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    Problem compiling with AAX

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    • d.healeyD
      d.healey
      last edited by

      This post is deleted!
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      • LindonL
        Lindon
        last edited by

        yeah, in short : Nightmare.

        Still I am considering how to go about generally signing my binaries - especially the installers/packagers, to stop all that "unknown developer" stuff on both win 10 and MacOs.

        Has anyone any insights on that?

        As far as I have read I could join the Apple Developer Program, and use my Apple ID on MacOS to sign stuff, and apparently with some jiggery-pokery use it on windows too - but as Apple are not a recognised authority on Windows(yeah go figure..) you may as well use a recognised signing authority. Cheapest I can find is about $65.00 per year.

        Any actual experiences anyone?

        HISE Development for hire.
        www.channelrobot.com

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        • d.healeyD
          d.healey
          last edited by

          I got a very quick answer from AVID.

          You are welcome to sell your products as AAX plugins independently

          So that's good :)

          orangeO 1 Reply Last reply Reply Quote 1
          • orangeO
            orange @d.healey
            last edited by

            @d-healey said in Problem compiling with AAX:

            So that's good :)

            Yeah indeed ;)

            develop Branch / XCode 13.1
            macOS Monterey / M1 Max

            1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart
              last edited by

              You are welcome to sell your products as AAX plugins independently

              I don't want to nag around, but that's not how it works. Avid is not in the position to "allow" selling a product based on a GPL codebase, unless they have no problem if the AAX SDK is included in the public repository (and I would be surprised if this is the case).

              If one part is closed-source, then the entire thing is closed-source, and the only solution to this problem is this:

              GPL FAQ.

              So basically, it would require me and the JUCE team to add an exception to the default GPL license.

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @Christoph Hart
                last edited by d.healey

                @Christoph-Hart But what about the VST2 SDK which is also proprietary? I assume AU is too? And ASIO.

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                • Christoph HartC
                  Christoph Hart
                  last edited by

                  Yes, this is also a legal grey area, but Steinberg is way less protective about their SDK than Avid (so while the VST SDK was technically non-free, basically everyone could just go to the Steinberg download page and get it).

                  Also, you can't build and run an AAX plugin yourself, the non-developer version of ProTools only accepts code-signed binaries, so the entire GPL idea of being able to modify and use / distribute your modifications is not possible on the AAX platform (again, no problem on VST).

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @Christoph Hart
                    last edited by

                    @Christoph-Hart Yep that all makes sense. Since I don't really want the hassle of making and supporting AAX plugins anyway I'll just let pro-tools users go without. :) If they really want my plugin they can build it themselves and go through all the problems - or Lindon can do it for them (new service for you to offer).

                    LindonL 1 Reply Last reply Reply Quote 0
                    • LindonL
                      Lindon @d.healey
                      last edited by

                      @d-healey oh pleeeeeease plleeease dont make me do it...

                      HISE Development for hire.
                      www.channelrobot.com

                      1 Reply Last reply Reply Quote 1
                      • lalalandsynthL
                        lalalandsynth @Lindon
                        last edited by lalalandsynth

                        @Lindon said in Problem compiling with AAX:

                        Joined the relevant Avid program

                        I have an account at Avid, where can I find this program to sign ?

                        Do I need an Ilok to run the dev version of Protools and do I have to pay for some sort of license ?

                        https://lalalandaudio.com/

                        https://lalalandsynth.com/

                        https://www.facebook.com/lalalandsynth

                        https://www.facebook.com/lalalandsynth

                        LindonL 1 Reply Last reply Reply Quote 0
                        • LindonL
                          Lindon @lalalandsynth
                          last edited by

                          @lalalandsynth you need to go to Pace and tell them your Avid Developer details and ask for the AAX signing tool kit.

                          HISE Development for hire.
                          www.channelrobot.com

                          ustkU 1 Reply Last reply Reply Quote 0
                          • ustkU
                            ustk @Lindon
                            last edited by

                            @Lindon That's what I did last time and Pace replied that if I contact avid, they will do the right thing with Pace and the rest is automatic...
                            I put everything aside since then. But now it is the time to really get it to work :)

                            Can't help pressing F5 in the forum...

                            LindonL 1 Reply Last reply Reply Quote 1
                            • LindonL
                              Lindon @ustk
                              last edited by

                              @ustk well that may be more right that what I know - which is: you will need a set of tools from Pace to "codesign" your AAX plugins...

                              HISE Development for hire.
                              www.channelrobot.com

                              1 Reply Last reply Reply Quote 2
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