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    NEW: Online Knob Builder for HISE!! by Me :)

    Scheduled Pinned Locked Moved Scripting
    lafknobsknob designerscalable knobonline editor
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    • ChazroxC
      Chazrox
      last edited by Chazrox

      This post is deleted!
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      • Oli UllmannO
        Oli Ullmann @Chazrox
        last edited by Oli Ullmann

        @Chazrox
        That sounds great! Thanks so much! :-) I'll give it a try this weekend.

        One thing immediately comes to mind:
        I’m not sure how the shadow is generated in your code. So far, however, generating shadows using LAF hasn’t been particularly efficient. Especially with sliders, which are constantly re-rendered when modulated, this can lead to performance issues when there are many elements in the user interface.

        That’s why it would be great if we could choose between two options:

        1. Real HISE shadow
        2. Fake shadow, created using a radial gradient, for example

        But I’m sure Sir @David-Healey also has a good idea for how to fake shadows... :-)

        I'm looking forward to trying out your tool! :-)

        P.S. This also applies to the inner glow, which I'm sure you're creating using the innerShadow as well...

        David HealeyD ChazroxC 2 Replies Last reply Reply Quote 1
        • David HealeyD
          David Healey @Oli Ullmann
          last edited by

          @Oli-Ullmann said in NEW: Online Knob Builder for HISE!! by Me :):

          But I’m sure Sir @David-Healey also has a good idea for how to fake shadows... :-)

          I use the built in drop shadow, I haven't hit any issues 😕 but maybe you guys are using more than I am.

          Free HISE Bootcamp Full Course for beginners.
          YouTube Channel - HISE tutorials
          My Patreon - More HISE tutorials

          Oli UllmannO 1 Reply Last reply Reply Quote 0
          • Oli UllmannO
            Oli Ullmann @David Healey
            last edited by

            @David-Healey
            Oh, okay, yeah, I had a pretty big project (the one I sent you a while back) with a lot of UI elements, and I had to fake the shadows because otherwise it was causing performance issues...

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            • ChazroxC
              Chazrox @Oli Ullmann
              last edited by

              @Oli-Ullmann

              Screenshot 2026-06-25 at 4.05.57 AM.png

                  // -- DROP SHADOWS --
                  g.drawDropShadow([ox + stableSize * (1 - 0.45) / 2, oy + stableSize * 0.4 - stableSize * 0.35 / 2, stableSize * 0.45, stableSize * 0.35], cShadowsHighlight, stableSize * 0.35);
                  g.drawDropShadow([ox + stableSize * (1 - 0.5) / 2, oy + stableSize * 0.65 - stableSize * 0.45 / 2, stableSize * 0.5, stableSize * 0.45], cShadowsShadow, stableSize * 0.35);
                  g.drawDropShadow([ox + stableSize * (1 - 0.5) / 2, oy + stableSize * 0.65 - stableSize * 0.45 / 2 + 4, stableSize * 0.5, stableSize * 0.45 + 10], cShadowsShadowSoft, stableSize * 0.35);
              
              

              Works great with shadows and highlights.

              Oli UllmannO 1 Reply Last reply Reply Quote 0
              • Oli UllmannO
                Oli Ullmann @Chazrox
                last edited by

                @Chazrox
                Yeah, it works great in general! :-) I just had some issues with it, as I mentioned, when I had a lot of UI elements...

                ChazroxC 1 Reply Last reply Reply Quote 0
                • ChazroxC
                  Chazrox @Oli Ullmann
                  last edited by Chazrox

                  @Oli-Ullmann ahh I see. We'll see how this works out. There possibly could be a limit. Probably has to do with the modulation repaints.

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                  • ChazroxC
                    Chazrox
                    last edited by Chazrox

                    Just updated the app to include 'Noise' parameter for all face layer elements WITH rotation. :)

                    https://rox-knob-builder-for-hise.netlify.app/

                    KnobDesignerNoiseWIthRotationUpdate.gif

                    David HealeyD 1 Reply Last reply Reply Quote 0
                    • David HealeyD
                      David Healey @Chazrox
                      last edited by

                      @Chazrox How are you drawing circular noise?

                      Free HISE Bootcamp Full Course for beginners.
                      YouTube Channel - HISE tutorials
                      My Patreon - More HISE tutorials

                      ChazroxC 1 Reply Last reply Reply Quote 0
                      • ChazroxC
                        Chazrox @David Healey
                        last edited by

                        @David-Healey multiple layers. Theres a 'cap' in front of the ellipse that has noise applied to it.

                        David HealeyD 1 Reply Last reply Reply Quote 0
                        • David HealeyD
                          David Healey @Chazrox
                          last edited by

                          @Chazrox This will probably be useful to you when Christoph merges it: https://github.com/christophhart/HISE/pull/936

                          And maybe this one: https://github.com/christophhart/HISE/pull/943

                          Free HISE Bootcamp Full Course for beginners.
                          YouTube Channel - HISE tutorials
                          My Patreon - More HISE tutorials

                          ChazroxC 1 Reply Last reply Reply Quote 1
                          • ChazroxC
                            Chazrox @David Healey
                            last edited by

                            @David-Healey Niiice! 🕶 I can definitely think of some cool ways to use that already..

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                            • ChazroxC
                              Chazrox
                              last edited by Chazrox

                              Update:

                              https://rox-knob-builder-for-hise.netlify.app/

                              Just added the option to inherit 'obj.text' for 'Component Label' element. You can still set a text for mockup and placement in the designer ui but ticking the box will inherit obj.text on compile.

                              Screenshot 2026-06-25 at 5.14.03 AM.png

                              1 Reply Last reply Reply Quote 1
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