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    Problem compiling with AAX

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    • LindonL
      Lindon
      last edited by

      OK trying AAX for the first time,

      Joined the relevant Avid program
      Downloaded AAX_SDK_2p2p2.zip
      unzipped it and renamed it AAX

      put it here:

      {HISE project}/tools/SDK/AAX

      opened an existing prioject
      tried to compile the 64-bit version (so I'm on windows here..)

      got this error:

      c:\users\lindon\desktop\hise-scriptnode\juce\modules\juce_audio_plugin_client\a
      ax\juce_aax_wrapper.cpp(56): error C2065: 'AAX_SDK_2p3p0_REVISION': undeclared
      identifier [D:\Audio\ChannelRobot\AA HISE Work\Shapiro\Binaries\Builds\VisualSt
      udio2017\Shapiro_AAX.vcxproj]
      c:\users\lindon\desktop\hise-scriptnode\juce\modules\juce_audio_plugin_client\a
      ax\juce_aax_wrapper.cpp(75): fatal error C1083: Cannot open include file: 'AAX_
      IDescriptionHost.h': No such file or directory [D:\Audio\ChannelRobot\AA HISE W
      ork\Shapiro\Binaries\Builds\VisualStudio2017\Shapiro_AAX.vcxproj]
      

      for the later fatal error - I looked and :

      D:\Audio\ChannelRobot\AA HISE Work\Shapiro\Binaries\Builds\VisualStudio2017\Shapiro_AAX.vcxproj

      is present.

      HISE Development for hire.
      www.channelrobot.com

      Dan KorneffD orangeO 2 Replies Last reply Reply Quote 0
      • Dan KorneffD
        Dan Korneff @Lindon
        last edited by

        @Lindon once you unzip, you need to compile their SDK. Did you do that yet?

        Dan Korneff - Producer / Mixer / Audio Nerd

        LindonL 1 Reply Last reply Reply Quote 0
        • LindonL
          Lindon @Dan Korneff
          last edited by

          @dustbro oh no I didnt - how do I go about doing that?

          HISE Development for hire.
          www.channelrobot.com

          1 Reply Last reply Reply Quote 0
          • orangeO
            orange @Lindon
            last edited by orange

            @Lindon
            You need to create .lib files on your own using the AAX SDK Solution file for Mac and Windows separately.

            develop Branch / XCode 13.1
            macOS Monterey / M1 Max

            LindonL 1 Reply Last reply Reply Quote 0
            • LindonL
              Lindon @orange
              last edited by Lindon

              @orange OK great, so (lets start with windows..) I...

              read the (somewhat terse) documentation and..

              went to:

              ..tools/SDK/AAX/Libs/AAXLibrary/WinBuild/vs2013/

              and opened AAXLibrary.vcxproj in VS2017..

              I selected Release x64 and pressed build...

              I got a build that succeed...yay!

              So I now have another folder in there called int

              I go there and follow the trail to:

              int/Release/AAXLibrary/x64/

              Theres a bunch of obj files in there so something working...

              now final (windows) question -

              Do i need to move any of this somewhere HISE can see it?

              HISE Development for hire.
              www.channelrobot.com

              orangeO 1 Reply Last reply Reply Quote 0
              • orangeO
                orange @Lindon
                last edited by orange

                @Lindon Just compile the solution file and don't change anything, leave the files in the AAX SDK folder.

                So the files should be like this:

                64 bit: SDK KIT\AAX\Libs\Release\AAXLibrary_x64.lib
                32 bit (if you use): SDK KIT\AAX\Libs\Release\AAXLibrary.lib

                While building AAX plugins, Hise will use this files that are already in SDK folder. After compiling your plugin, you need to digitally sign the compiled plugin in order to use it in Pro Tools. If you have Pro Tools Developer License, you can preview your plugins without signing. But for normal Pro Tools versions, you must sign.

                For that, just contact the Avid, all of the AAX plugin information is in the Avid's NDA ;)

                develop Branch / XCode 13.1
                macOS Monterey / M1 Max

                LindonL 1 Reply Last reply Reply Quote 0
                • LindonL
                  Lindon @orange
                  last edited by Lindon

                  @orange thanks, yeah already started down the path to getting on the program...

                  {EDIT}

                  Hang on I havent got anything called AAXLibrary_x64.lib

                  in here:

                  HISE-scriptnode\tools\SDK\AAX\Libs\AAXLibrary\WinBuild\vs2013\int\Release\AAXLibrary\x64

                  I have:

                  19/08/2019 14:35 305,674 AAXLibrary.log
                  19/08/2019 14:35 1,404,928 AAXLibrary.pdb
                  19/08/2019 14:35

                  AAXLibrary.tlog
                  19/08/2019 14:35 5,851 AAX_CAutoreleasePool.Win.obj
                  19/08/2019 14:35 83,635 AAX_CMutex.obj
                  19/08/2019 14:35 5,133 AAX_CommonConversions.obj
                  19/08/2019 14:35 10,715 AAX_CUIDs.obj
                  19/08/2019 14:35 55,718 CACFClassFactory.obj

                  HISE Development for hire.
                  www.channelrobot.com

                  orangeO 1 Reply Last reply Reply Quote 0
                  • orangeO
                    orange @Lindon
                    last edited by

                    @Lindon The aim for compiling the source file is .lib files. Are you sure it is not located different folder? If you compile it, it should be there.

                    develop Branch / XCode 13.1
                    macOS Monterey / M1 Max

                    LindonL 1 Reply Last reply Reply Quote 0
                    • LindonL
                      Lindon @orange
                      last edited by

                      @orange well it not in that folder - which folder should it be in?

                      HISE Development for hire.
                      www.channelrobot.com

                      orangeO 1 Reply Last reply Reply Quote 0
                      • orangeO
                        orange @Lindon
                        last edited by

                        @Lindon I wrote it above, again:

                        64 bit: SDK KIT\AAX\Libs\Release\AAXLibrary_x64.lib
                        32 bit (if you use): SDK KIT\AAX\Libs\Release\AAXLibrary.lib

                        develop Branch / XCode 13.1
                        macOS Monterey / M1 Max

                        LindonL 1 Reply Last reply Reply Quote 0
                        • LindonL
                          Lindon @orange
                          last edited by

                          @orange yes -- sorry but I also said - but tio be clear: there is nothing in the folder

                          tools\SDK\AAX\Libs\Release\

                          HISE Development for hire.
                          www.channelrobot.com

                          LindonL 1 Reply Last reply Reply Quote 0
                          • LindonL
                            Lindon @Lindon
                            last edited by

                            @Lindon

                            OK so I tried again and now its failing to build in VS2017.. hang on I'll look for the problem.

                            HISE Development for hire.
                            www.channelrobot.com

                            LindonL 1 Reply Last reply Reply Quote 0
                            • LindonL
                              Lindon @Lindon
                              last edited by Lindon

                              @Lindon

                              now I'm getting a whole bunch of these :

                              c:\users\lindon\desktop\hise-scriptnode\tools\sdk\aax_sdk_2p2p2\interfaces\aax.h(219): error C2220: warning treated as error - no 'object' file generated (compiling source file ....\source\AAX_CACFUnknown.cpp)

                              HISE Development for hire.
                              www.channelrobot.com

                              LindonL 1 Reply Last reply Reply Quote 0
                              • LindonL
                                Lindon @Lindon
                                last edited by

                                @Lindon said in Problem compiling with AAX:

                                warning treated as error

                                So the solution to this was to turn OFF treat warnings as errors in VS 2017:

                                to do that:

                                right click your project in VS 2017 (in this case AAXlibrary),
                                select properties
                                Select C++/General
                                Set: Treat warnings as errors to No

                                This is Avid not updating their lib past VS2013.....

                                Thanks for your help @orange

                                HISE Development for hire.
                                www.channelrobot.com

                                LindonL 1 Reply Last reply Reply Quote 0
                                • LindonL
                                  Lindon @Lindon
                                  last edited by

                                  @Lindon OK so I seem to have

                                  HISE-scriptnode\tools\SDK\AAX\Libs\Release\AAXLibrary_x64.lib

                                  which I think is whats needed from the AAX side of things, but I'm getting these (same) errors)...

                                  c:\users\lindon\desktop\hise-scriptnode\juce\modules\juce_audio_plugin_client\a
                                  ax\juce_aax_wrapper.cpp(56): error C2065: 'AAX_SDK_2p3p0_REVISION': undeclared
                                  identifier [D:\Audio\ChannelRobot\AA HISE Work\Shapiro\Binaries\Builds\VisualSt
                                  udio2017\Shapiro_AAX.vcxproj]
                                  c:\users\lindon\desktop\hise-scriptnode\juce\modules\juce_audio_plugin_client\a
                                  ax\juce_aax_wrapper.cpp(75): fatal error C1083: Cannot open include file: 'AAX_
                                  IDescriptionHost.h': No such file or directory [D:\Audio\ChannelRobot\AA HISE W
                                  ork\Shapiro\Binaries\Builds\VisualStudio2017\Shapiro_AAX.vcxproj]
                                  

                                  Perhaps I'm using too late a version of the AAX SDK?

                                  For sure AAX_IDescriptionHost.h is nowhere in any path I can see....

                                  HISE Development for hire.
                                  www.channelrobot.com

                                  orangeO 1 Reply Last reply Reply Quote 0
                                  • orangeO
                                    orange @Lindon
                                    last edited by

                                    @Lindon hmm, it looks something different.

                                    develop Branch / XCode 13.1
                                    macOS Monterey / M1 Max

                                    LindonL 1 Reply Last reply Reply Quote 0
                                    • LindonL
                                      Lindon @orange
                                      last edited by Lindon

                                      @orange yeah ...time to call..

                                      @Christoph-Hart any ideas?

                                      HISE Development for hire.
                                      www.channelrobot.com

                                      1 Reply Last reply Reply Quote 0
                                      • Dan KorneffD
                                        Dan Korneff
                                        last edited by

                                        Hey guys,
                                        I slightly remember this issue... think I posted about it. try using an older AAX sdk

                                        Dan Korneff - Producer / Mixer / Audio Nerd

                                        orangeO 1 Reply Last reply Reply Quote 0
                                        • orangeO
                                          orange @Dan Korneff
                                          last edited by

                                          @dustbro Yeah you are right.

                                          My version: AAX SDK 2.3.1

                                          develop Branch / XCode 13.1
                                          macOS Monterey / M1 Max

                                          LindonL 1 Reply Last reply Reply Quote 0
                                          • LindonL
                                            Lindon @orange
                                            last edited by

                                            @orange said in Problem compiling with AAX:

                                            @dustbro Yeah you are right.

                                            My version: AAX SDK 2.3.1

                                            OK so where would I get an AAX SDK that works with HISE? - it sure aint Avid.

                                            HISE Development for hire.
                                            www.channelrobot.com

                                            1 Reply Last reply Reply Quote 0
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