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    The things we all want to see in HISE 3.0

    Scheduled Pinned Locked Moved Feature Requests
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    • LindonL
      Lindon @d.healey
      last edited by

      @d-healey oh cool....

      HISE Development for hire.
      www.channelrobot.com

      LindonL 1 Reply Last reply Reply Quote 0
      • LindonL
        Lindon @Lindon
        last edited by

        @Lindon oh hang on...this is in a HISE compile right? So cant set this for each project? bummer...

        HISE Development for hire.
        www.channelrobot.com

        1 Reply Last reply Reply Quote 0
        • Dan KorneffD
          Dan Korneff @d.healey
          last edited by

          @d-healey said in The things we all want to see in HISE 3.0:

          I'd also like to be able to get some feedback from the DAW about start/stop transport state.

          You can do this right now if you don't want to wait for v3.0.
          in HISE source code hi_core/MainController.cpp, un-comment the features you need.

          void MainController::storePlayheadIntoDynamicObject(AudioPlayHead::CurrentPositionInfo &/*newPosition*/)
          {
          	//static const Identifier bpmId("bpm");
          	//static const Identifier timeSigNumerator("timeSigNumerator");
          	//static const Identifier timeSigDenominator("timeSigDenominator");
          	//static const Identifier timeInSamples("timeInSamples");
          	//static const Identifier timeInSeconds("timeInSeconds");
          	//static const Identifier editOriginTime("editOriginTime");
          	//static const Identifier ppqPosition("ppqPosition");
          	//static const Identifier ppqPositionOfLastBarStart("ppqPositionOfLastBarStart");
          	//static const Identifier frameRate("frameRate");
          	//static const Identifier isPlaying("isPlaying");
          	//static const Identifier isRecording("isRecording");
          	//static const Identifier ppqLoopStart("ppqLoopStart");
          	//static const Identifier ppqLoopEnd("ppqLoopEnd");
          	//static const Identifier isLooping("isLooping");
          
          	//ScopedLock sl(getLock());
          
          	//hostInfo->setProperty(bpmId, newPosition.bpm);
          	//hostInfo->setProperty(timeSigNumerator, newPosition.timeSigNumerator);
          	//hostInfo->setProperty(timeSigDenominator, newPosition.timeSigDenominator);
          	//hostInfo->setProperty(timeInSamples, newPosition.timeInSamples);
          	//hostInfo->setProperty(timeInSeconds, newPosition.timeInSeconds);
          	//hostInfo->setProperty(editOriginTime, newPosition.editOriginTime);
          	//hostInfo->setProperty(ppqPosition, newPosition.ppqPosition);
          	//hostInfo->setProperty(ppqPositionOfLastBarStart, newPosition.ppqPositionOfLastBarStart);
          	//hostInfo->setProperty(frameRate, newPosition.frameRate);
          	//hostInfo->setProperty(isPlaying, newPosition.isPlaying);
          	//hostInfo->setProperty(isRecording, newPosition.isRecording);
          	//hostInfo->setProperty(ppqLoopStart, newPosition.ppqLoopStart);
          	//hostInfo->setProperty(ppqLoopEnd, newPosition.ppqLoopEnd);
          	//hostInfo->setProperty(isLooping, newPosition.isLooping);
          }
          

          These extend the Playhed functionality. For instance:

          Engine.getPlayHead().isPlaying
          

          Dan Korneff - Producer / Mixer / Audio Nerd

          ulrikU 1 Reply Last reply Reply Quote 3
          • ulrikU
            ulrik @Dan Korneff
            last edited by

            @dustbro nice finding! 👏

            Hise Develop branch
            MacOs 15.3.1, Xcode 16.2
            http://musikboden.se

            L 1 Reply Last reply Reply Quote 0
            • L
              LeeC @ulrik
              last edited by

              Hey @dustbro & @ulrik,

              I just attempted to rebuild HISE after uncommenting some playhead features in the MainController.cpp but got the following error:

              "Use of undeclared indetifier 'newPosition'"

              Has anybody come across this before?

              I'm all over the forum today ☺
              HISE is playing hardball with me!

              Check the screenshot below of Xcode and the edited MainController.cpp file when you can.

              Cheers

              alt text

              1 Reply Last reply Reply Quote 0
              • Dan KorneffD
                Dan Korneff
                last edited by

                20200530_164851.jpg

                Don't forget this one

                Dan Korneff - Producer / Mixer / Audio Nerd

                L 1 Reply Last reply Reply Quote 1
                • L
                  LeeC @Dan Korneff
                  last edited by LeeC

                  Staring at me the whole time!
                  You're a legend @dustbro thanks ☺

                  You don't happen to know how to create a UI that will allow a user to drag midi from the Midi Player into their DAW by any chance do you?

                  Thanks again

                  1 Reply Last reply Reply Quote 0
                  • amounraA
                    amounra
                    last edited by

                    This post is deleted!
                    1 Reply Last reply Reply Quote 0
                    • amounraA
                      amounra
                      last edited by

                      Hey guys,

                      I'm trying to get the Engine.getPlayhead() functions to work. I've recompiled successfully with the modified hi-core file, and can call for example Engine.getPlayhead().isPlaying from a script, but I get undefined as the return. I could really use playhead information, and it's kind of stopped me in my tracks at the moment until I can figure out if this is possible or not....

                      I've tried in Logic, BW, and Live, same result everywhere.

                      Thanks in advance 🙂

                      a

                      1 Reply Last reply Reply Quote 0
                      • amounraA
                        amounra
                        last edited by

                        Can any of you at least confirm that you got this working?

                        1 Reply Last reply Reply Quote 0
                        • T
                          TNTHM
                          last edited by TNTHM

                          Throwing my two cents in, I’d like to see:

                          Real-time autotuning module

                          The ability to reskin knobs (after compiling) through the GUI

                          Reverse delay option on Delay module

                          Duplicate module quick command
                          Similar to working in Logic, cmd-D duplicates a track

                          Drag and drop reordering of modules in container

                          Built in option for simple serial number protection

                          Built in demo export option
                          Allows you to set the length of time the plugin will be active for

                          Top right corner resizing option
                          Currently only the bottom left corner has the 3 grey lines for resizing buttons, panels ect

                          Auto fit to screen size option for HISE. I tend to have to manually resize HISE to fit my screen.

                          Auto-recognition of filmstrip image changes. Currently if I change the filmstrip image (skin) for a knob I have to change the number in numStrips to get HISE to display the new knob skin on the gui, even if the new filmstrip has the same numStrips value as the previous one.

                          Delete key fix for the HISE App. Delete key works to remove components from the gui (panels, knobs, etc) in HISE when I use the version compiled from the source code, but when I use the pre-compiled HISE app the delete key does not delete components from the gui.

                          The ability to add sidechain feature to fx plugins.

                          Looking forward to 3.0!

                          1 Reply Last reply Reply Quote 2
                          • ?
                            A Former User
                            last edited by

                            also chiming in :)

                            pitch-shifting/time stretching
                            calculate gain at specific frequency
                            faust wrapper thing
                            snex 2 ;)

                            1 Reply Last reply Reply Quote 2
                            • E
                              Eskano
                              last edited by

                              Midi out would be great. I'd like to create midi fx plugins.

                              LindonL 1 Reply Last reply Reply Quote 0
                              • LindonL
                                Lindon @Eskano
                                last edited by

                                @Eskano said in The things we all want to see in HISE 3.0:

                                Midi out would be great. I'd like to create midi fx plugins.

                                • thats already Item no 2 on the list in the first post in this thread ...☺

                                HISE Development for hire.
                                www.channelrobot.com

                                1 Reply Last reply Reply Quote 1
                                • lalalandsynthL
                                  lalalandsynth
                                  last edited by lalalandsynth

                                  1. Playhead follow ( Timeline sync for modulators)

                                  2. Bipolar modulators and modulation redesign - Ability to emulate analog synth modulation behaviour -LFO and envelope.

                                  3. Oversampling solution .

                                  4. Working monophonic envelopes.

                                  https://lalalandaudio.com/

                                  https://lalalandsynth.com/

                                  https://www.facebook.com/lalalandsynth

                                  https://www.facebook.com/lalalandsynth

                                  1 Reply Last reply Reply Quote 1
                                  • Dan KorneffD
                                    Dan Korneff
                                    last edited by

                                    7dcecf4af28b84074d4cb88fd94147d0.gif

                                    Dan Korneff - Producer / Mixer / Audio Nerd

                                    1 Reply Last reply Reply Quote 4
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