVQkVv7rlzdBCyLTFxLZVWAeDiqbXQgBPnfAMNfeb0FFOLVPtTYlJFhqdtkRJiM+mFZWlhm.39l11+.dv.gIL8dPJgcRA03RfscvRQ1bnUwQhy7CxXEbl0nIa5+UEFxyPEPYA54lSombZrfbyCnR0IfuL1wO.J4ypdJDvv3.szWLHhG3vB0vrbC6Gi.ZLTN.n+PliV8wFrQ+orH+Md4p8klghZkih9H3P8iLrulA8hZvtOqZiZ0YeZrvMXeIK9g3qPkeOVCti5wQCx0rXwo3qD2BA1LwqhgKTO1JWt4ZKetITo5UlaN4fmYq2Jxn8fR0NS6GlF.j2FJv+2Hi+mpvBR+evj8DyLcD1xig66T4h5cWLga832D3NNaeYx4JSwfshbQ43M5+CTQJ5KvBH8DHpM3k+6EtfKfTpvEPJX5qb9l98lSuw60bg5MV3VA.du.K+0vUDlON9garyKteRrcOOsFZQLaW5Ma9V3NBWk9XQnv7JhCJVSdasdjGO9J7K2aX+13EN731A5iRqKfASuSrDHnRE+2PsNsCNl0fbRZ2G7MCHdRG4Q113ql9IMHj4ul6rDq4yVh0r4RrlOeIVycWh07EKwZt24tF7emKMsCKUBB5taxEGr1Ug80iqlP9WbbZh+C
                                      

                                      Original post:

                                      https://forum.hise.audio/topic/8211/normalizing-audio-in-convolution-node/6

                                      develop Branch / XCode 13.1
                                      macOS Monterey / M1 Max

                                      d.healeyD ustkU 2 Replies Last reply Reply Quote 1
                                      • d.healeyD
                                        d.healey @orange
                                        last edited by

                                        @orange Read Aarron's post from a few hours ago in this thread :face_with_tongue:

                                        That normalization thing doesn't appear to be the same as makeup gain

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
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                                        • ustkU
                                          ustk @orange
                                          last edited by

                                          @orange You're right, the approach depends on the FX itself, and on the result you want to achieve too (transparent, or as part of the effect)...

                                          Christoph's example seems to act like a compressor, this proves the gain fluctuation issue one might have

                                          So, should the gain compensation act as a compressor (or expander) with noticeable fluctuations, or transparently with non-input-level-dependency (apart from parameter indexation) should be the question one wants to ask first.

                                          Can't help pressing F5 in the forum...

                                          d.healeyD 1 Reply Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey @ustk
                                            last edited by

                                            @ustk Maybe I'm too simple but my thought is if a human can look at the input volume level before, and adjust a gain knob so the output level is the same as the input, why can't this be done automatically?

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

                                            ustkU 1 Reply Last reply Reply Quote 0
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