HISE Logo Forum
    • Categories
    • Register
    • Login

    OpenGL ComboBox, And "NO" By Default

    Scheduled Pinned Locked Moved General Questions
    43 Posts 8 Posters 2.2k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • d.healeyD
      d.healey @ustk
      last edited by d.healey

      @ustk He want's the option there but he wants it set to false. I think your suggestion will set it to true

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      ustkU NatanN 3 Replies Last reply Reply Quote 2
      • ustkU
        ustk @d.healey
        last edited by

        @d-healey Only if HISE_USE_OPENGL_FOR_PLUGIN has been declared true

        Can't help pressing F5 in the forum...

        d.healeyD 1 Reply Last reply Reply Quote 1
        • ustkU
          ustk @d.healey
          last edited by

          @d-healey Nope sorry! You're right ;)

          Can't help pressing F5 in the forum...

          1 Reply Last reply Reply Quote 1
          • d.healeyD
            d.healey @ustk
            last edited by

            @ustk Which it will be if he wants it to show up in the Settings tile, no?

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            1 Reply Last reply Reply Quote 1
            • NatanN
              Natan @d.healey
              last edited by

              @d-healey said in OpenGL ComboBox, And "NO" By Default:

              @ustk He want's the option there but he wants it set to false. I think your suggestion will set it to true

              Yeah, Sir David, You're Right.

              And Added "GraphicRendering": true, into the CustomSettings Floating Tile.
              And The Option Is There Also On Hise, Not Just Compiled Plugin, And It's Set To NO,
              Just Tested, And Works Like A Charm

              1 Reply Last reply Reply Quote 1
              • ustkU
                ustk
                last edited by

                The combobox goes away as soon as you set DebugMode to false

                Also, I don't see where adding GraphicRendering changes anything...

                Can't help pressing F5 in the forum...

                Dan KorneffD 1 Reply Last reply Reply Quote 1
                • Dan KorneffD
                  Dan Korneff @ustk
                  last edited by

                  @ustk said in OpenGL ComboBox, And "NO" By Default:

                  The combobox goes away as soon as you set DebugMode to false

                  Was just doing some testing. At least one other item needs to be set to "true" for the OpenGL combo to appear.
                  After poking around a little, adding this to StandalongPopupComponents.cpp and trashing HISE preferences makes it work properly on my rig:

                  openGLSelector->setLookAndFeel(&blaf);
                  

                  Dan Korneff - Producer / Mixer / Audio Nerd

                  1 Reply Last reply Reply Quote 0
                  • FortuneF
                    Fortune
                    last edited by Fortune

                    OpenGL Combobox is not apprearing in the FloatingTile. I just can't use it because it is empty in the compiled plugin.

                    Does anyone have this issue with the latest develop branch?

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @Fortune
                      last edited by d.healey

                      @Fortune Try using HISE_USE_OPENGL_FOR_PLUGIN=1 in your project preferences.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      FortuneF 2 Replies Last reply Reply Quote 1
                      • FortuneF
                        Fortune @d.healey
                        last edited by

                        @d-healey I will try, thank you man!

                        1 Reply Last reply Reply Quote 0
                        • FortuneF
                          Fortune @d.healey
                          last edited by

                          @d-healey Yes it works now with that flag, thank you again man!

                          As I see, the default OpenGL "NO" option is not available. The plugin is loading with YES on the first init.

                          Dan KorneffD 1 Reply Last reply Reply Quote 0
                          • Dan KorneffD
                            Dan Korneff @Fortune
                            last edited by

                            @Fortune said in OpenGL ComboBox, And "NO" By Default:

                            The plugin is loading with YES on the first init.

                            Was there a solution to this? It seems like any time I enable the opengl combo box, it always defaults to YES no matter what the plugin is set to for export.

                            Dan Korneff - Producer / Mixer / Audio Nerd

                            FortuneF 1 Reply Last reply Reply Quote 0
                            • FortuneF
                              Fortune @Dan Korneff
                              last edited by Fortune

                              @dustbro said in OpenGL ComboBox, And "NO" By Default:

                              Was there a solution to this? It seems like any time I enable the opengl combo box, it always defaults to YES no matter what the plugin is set to for export.

                              Unfortunately there is no easy solution for this.

                              Also since we can't edit the GeneralSettings.xml file with scripting, in the end, I made a custom settings file (with dumpAsJSON) that stores the NO value by default and call that value on init. So only first initialization will be YES. Then other instances will be NO (unless the user makes it YES manually of course).

                              1 Reply Last reply Reply Quote 0
                              • Dan KorneffD
                                Dan Korneff
                                last edited by

                                @Christoph-Hart where can we find this setting in the source? Would like to have the OpenGL combo box visible, and default to OFF on plugin init (or at least set to the project setting when you export).

                                Dan Korneff - Producer / Mixer / Audio Nerd

                                1 Reply Last reply Reply Quote 0
                                • Dan KorneffD
                                  Dan Korneff
                                  last edited by Dan Korneff

                                  EDIT: this isn't working :(

                                  nevermind... changing StandalonePopupComponents.cpp 128
                                  from

                                  #if !HISE_USE_OPENGL_FOR_PLUGIN
                                  

                                  to

                                  #if HISE_USE_OPENGL_FOR_PLUGIN
                                  

                                  is working here.

                                  Dan Korneff - Producer / Mixer / Audio Nerd

                                  Christoph HartC 1 Reply Last reply Reply Quote 0
                                  • Christoph HartC
                                    Christoph Hart @Dan Korneff
                                    last edited by

                                    @dustbro Yeah, I need to add another preprocessor (something like HISE_ENABLE_OPENGL_BY_DEFAULT). This macro will deactivate the entire OpenGL thing.

                                    Dan KorneffD 1 Reply Last reply Reply Quote 4
                                    • Dan KorneffD
                                      Dan Korneff @Christoph Hart
                                      last edited by

                                      @Christoph-Hart please-the-simpsons.gif

                                      Dan Korneff - Producer / Mixer / Audio Nerd

                                      DanHD 1 Reply Last reply Reply Quote 1
                                      • DanHD
                                        DanH @Dan Korneff
                                        last edited by

                                        @dustbro could you not include the general settings xml in your installer and set the opengl to 0?

                                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                        https://dhplugins.com/ | https://dcbreaks.com/
                                        London, UK

                                        Dan KorneffD 1 Reply Last reply Reply Quote 0
                                        • Dan KorneffD
                                          Dan Korneff @DanH
                                          last edited by

                                          @DanH That's a short term solution that would work... but then I have to update a bunch of installers, write post-install scripts for the new files, answer endless tech support emails about why their default GUI zoom setting reset to 100% because the script accidentally overwrote an existing xml with their most favorite zoom setting in the world, then defend my product on SlutSpace cause if I can't keep track of a single xml file how can the customer trust the DSP under the hood. This, of course, would coincide with an unplanned ilOk Cloud outage that prompts 35.7% of my customer base to set their studios on fire.
                                          Not good for business 💩

                                          Dan Korneff - Producer / Mixer / Audio Nerd

                                          DanHD 1 Reply Last reply Reply Quote 1
                                          • DanHD
                                            DanH @Dan Korneff
                                            last edited by

                                            @dustbro lol! It shouldn't overwrite the existing settings file though, should it? Anway, let's hope this can be added :)

                                            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                            https://dhplugins.com/ | https://dcbreaks.com/
                                            London, UK

                                            Christoph HartC 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            32

                                            Online

                                            1.8k

                                            Users

                                            12.0k

                                            Topics

                                            104.1k

                                            Posts