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    MAJOR UPDATE // NEW: Online KNOB BUILDER for HISE!! // Factory/User Preset System

    Scheduled Pinned Locked Moved Scripting
    lafknobsknob designerscalable knobonline editor
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    • Oli UllmannO
      Oli Ullmann @Chazrox
      last edited by

      @Chazrox
      Yeah, it works great in general! :-) I just had some issues with it, as I mentioned, when I had a lot of UI elements...

      ChazroxC 1 Reply Last reply Reply Quote 0
      • ChazroxC
        Chazrox @Oli Ullmann
        last edited by Chazrox

        @Oli-Ullmann ahh I see. We'll see how this works out. There possibly could be a limit. Probably has to do with the modulation repaints.

        1 Reply Last reply Reply Quote 1
        • ChazroxC
          Chazrox
          last edited by Chazrox

          Just updated the app to include 'Noise' parameter for all face layer elements WITH rotation. :)

          https://rox-knob-builder-for-hise.netlify.app/

          KnobDesignerNoiseWIthRotationUpdate.gif

          David HealeyD 1 Reply Last reply Reply Quote 0
          • David HealeyD
            David Healey @Chazrox
            last edited by

            @Chazrox How are you drawing circular noise?

            Free HISE Bootcamp Full Course for beginners.
            YouTube Channel - HISE tutorials
            My Patreon - More HISE tutorials

            ChazroxC 1 Reply Last reply Reply Quote 0
            • ChazroxC
              Chazrox @David Healey
              last edited by

              @David-Healey multiple layers. Theres a 'cap' in front of the ellipse that has noise applied to it.

              David HealeyD 1 Reply Last reply Reply Quote 0
              • David HealeyD
                David Healey @Chazrox
                last edited by

                @Chazrox This will probably be useful to you when Christoph merges it: https://github.com/christophhart/HISE/pull/936

                And maybe this one: https://github.com/christophhart/HISE/pull/943

                Free HISE Bootcamp Full Course for beginners.
                YouTube Channel - HISE tutorials
                My Patreon - More HISE tutorials

                ChazroxC 1 Reply Last reply Reply Quote 1
                • ChazroxC
                  Chazrox @David Healey
                  last edited by

                  @David-Healey Niiice! 🕶 I can definitely think of some cool ways to use that already..

                  1 Reply Last reply Reply Quote 0
                  • ChazroxC
                    Chazrox
                    last edited by Chazrox

                    Update:

                    https://rox-knob-builder-for-hise.netlify.app/

                    Just added the option to inherit 'obj.text' for 'Component Label' element. You can still set a text for mockup and placement in the designer ui but ticking the box will inherit obj.text on compile.

                    Screenshot 2026-06-25 at 5.14.03 AM.png

                    ILIAMI 1 Reply Last reply Reply Quote 2
                    • ILIAMI
                      ILIAM @Chazrox
                      last edited by

                      @Chazrox Thank you so muhc man, This is amazing,
                      any chance we could have this Offline?

                      ChazroxC 1 Reply Last reply Reply Quote 1
                      • ChazroxC
                        Chazrox @ILIAM
                        last edited by

                        @ILIAM Possibly soon. 🙏 How are you liking the web version?

                        1 Reply Last reply Reply Quote 0
                        • T
                          thewind433
                          last edited by

                          @Chazrox said in NEW: Online Knob Builder for HISE!! by Me :):

                          https://rox-knob-builder-for-hise.netlify.app/

                          THANKS BROTHA

                          1 Reply Last reply Reply Quote 1
                          • C
                            ccbl
                            last edited by

                            Is it possible to do sliders? Or is that a future feature maybe?

                            ChazroxC 1 Reply Last reply Reply Quote 0
                            • ChazroxC
                              Chazrox @ccbl
                              last edited by

                              @ccbl Working on it. 👍

                              1 Reply Last reply Reply Quote 1
                              • A
                                Anhuarcin @Chazrox
                                last edited by

                                @Chazrox

                                I loved it! Are you planning to add a button creator as well?
                                MadeWithRoxKNFH_snapshot.png

                                const var MadeWithRoxKNFH = Content.createLocalLookAndFeel();
                                
                                MadeWithRoxKNFH.registerFunction("drawRotarySlider", function(g, obj)
                                {
                                    var a = obj.area;
                                    var range = obj.max - obj.min;
                                    var stableSize = a[2] * (1.0 - 2.0 * 0.15);
                                    var ox = a[0] + (a[2] - stableSize) / 2;
                                    var oy = a[1] + (a[2] - stableSize) / 2;
                                    var cx = ox + stableSize / 2;
                                    var cy = oy + stableSize / 2;
                                    var sw = stableSize / 200.0;
                                    var startOffset = 2.5;
                                    var totalSweep = 2.0 * startOffset;
                                    var endOffset = -startOffset + totalSweep * (obj.value - obj.min) / range;
                                
                                    // ============ COLOUR CONTROL ============
                                    // -- Skirt --
                                    var cSkirtFlat = 0xff121212;
                                    var cSkirtHover = 0xffFFFFFF;
                                    // -- Arc Track --
                                    var cArcTrackOuter = 0x00000000;
                                    var cArcTrackBackground = 0xff000000;
                                    // -- Arc Value Basic --
                                    var cArcBasicGlow = 0x4d007BFF;
                                    var cArcBasicLow = 0xff004FA3;
                                    var cArcBasicHigh = 0xff2D61C8;
                                    // -- Body 1 --
                                    var cFace1Top = 0xff555558;
                                    var cFace1Bot = 0xff2A2A2E;
                                    var cFace1Hover = 0xffFFFFFF;
                                    var cFace1Outline = 0x4d000000;
                                
                                    // -- skirt --
                                    var skirtR = stableSize * 0.49;
                                    var skirtcx = cx + 0 * sw;
                                    var skirtcy = cy + 0 * sw;
                                    g.setColour(cSkirtFlat);
                                    g.fillEllipse([skirtcx - skirtR, skirtcy - skirtR, skirtR * 2, skirtR * 2]);
                                    g.beginLayer(false);
                                    g.setColour(cSkirtFlat);
                                    g.fillEllipse([skirtcx - skirtR, skirtcy - skirtR, skirtR * 2, skirtR * 2]);
                                    var skirtnp = Content.createPath();
                                    skirtnp.addRoundedRectangle([skirtcx - skirtR, skirtcy - skirtR, skirtR * 2, skirtR * 2], skirtR);
                                    g.applyMask(skirtnp, [skirtcx - skirtR, skirtcy - skirtR, skirtR * 2, skirtR * 2], false);
                                    g.rotate(endOffset, [skirtcx, skirtcy]);
                                    g.addNoise({"alpha": 0.03, "monochromatic": false, "area": [skirtcx - skirtR, skirtcy - skirtR, skirtR * 2, skirtR * 2]});
                                    g.rotate(-endOffset, [skirtcx, skirtcy]);
                                    g.endLayer();
                                    if (obj.hover || obj.clicked) {
                                        g.setColour(Colours.withAlpha(cSkirtHover, 0.03));
                                        g.fillEllipse([skirtcx - skirtR, skirtcy - skirtR, skirtR * 2, skirtR * 2]);
                                    }
                                
                                    // -- ARC TRACK --
                                    var trkW = 0.45 * 2;
                                    var Ktrk = Content.createPath();
                                    Ktrk.addArc([(1.0-trkW)/2, (1.0-trkW)/2, trkW, trkW], -startOffset, startOffset);
                                    var arTrk = Ktrk.getBounds(stableSize); arTrk[0]+=ox; arTrk[1]+=oy + stableSize * 0;
                                    g.setColour(cArcTrackOuter);
                                    g.drawPath(Ktrk, arTrk, {Thickness: stableSize * 0.08 + 0 * sw, EndCapStyle: "rounded", JointStyle: "curved"});
                                    g.setColour(cArcTrackBackground);
                                    g.drawPath(Ktrk, arTrk, {Thickness: stableSize * 0.08, EndCapStyle: "rounded", JointStyle: "curved"});
                                
                                    // -- ARC BASIC (gradient) --
                                    var basW = 0.45 * 2;
                                    var basR = stableSize * 0.45;
                                    var Kbas = Content.createPath();
                                    Kbas.addArc([(1.0-basW)/2, (1.0-basW)/2, basW, basW], -startOffset, endOffset);
                                    var arBas = Kbas.getBounds(stableSize); arBas[0]+=ox; arBas[1]+=oy + stableSize * 0;
                                    var basGlowW = stableSize * 0.08 + stableSize * 0.08 * 20 / 10;
                                    g.setColour(cArcBasicGlow);
                                    g.drawPath(Kbas, arBas, {Thickness: basGlowW, EndCapStyle: "rounded", JointStyle: "curved"});
                                    var gx1 = cx + basR * Math.sin(-startOffset);
                                    var gy1 = cy - basR * Math.cos(-startOffset) + stableSize * 0;
                                    var gx2 = cx + basR * Math.sin(startOffset);
                                    var gy2 = cy - basR * Math.cos(startOffset) + stableSize * 0;
                                    g.setGradientFill([cArcBasicLow, gx1, gy1, cArcBasicHigh, gx2, gy2, false]);
                                    g.drawPath(Kbas, arBas, {Thickness: stableSize * 0.08, EndCapStyle: "rounded", JointStyle: "curved"});
                                
                                    // -- face1 --
                                    var face1R = stableSize * 0.41;
                                    var face1cx = cx + 0 * sw;
                                    var face1cy = cy + 0 * sw;
                                    g.setGradientFill([cFace1Top, face1cx, face1cy - face1R + (2 * face1R * (0.5 - 0.5)), cFace1Bot, face1cx, face1cy + face1R + (2 * face1R * (0.5 - 0.5)), false]);
                                    g.fillEllipse([face1cx - face1R, face1cy - face1R, face1R * 2, face1R * 2]);
                                    g.beginLayer(false);
                                    g.setGradientFill([cFace1Top, face1cx, face1cy - face1R + (2 * face1R * (0.5 - 0.5)), cFace1Bot, face1cx, face1cy + face1R + (2 * face1R * (0.5 - 0.5)), false]);
                                    g.fillEllipse([face1cx - face1R, face1cy - face1R, face1R * 2, face1R * 2]);
                                    var face1np = Content.createPath();
                                    face1np.addRoundedRectangle([face1cx - face1R, face1cy - face1R, face1R * 2, face1R * 2], face1R);
                                    g.applyMask(face1np, [face1cx - face1R, face1cy - face1R, face1R * 2, face1R * 2], false);
                                    g.rotate(endOffset, [face1cx, face1cy]);
                                    g.addNoise({"alpha": 0.04, "monochromatic": false, "area": [face1cx - face1R, face1cy - face1R, face1R * 2, face1R * 2]});
                                    g.rotate(-endOffset, [face1cx, face1cy]);
                                    g.endLayer();
                                    if (obj.hover || obj.clicked) {
                                        g.setColour(Colours.withAlpha(cFace1Hover, 0.07));
                                        g.fillEllipse([face1cx - face1R, face1cy - face1R, face1R * 2, face1R * 2]);
                                    }
                                    g.setColour(cFace1Outline);
                                    g.drawEllipse([face1cx - face1R, face1cy - face1R, face1R * 2, face1R * 2], 1);
                                
                                });
                                
                                ChazroxC 1 Reply Last reply Reply Quote 1
                                • ChazroxC
                                  Chazrox @Anhuarcin
                                  last edited by

                                  @Anhuarcin said in NEW: Online Knob Builder for HISE!! by Me :):

                                  button creator

                                  Glad you love it! Most definitely working buttons also. I'll let everyone know when thats done. 👍 Thanks for giving it a go! 🙏

                                  1 Reply Last reply Reply Quote 2
                                  • ChazroxC
                                    Chazrox
                                    last edited by

                                    Pointer Grips?

                                    Screenshot 2026-06-26 at 4.50.51 PM.png

                                    1 Reply Last reply Reply Quote 1
                                    • ChazroxC
                                      Chazrox
                                      last edited by Chazrox

                                      I just pushed a couple of really cool updates!

                                      Updates:

                                      'Star Body' Layer Elements x 3

                                      Screenshot 2026-06-26 at 7.41.04 PM.png

                                      Fully Customizable Star knob shapes:
                                      Screenshot 2026-06-26 at 7.43.38 PM.png

                                      Examples in HISE:
                                      Screenshot 2026-06-26 at 7.46.21 PM.png
                                      Screenshot 2026-06-26 at 8.00.08 PM.png

                                      'Pointer Grip' Layer Element
                                      Screenshot 2026-06-26 at 7.41.21 PM.png

                                      Pointer grip parameters:
                                      Screenshot 2026-06-26 at 7.41.56 PM.png

                                      Examples in HISE:
                                      Screenshot 2026-06-26 at 4.50.51 PM.png
                                      Screenshot 2026-06-26 at 4.46.15 PM.png

                                      Enjoy!

                                      Here's the link again:
                                      https://rox-knob-builder-for-hise.netlify.app/

                                      1 Reply Last reply Reply Quote 2
                                      • resonantR
                                        resonant @Chazrox
                                        last edited by

                                        @Chazrox Phenomenal work! Thank you for this!

                                        ChazroxC 1 Reply Last reply Reply Quote 1
                                        • ChazroxC
                                          Chazrox @resonant
                                          last edited by

                                          @resonant Go buck! haha. You're welcome 🙏

                                          1 Reply Last reply Reply Quote 0
                                          • ChazroxC
                                            Chazrox
                                            last edited by Chazrox

                                            Just a warning...rotation is unstable at point counts around 12 and under. Im working on fixing this now. 🤔

                                            ChazroxC 1 Reply Last reply Reply Quote 1
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