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    Wavetable waveform view

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    • B
      BWSounds @Lindon
      last edited by

      @Christoph-Hart

      Did you use the wavetable converter dialog to create the .hwt files?

      Yep, took a while but def. worth it.

      Making the waveform sticky is not so easy unfortunately as it's supposed to display the waveform that is currently being played.

      ok, thank you, I have an idea I can try.

      1 Reply Last reply Reply Quote 0
      • B
        BWSounds @Lindon
        last edited by

        @Lindon

        Great! Any clues on how you did this? A quick walk thru on how to create the waveforms and add them to the wavetable synth would be great.

        I used my mother moog & a few other synths I could get my hands on, wave edit, dune3 and a few other sources.

        the tricky part for me was saving the waveforms to the "ideal" length... don't know the exact time but about 1/64 of a second.
        (1 cycle of the waveform) (no need to worry about that in wave edit)

        I added between 4-9 waveforms per samplemap,
        and from there HISE does a great job converting the samplemap to wavetable.

        it create a right and left hwt file, the left one is the one I use.

        1 Reply Last reply Reply Quote 2
        • LindonL
          Lindon @Christoph Hart
          last edited by

          @Christoph-Hart said in Wavetable waveform view:

          Hmm, works here too. Don't load a sampler or anything into HISE, just open the converter dialog, does it crash then too?

          Also you might want to run it in a debugger, this will directly point you to the issue.

          Clearly I'm doing something wrong - what converter dialog?

          I opened the Wavetable Synth project - its got a sampler in it already... and a wavetable...

          I tried running:

          Tools>Convert samplemap to Wavetable Bank

          • HISE crashes immediately...

          I reloaded it, and deleted the sampler

          Tools>Convert samplemap to Wavetable Bank

          • HISE crashes immediately...

          I loaded HISE and DIDNT load the project...(so empty HISE)

          Tools>Convert samplemap to Wavetable Bank

          • HISE crashes immediately...

          HISE Development for hire.
          www.channelrobot.com

          1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart
            last edited by

            Yes, but can you debug HISE, since it is a super trivial crash but it doesn't do it here, so I need to know where to look.

            1 Reply Last reply Reply Quote 0
            • UD AUDIOU
              UD AUDIO
              last edited by

              Same crash here. I also tried to convert the sample map in the tutorial project without success.

              1 Reply Last reply Reply Quote 0
              • L
                LinuxVst
                last edited by LinuxVst

                Hi Christoph
                here a re My Findings about Wavetables

                first the Hise Stand Alone builds were done on a
                Mac Pro 3.1 with Mojave 10.14.6 with Xcode 10
                and Mac Pro 5.1 with Big Sur 11.2.3 with Xcode 12.5

                When we Use Either the Develop or new-layout Branch
                we can Export the Wave tables
                after we export the wave tables we have to close Hise and re-open
                to be able to play the wavetables

                Hise Develop Export Wavetables.png

                with Develop and new-layout we do not have the Wavetable Preview

                Hise Develop no Wavetable Preview.png

                When we use the Master Branch to Export wavetables the Hise App Crashes

                if i open the project containing the wavetables created with
                Develop or new-layout in Hise Master Branch
                i am able to get the Wavetable Preview

                Hise Master Branch.png

                i Found another Difference in Develop & New-layout Branch the LFO Wave has Steps option

                Steps Present in Develop.png

                but in Master Branch the LFO Wave has no Steps option!

                Steps not Available in Master Branch.png

                Hope This Helps to Fix Everything!

                1 Reply Last reply Reply Quote 1
                • Matt_SFM
                  Matt_SF @BWSounds
                  last edited by

                  @BWSounds @LinuxVst Hi folks, I'm testing some things with wavetable synths. Everything's working fine but when I build my plugin (or the standalone version), it doesn't produce any sound.

                  The standalone build asked for the sample file, so I gave it to it but it still doesn't output any sound.

                  Did you manage to get it to work ?

                  Develop branch
                  Win10 & VS17 / Ventura & Xcode 14. 3

                  Matt_SFM 1 Reply Last reply Reply Quote 0
                  • Matt_SFM
                    Matt_SF @Matt_SF
                    last edited by

                    @Matt_SF Nevermind, it's just that the wavetable file wasn't been properly installed to the {APP_DATA} folder. Do it manually and everything will work fine.

                    Develop branch
                    Win10 & VS17 / Ventura & Xcode 14. 3

                    DanHD 1 Reply Last reply Reply Quote 1
                    • DanHD
                      DanH @Matt_SF
                      last edited by

                      @Matt_SF Are there any fun modulations you can do to the wavetables? Like position or warping etc?

                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                      https://dhplugins.com/ | https://dcbreaks.com/
                      London, UK

                      Matt_SFM 1 Reply Last reply Reply Quote 0
                      • Matt_SFM
                        Matt_SF @DanH
                        last edited by Matt_SF

                        @DanH you can 'only' modulate the position of the wavetable - but you can apply all existing modulators (env, lfo, etc...)

                        Develop branch
                        Win10 & VS17 / Ventura & Xcode 14. 3

                        DanHD 1 Reply Last reply Reply Quote 0
                        • DanHD
                          DanH @Matt_SF
                          last edited by

                          @Matt_SF that’s the table index correct? I did stick a lfo on it but couldn’t hear any change to the sound…

                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                          https://dhplugins.com/ | https://dcbreaks.com/
                          London, UK

                          Matt_SFM 1 Reply Last reply Reply Quote 0
                          • Matt_SFM
                            Matt_SF @DanH
                            last edited by

                            @DanH yes it's the index. But did you convert your samplemap successfully ? You have to spread your waveforms across the velocity range of the sampler and convert the samplemap to a wavetable using HISE's converter tool (default options should be fine).

                            Develop branch
                            Win10 & VS17 / Ventura & Xcode 14. 3

                            DanHD 1 Reply Last reply Reply Quote 0
                            • DanHD
                              DanH @Matt_SF
                              last edited by

                              @Matt_SF oh right - I just spread it across the keyboard lol

                              How do you spread across the velocity range?

                              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                              https://dhplugins.com/ | https://dcbreaks.com/
                              London, UK

                              Matt_SFM 1 Reply Last reply Reply Quote 0
                              • ustkU
                                ustk
                                last edited by

                                What is the advantage of using a WaveTable over a Sampler?
                                Because if you can only modulate the position then a sampler can do it if you spread your waves in the samplemap.
                                Maybe it is an efficiency difference?
                                I'm asking because I began a kind of wavetable based on a sampler and I don't know if I better have to switch to a real wavetable module, I'm not familiar with all of those...

                                Can't help pressing F5 in the forum...

                                1 Reply Last reply Reply Quote 0
                                • Matt_SFM
                                  Matt_SF @DanH
                                  last edited by

                                  @DanH just define the min-max values for each 'velocity' layer, define the LoKey/HiKey numbers, and run the wavetable converter.

                                  c8a9c40c-230e-4c62-b158-a24c73a39bf7-image.png

                                  @ustk the main advatage of using wavetables is that the transitions between the different waves are interpolated, hence modulating the position will be smoothed.
                                  With a sampler you have 2 options if you want to do the same. Let say you want to go from sine to square :
                                  Either you layer your samples like on the picture above, but when modulating the position, you'll get abrupt changes between sine-tri-saw-square (but maybe that's what you want / you don't care).
                                  Or you can layer your samples so each one 'crosses' the previous and the next but this is like dry/wetting a signal, there's no "morphing" between the waveforms.
                                  Try for yourself ! I personally like wavetable synths :) .
                                  Christoph put an example project in his repo.

                                  Develop branch
                                  Win10 & VS17 / Ventura & Xcode 14. 3

                                  DanHD ustkU 2 Replies Last reply Reply Quote 0
                                  • DanHD
                                    DanH @Matt_SF
                                    last edited by

                                    @Matt_SF right, how many velocity layers do I want?

                                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                    https://dhplugins.com/ | https://dcbreaks.com/
                                    London, UK

                                    Matt_SFM 1 Reply Last reply Reply Quote 0
                                    • Matt_SFM
                                      Matt_SF @DanH
                                      last edited by

                                      @DanH that's up to you 😆. It depends on your project and what you want to achieve...
                                      For an oscillator which goes simply from sine to saw, then 2 waves should be enough but for complex wavetables you should use as many samples as needed.
                                      Your samples are the 'key-frames' you want to go through. HISE converter then creates the middle frames.

                                      Develop branch
                                      Win10 & VS17 / Ventura & Xcode 14. 3

                                      1 Reply Last reply Reply Quote 1
                                      • ustkU
                                        ustk @Matt_SF
                                        last edited by ustk

                                        @Matt_SF Thanks, you can do a smooth interpolation from sampler group XFade too, hence my question

                                        Can't help pressing F5 in the forum...

                                        Christoph HartC Matt_SFM 3 Replies Last reply Reply Quote 0
                                        • Christoph HartC
                                          Christoph Hart @ustk
                                          last edited by

                                          @ustk You can use up to 128 different wavetables for each note. If you're doing this with a sampler the voice count will rise up ridiculously.

                                          ustkU 2 Replies Last reply Reply Quote 0
                                          • ustkU
                                            ustk @Christoph Hart
                                            last edited by

                                            @Christoph-Hart Ok I see. In my case I need only 4 waveforms, monophonic, so I don't think it is as bad.

                                            Can't help pressing F5 in the forum...

                                            1 Reply Last reply Reply Quote 0
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