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    onNoteOn() - Illegal operation in audio thread: String creation (in HISE plugin only!?)

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    • Christoph HartC
      Christoph Hart @gorangrooves
      last edited by

      There is a bug, but the bug is that it doesn't complain in the standalone version. You absolutely must not do this in the audio thread and the error that is reported is correctly.

      I'll check why the AudioThreadGuard (yup, that's what it's called) isn't enabled in the standalone HISE version.

      gorangroovesG 1 Reply Last reply Reply Quote 1
      • gorangroovesG
        gorangrooves @Christoph Hart
        last edited by

        @Christoph-Hart Damn it. I was hoping you were not going to say that. 😩

        Goran Rista
        https://gorangrooves.com

        Handy Drums and Handy Grooves
        https://library.gorangrooves.com

        Christoph HartC 1 Reply Last reply Reply Quote 1
        • Christoph HartC
          Christoph Hart @gorangrooves
          last edited by

          @gorangrooves But I don't think that this is a big problem. Can't you just defer the Interface script?

          gorangroovesG 1 Reply Last reply Reply Quote 0
          • gorangroovesG
            gorangrooves @Christoph Hart
            last edited by

            @Christoph-Hart I tried that. Now I get:

            Call of setNoteNumber() outside of midi event callback
            

            on the following line for my note audition buttons and mapping (onNoteOn):

            Message.setNoteNumber(noteSources[arrayPos]);
            

            Full portion of that code:

            arrayPos = noteTriggers.indexOf(Message.getNoteNumber());
                if (arrayPos > -1)
                {      
                   Message.setNoteNumber(noteSources[arrayPos]);  // yes so play its matching source note
                }else{
                   Message.ignoreEvent(true); // no ignore it..
                };
            

            If moving a controller, I get this:

            Call of setControllerValue() outside of midi event callback
            

            for that infamous Table line I recently cried bug about:

             if(Message.getControllerNumber() == 4)
                {
            	    UnifiedVari = Message.getControllerValue();
            		
            	    tv = Math.round(127 * (VarHatsControllerTable.getTableValue(UnifiedVari/127.0)));
            	    Message.setControllerValue(tv);
            	    
            	    Console.print("table value: " + tv);
                }
            

            If I could understand exactly what kind of script should go where, I could perhaps split them. It seems that only these two are throwing a fit.

            What does this mean and what do I need to do, please?

            Goran Rista
            https://gorangrooves.com

            Handy Drums and Handy Grooves
            https://library.gorangrooves.com

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @gorangrooves
              last edited by

              You basically have two tasks in one function that cannot coexist:

              • you can only change the note number in a synchronous callback
              • you can only do UI stuff in a deferred callback

              You'll need to untwist that into separate functions. Ideally anything that changes the note number is a separate script and the rest can stay in the main UI script.

              gorangroovesG 1 Reply Last reply Reply Quote 0
              • gorangroovesG
                gorangrooves @Christoph Hart
                last edited by

                @Christoph-Hart Thank you!

                So, lets say I create a script file called extra.js.

                Inside it, I put the script relevant to the mapping (and anything else which may currently cause an error), including the relevant onNoteOn portion of the script.

                I include the script in my project with

                include("extra.js");
                

                before the line

                Synth.deferCallbacks(true);
                

                And that should do the job?

                Goran Rista
                https://gorangrooves.com

                Handy Drums and Handy Grooves
                https://library.gorangrooves.com

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @gorangrooves
                  last edited by

                  @gorangrooves You need to put the audio stuff in a completely separate MIDI processor.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  gorangroovesG 1 Reply Last reply Reply Quote 0
                  • gorangroovesG
                    gorangrooves @d.healey
                    last edited by

                    @d-healey So, I create a MIDI script processor for the Main Container (the sampler window) and put all of this there?

                    Goran Rista
                    https://gorangrooves.com

                    Handy Drums and Handy Grooves
                    https://library.gorangrooves.com

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @gorangrooves
                      last edited by

                      @gorangrooves I can't say without being more familiar with your project.

                      Anything that is not UI related needs to go into one or more separate MIDI processors.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      gorangroovesG 1 Reply Last reply Reply Quote 0
                      • gorangroovesG
                        gorangrooves @d.healey
                        last edited by

                        @d-healey Ok, but are we talking about the same thing? See the image, please.

                        Desktop Screenshot 2022.10.25 - 16.24.56.23.png

                        Goran Rista
                        https://gorangrooves.com

                        Handy Drums and Handy Grooves
                        https://library.gorangrooves.com

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @gorangrooves
                          last edited by

                          @gorangrooves Yes

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          gorangroovesG 1 Reply Last reply Reply Quote 0
                          • gorangroovesG
                            gorangrooves @d.healey
                            last edited by

                            @d-healey Alright. Thank you. I'll give it a shot.

                            Goran Rista
                            https://gorangrooves.com

                            Handy Drums and Handy Grooves
                            https://library.gorangrooves.com

                            gorangroovesG 1 Reply Last reply Reply Quote 0
                            • gorangroovesG
                              gorangrooves @gorangrooves
                              last edited by gorangrooves

                              I am getting nowhere with this. It is like a f'ing Rubik's cube 🥴
                              Is anyone of you guys available 1-on-1 to help me with this? I'll compensate you fairly. I want to get this done asap and move on.

                              Goran Rista
                              https://gorangrooves.com

                              Handy Drums and Handy Grooves
                              https://library.gorangrooves.com

                              LindonL 1 Reply Last reply Reply Quote 0
                              • LindonL
                                Lindon @gorangrooves
                                last edited by Lindon

                                @gorangrooves

                                so you need to get this bit of code into your seperate midi processor - the one you've identified.

                                arrayPos = noteTriggers.indexOf(Message.getNoteNumber());
                                    if (arrayPos > -1)
                                    {      
                                       Message.setNoteNumber(noteSources[arrayPos]);  // yes so play its matching source note
                                    }else{
                                       Message.ignoreEvent(true); // no ignore it..
                                    };
                                

                                so it wont know about noteSources, so you need a way to tell it - ahead of time when noteSources changes - or explicitly if its always the same.

                                so either:

                                declare noteSources in the midi processor init and populate it
                                or
                                make noteSources a global variable (not a great solution)
                                or
                                create a table in the MIDI processor that you can reference (and set) from your UI script

                                HISE Development for hire.
                                www.channelrobot.com

                                1 Reply Last reply Reply Quote 0
                                • gorangroovesG
                                  gorangrooves
                                  last edited by

                                  Update: @Lindon saved the day (and a few more) by helping me today. I got the scripts separated. Massive thanks!

                                  Goran Rista
                                  https://gorangrooves.com

                                  Handy Drums and Handy Grooves
                                  https://library.gorangrooves.com

                                  1 Reply Last reply Reply Quote 2
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