Faust is here...
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@Christoph-Hart @etXzat @sletz That's awesome guys. Thank You!
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Hi there!
This is Roman and I implemented the Faust integration as Christoph mentioned.
I'm happy to be here and hear about your experiences and help out if you encounter some of the still rough edges!
Also I'm excited to see and hear what you guys come up with! :) -
Excellent work, well done!
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I'm particularly looking forward to the MIDI and sound generators. So where does this leave SNEX?
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I'm so so so happy about this! Thanks so much for making this happen!
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@etXzat well done . Great Work.
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much excite :)
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So as a little teaser that goes beyond hello world: here's a little snippet that includes a much much much better sounding reverb than the stock JUCE / HISE reverb:
// Faust Source File: reverbtest // Created with HISE on 2022-10-12 import("stdfaust.lib"); // approximate reverberation time in seconds ([0.1..60] sec) (T60 - the time for the reverb to decay by 60db when damp == 0 ). Does not effect early reflections t60 = hslider("ReverbTime", 4.2, 0.1, 12, 0.1); // controls damping of high-frequencies as the reverb decays. 0 is no damping, 1 is very strong damping. Values should be between ([0..1]) damp = hslider("Damping", 0.5, 0.0, 1.0, 0.01); // scales size of delay-lines within the reverberator, producing the impression of a larger or smaller space. Values below 1 can sound metallic. Values should be between [0.5..5] size = hslider("Size", 3.5, 0.5, 5.0, 0.01); // controls shape of early reflections. Values of 0.707 or more produce smooth exponential decay. Lower values produce a slower build-up of echoes. Values should be between ([0..1]) early_diff = hslider("Diffusion", 0.707, 0.0, 1.0, 0.01); // depth ([0..1]) of delay-line modulation. Use in combination with mod_freq to set amount of chorusing within the structure mod_depth = hslider("Mod Depth", 0.1, 0.0, 1.0, 0.01); // frequency ([0..10] Hz) of delay-line modulation. Use in combination with modDepth to set amount of chorusing within the structure mod_freq = hslider("Mod Frequency", 0.1, 0.0, 10.0, 0.01); // multiplier ([0..1]) for the reverberation time within the low band low = hslider("LF Gain", 1.0, 0.0, 1.0, 0.01); mid = 1.0; // multiplier ([0..1]) for the reverberation time within the mid band // multiplier ([0..1]) for the reverberation time within the high band high = hslider("HF Gain", 1.0, 0.0, 1.0, 0.01); lowcut = 600;// frequency (100..6000 Hz) at which the crossover between the low and mid bands of the reverb occurs highcut = 5000; // frequency (1000..10000 Hz) at which the crossover between the mid and high bands of the reverb process = re.jpverb(t60, damp, size, early_diff, mod_depth, mod_freq, low, mid, high, lowcut, highcut);
There's absolutely no IP from my side involved here, I'm just wrapping an existing reverb from the library (and there are plenty of other reverbs / delays that can be imported without too much knowledge of the faust language).
https://faustlibraries.grame.fr/
Just be careful about the license of those effects, not all of them are permissively licensed and some can only be used under the GPL license (this particular one should be fine as it's MIT licensed if I read the license header correctly).
So where does this leave SNEX?
SNEX is here to stay and I still think it has a reason of existence as a gateway drug into C++ and more simple tasks (using the ThirdParty code C++ API is pretty much the same as writing SNEX code). Also the integration with HISE is more tight than with Faust (at least at the moment) so Faust is just a (really powerful) addition to the arsenal of tools in HISE.
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Amazing
You guys rock ️️️️️ @Christoph-Hart @etXzat -
Great job @Christoph-Hart @sletz @etXzat !!! Thank you very much for all the effort!
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@Christoph-Hart just tried building on osx and this popped up and failed:
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@DanH Have you installed faust and setup the include directories like described in the build instructions?
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@Christoph-Hart oops - do I need to do that even if I don't want to use faust right now?
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@DanH actually no that was an oversight - the idea is that there is absolutely no overhead unless you want to use Faust, then you're in a world of pain setting up all those include paths :)
Try again, it should now build without faust.
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@Christoph-Hart thanks!
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@Christoph-Hart OMG this is awesome. Thanks Christoph
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@Christoph-Hart This is crazy !
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@etXzat and @Christoph-Hart did most of the hard work of "inside HISE" integration and they have to be thanked for that.
On the Faust side, the project adds to the existing ecosystem (https://faust.grame.fr/community/made-with-faust/) and we are quite happy with that :beaming_face_with_smiling_eyes:
@etXzat or @Christoph-Hart do you have a nice screenshot we could add on the https://faust.grame.fr/community/made-with-faust/ page?
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What an awesome addition! Thanks for all the effort.
So I compiled Hise with Faust enabled and made a Faust node in Scriptnode using the reverb example (in a dry/wet split node) - it compiled inside scriptnode like a charm and sounds just great :)
To make sure everything works as expected in a compiled plugin I at first compiled as an FX Plugin with leaving the network "open" - it compiled without errors. (AU Mac M1) but inside the DAW the test plugin showed but the reverb was not audible, like if the node was bypassed.
So I tried compiling the network as .dll first. Once I hit the compile button HISE instantly crashed and also the HISE preset crashes instantly now when I try to open it again.
Did I miss something?
Thanks for the help! -
but inside the DAW the test plugin showed but the reverb was not audible, like if the node was bypassed.
This is expected behavior - the faust JIT compiler is not part of an exported plugin, so it will be replaced by a dummy node. However I can add an error message that will complain if you trying to export a plugin with a non-compiled faust node (I have a system for this in place for other nodes like SNEX nodes and expression nodes so it shouldn't be too much effort).
Once I hit the compile button HISE instantly crashed and also the HISE preset crashes instantly now when I try to open it again.
This isn't expected behaviour :)
Can you run a debug build of HISE to see the stack trace where it crashes? Run HISE with the Xcode debugger which should point you to the stack location causing the crash.