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    "resting session" and audio buffer

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    • Dan KorneffD
      Dan Korneff @Christoph Hart
      last edited by

      @Christoph-Hart Setting to -1 made the memory usage jump thru the roof... but setting the buffer and preload to 200,000 worked like a charm! I had no idea they need to be set so high?

      Dan Korneff - Producer / Mixer / Audio Nerd

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @Dan Korneff
        last edited by

        @dustbro -1 = no disk streaming, so everything is loaded into RAM

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

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        • Christoph HartC
          Christoph Hart
          last edited by

          200000 is about 5 seconds so you just don‘t hear the cutoff.

          Is this also „solving“ the export issue?

          Dan KorneffD 1 Reply Last reply Reply Quote 0
          • Dan KorneffD
            Dan Korneff @Christoph Hart
            last edited by

            @Christoph-Hart said in "resting session" and audio buffer:

            Is this also „solving“ the export issue?

            It's gotten much better. Realtime export is still much more reliable, but non-realtime is considerably better. I'm gonna crank up the buffer more and see what happens.

            Dan Korneff - Producer / Mixer / Audio Nerd

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            • T
              tomekslesicki
              last edited by tomekslesicki

              I'm experiencing the same issue on export - the instrument plays fine but when I render from Ableton, I'm getting these drops in the audio. What's the best way to remedy this? I'd rather not set the preload to -1 because the samples I'm loading are quite heavy at times.

              Dan KorneffD 1 Reply Last reply Reply Quote 0
              • Dan KorneffD
                Dan Korneff @tomekslesicki
                last edited by

                @tomekslesicki Increase the buffer and preload time. That worked for me

                Dan Korneff - Producer / Mixer / Audio Nerd

                bendursoB 1 Reply Last reply Reply Quote 1
                • Christoph HartC
                  Christoph Hart
                  last edited by

                  Alright, I try to come up with a proper solution. AFAIK there's an API call isRenderingOffline() and if yes I can make the audio rendering stall until the streaming thread is ready.

                  T 1 Reply Last reply Reply Quote 2
                  • T
                    tomekslesicki @Christoph Hart
                    last edited by

                    @Christoph-Hart ok, so would it be possible to add a script that would increase the preload and buffer during rendering and keep it lower for normal use? If so, how?

                    Thanks!

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                    • Christoph HartC
                      Christoph Hart
                      last edited by

                      No, the proper solution is to query the host whether the rendering is being done in realtime and if it isn't, make the rendering wait until the streaming thread has fetched the samples.

                      Everything else is just shifting the point where it starts to break.

                      T 1 Reply Last reply Reply Quote 0
                      • T
                        tomekslesicki @Christoph Hart
                        last edited by

                        @Christoph-Hart said in "resting session" and audio buffer:

                        No, the proper solution is to query the host whether the rendering is being done in realtime and if it isn't, make the rendering wait until the streaming thread has fetched the samples.

                        Everything else is just shifting the point where it starts to break.

                        Ok! How can I do that?

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                        • T
                          tomekslesicki
                          last edited by

                          ...or is it something @Christoph-Hart has to do behind the scenes?

                          d.healeyD 1 Reply Last reply Reply Quote 1
                          • d.healeyD
                            d.healey @tomekslesicki
                            last edited by

                            @tomekslesicki

                            ...or is it something @Christoph-Hart has to do behind the scenes?

                            @Christoph-Hart said in "resting session" and audio buffer:

                            I try to come up with a proper solution

                            I take that to mean Christoph will implement a solution.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

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                            • bendursoB
                              bendurso @Dan Korneff
                              last edited by

                              @Dan-Korneff said in "resting session" and audio buffer:

                              Increase the buffer and preload time. That worked for me

                              Is this safe to release a plugin like that? A user is having problems with the plugin's audio in the DAW.

                              Or is it safer to create a combobox in the GUI to increase the buffer and preload if they have problems?

                              Dan KorneffD 1 Reply Last reply Reply Quote 0
                              • Dan KorneffD
                                Dan Korneff @bendurso
                                last edited by

                                @bendurso I can't remember. It's been years since I dealt with sample libraries.

                                Dan Korneff - Producer / Mixer / Audio Nerd

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