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    Check Latency broken on latest develop build?

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    • dannytaurusD
      dannytaurus @Goodflow
      last edited by

      @Goodflow Confirmed here with latest develop commit cb60872.

      I know this was working 15 days ago because I used it myself during this discussion.

      Had a quick poke around for the cause with Claude but shouldn't see anything obvious.

      Add a GitHub issue, or I can if you don't deal with GitHub?

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      Christoph HartC 1 Reply Last reply Reply Quote 1
      • Christoph HartC
        Christoph Hart @dannytaurus
        last edited by

        @dannytaurus Are you using the plugin build of HISE or standalone?

        dannytaurusD 1 Reply Last reply Reply Quote 0
        • dannytaurusD
          dannytaurus @Christoph Hart
          last edited by dannytaurus

          @Christoph-Hart Standalone, both times - now and 15 days ago in the other topic.

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          • GoodflowG
            Goodflow
            last edited by

            @dannytaurus Thanks for confirming + looking over it! I did see that thread when checking for relevant posts and have been trying to revert through the last 2 weeks of commits, but the JUCE subfolder changes are a bit of a curveball.

            @Christoph-Hart Seeing this in standalone and plugin builds

            HISEnbergH 1 Reply Last reply Reply Quote 0
            • HISEnbergH
              HISEnberg @Goodflow
              last edited by HISEnberg

              Just a little bump to this topic. I believe test begins to run, but the impulse doesn't pass through and the Alert Window fails to show up reporting the latency samples.

              Sonic Architect && Software Mercenary

              LindonL 1 Reply Last reply Reply Quote 0
              • dannytaurusD dannytaurus referenced this topic
              • LindonL
                Lindon @HISEnberg
                last edited by

                @Christoph-Hart adding to the chorus of "can we fix this please.."

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                • Christoph HartC
                  Christoph Hart @Lindon
                  last edited by

                  @Lindon pretty sure it was fixed a few weeks ago, there was an issue with the external audio tools in HiSE that also affected the latency checker.

                  dannytaurusD 1 Reply Last reply Reply Quote 0
                  • dannytaurusD
                    dannytaurus @Christoph Hart
                    last edited by

                    @Christoph-Hart This commit mentions latency fix:

                    https://github.com/christophhart/HISE/commit/a6c5d9dd7028f16a68983fd8425e9d580e4702db

                    Is the check supposed to work for all plunges types, meaning instruments?

                    I just tried in an instrument plugin and it shows the instruction window:

                    CleanShot 2026-07-03 at 11.21.14@2x.png

                    and when I hit OK it doesn't do anything else until I hit a key. Then it shows me what seems to be the number of samples since I hit OK (I waited about 10 seconds to press a note)

                    CleanShot 2026-07-03 at 11.21.35@2x.png

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                    David HealeyD 1 Reply Last reply Reply Quote 0
                    • David HealeyD
                      David Healey @dannytaurus
                      last edited by

                      @dannytaurus Isn't this the sort of thing that could be "embedded" in the plugin automatically at export so we don't have to do it manually - or is there some other benefit to doing it manually?

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                      • dannytaurusD
                        dannytaurus @David Healey
                        last edited by dannytaurus

                        @David-Healey The latency can vary depending on what the plugin is doing at runtime.

                        Someone did some experiments where they measured several different latency times from different script nodes (or modes of one node, I don't recall exactly) and set the host latency to the largest measurement, then added fixed delay compensation to the other modes. That way, the latency was ALWAYS the same, highest number.

                        If you could do all that at runtime, that would be cool.

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                        • David HealeyD
                          David Healey @dannytaurus
                          last edited by

                          @dannytaurus said in Check Latency broken on latest develop build?:

                          If you could do all that at runtime, that would be coo

                          Was that person doing it at run time or before export?

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                          • dannytaurusD
                            dannytaurus @David Healey
                            last edited by

                            @David-Healey Before export, in HISE.

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                            • dannytaurusD
                              dannytaurus @David Healey
                              last edited by dannytaurus

                              @David-Healey Pretty sure this was the post:

                              https://forum.hise.audio/topic/14160/latency-compensation-not-being-triggered-in-daw?_=1783073938002

                              It was a pitch shift node, which has larger latency the more you shift.

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                              • David HealeyD
                                David Healey @dannytaurus
                                last edited by

                                @dannytaurus said in Check Latency broken on latest develop build?:

                                @David-Healey Before export, in HISE.

                                So it doesn't need to be realtime?

                                When you click export HISE could run through all of the latencies, find the highest and embed the setLatencySamples call into on init. Would this achieve the same thing?

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                                ustkU 1 Reply Last reply Reply Quote 0
                                • ustkU
                                  ustk
                                  last edited by

                                  Don't rely on a single-sample impulse unless you're dealing with a very basic processing chain, especially if there's a non-minimum-phase EQ involved. An impulse measures both the plugin's algorithmic latency and the filter's frequency-dependent group delay. The latter isn't processing latency, it's just how the filter behaves.

                                  A more reliable approach is to record a sine wave (or another suitable signal, noise, etc...) and compute the cross-correlation between the bypassed and processed signals (that's what my app Align-IT is all about). It could be implemented in Hise as this would be much more reliable with noise (but not random because it obviously needs to be the same fro dry/wet buffers for a correlation to exist)

                                  Every time I tested the latency check in HISE (which is actually how I measured it before the feature was implemented), it failed as soon as a non-minimum-phase EQ was in the chain.

                                  You can reproduce this in any DAW: send both an impulse and a sine through the plugin, record the outputs, and compare the measured delay. You'll see the difference.

                                  Also keep in mind that with non-minimum-phase EQs, the apparent delay depends on frequency. There's no single latency value that applies to every signal. But noise is the closest we can get (in fact it would be even better with a weighted noise but that's going too far)

                                  Hise made me an F5 dude, any other app just suffers...

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                                  • ustkU
                                    ustk @David Healey
                                    last edited by

                                    @David-Healey Keep in mind that algorithm delay changes with samplerate (so if you have adjustable oversampling nodes or fix buffer nodes it multiplies the number of different latencies by the same factor). All those cases needs to be computed and stored in the script.

                                    Hise made me an F5 dude, any other app just suffers...

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