Cubase Direct Offline Processing audio dropouts on FX plugins
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A friendly bump :-)
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Have you made a bug report - https://forum.hise.audio/topic/4260/the-definitive-feature-request-bug-fix-roadmap ?
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Yup, just under your first post there. It’s 4th or 5th reply I think.
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@Christoph-Hart could you please fix this? :-)
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Hey @Christoph-Hart was this by any chance fixed in one of the recent commits?
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@tomekslesicki said in Cubase Direct Offline Processing audio dropouts on FX plugins:
Hey @Christoph-Hart was this by any chance fixed in one of the recent commits?
look in the bug list post - you will see when it is fixed... its not currently fixed.
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@tomekslesicki Unfortunately, no. I'm planning a rather big redesign of the convolution algorithm, but it's a little bit down the roadmap (JUCE 6 now has a FFT wrapper for the IPP so maybe I will replace my own wrapper with this one).
However I have made a few changes to the convolution reverb a few weeks ago which I think are not part of the
master
branch, so if you feel lucky you might try to compile your plugin with thedevelop
branch and see if this is fixed. -
@Christoph-Hart any updates, please? It’s a serious issue and it appears in PT too as suggested earlier.
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And to recap: when using Cubase Direct Audio Processing, there are dropouts in audio unless the wet level is changed via the interface before using DAP.
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@Christoph-Hart following up on this - I saw some variable buffer fix in the last commit to the develop branch. Is it related or not at all?
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No but if you want we can do a troubleshooting session next week to get this sorted out.
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@Christoph-Hart awesome! I’ll send you an email :-)
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@christoph-hart I'm bumping this because it's still not resolved. Basically, after loading a new impulse response, any of the parameters listed for DAW automation needs to be moved before using DOP for it to render properly without dropouts. It works fine then until a new impulse is loaded.