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    NEW: Online Knob Builder for HISE!! by Me :) // Updates: 'Star Body' and 'Pointer Grip' Layers

    Scheduled Pinned Locked Moved Scripting
    lafknobsknob designerscalable knobonline editor
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    • ChazroxC
      Chazrox @ILIAM
      last edited by

      @ILIAM Possibly soon. 🙏 How are you liking the web version?

      1 Reply Last reply Reply Quote 0
      • T
        thewind433
        last edited by

        @Chazrox said in NEW: Online Knob Builder for HISE!! by Me :):

        https://rox-knob-builder-for-hise.netlify.app/

        THANKS BROTHA

        1 Reply Last reply Reply Quote 1
        • C
          ccbl
          last edited by

          Is it possible to do sliders? Or is that a future feature maybe?

          ChazroxC 1 Reply Last reply Reply Quote 0
          • ChazroxC
            Chazrox @ccbl
            last edited by

            @ccbl Working on it. 👍

            1 Reply Last reply Reply Quote 1
            • A
              Anhuarcin @Chazrox
              last edited by

              @Chazrox

              I loved it! Are you planning to add a button creator as well?
              MadeWithRoxKNFH_snapshot.png

              const var MadeWithRoxKNFH = Content.createLocalLookAndFeel();
              
              MadeWithRoxKNFH.registerFunction("drawRotarySlider", function(g, obj)
              {
                  var a = obj.area;
                  var range = obj.max - obj.min;
                  var stableSize = a[2] * (1.0 - 2.0 * 0.15);
                  var ox = a[0] + (a[2] - stableSize) / 2;
                  var oy = a[1] + (a[2] - stableSize) / 2;
                  var cx = ox + stableSize / 2;
                  var cy = oy + stableSize / 2;
                  var sw = stableSize / 200.0;
                  var startOffset = 2.5;
                  var totalSweep = 2.0 * startOffset;
                  var endOffset = -startOffset + totalSweep * (obj.value - obj.min) / range;
              
                  // ============ COLOUR CONTROL ============
                  // -- Skirt --
                  var cSkirtFlat = 0xff121212;
                  var cSkirtHover = 0xffFFFFFF;
                  // -- Arc Track --
                  var cArcTrackOuter = 0x00000000;
                  var cArcTrackBackground = 0xff000000;
                  // -- Arc Value Basic --
                  var cArcBasicGlow = 0x4d007BFF;
                  var cArcBasicLow = 0xff004FA3;
                  var cArcBasicHigh = 0xff2D61C8;
                  // -- Body 1 --
                  var cFace1Top = 0xff555558;
                  var cFace1Bot = 0xff2A2A2E;
                  var cFace1Hover = 0xffFFFFFF;
                  var cFace1Outline = 0x4d000000;
              
                  // -- skirt --
                  var skirtR = stableSize * 0.49;
                  var skirtcx = cx + 0 * sw;
                  var skirtcy = cy + 0 * sw;
                  g.setColour(cSkirtFlat);
                  g.fillEllipse([skirtcx - skirtR, skirtcy - skirtR, skirtR * 2, skirtR * 2]);
                  g.beginLayer(false);
                  g.setColour(cSkirtFlat);
                  g.fillEllipse([skirtcx - skirtR, skirtcy - skirtR, skirtR * 2, skirtR * 2]);
                  var skirtnp = Content.createPath();
                  skirtnp.addRoundedRectangle([skirtcx - skirtR, skirtcy - skirtR, skirtR * 2, skirtR * 2], skirtR);
                  g.applyMask(skirtnp, [skirtcx - skirtR, skirtcy - skirtR, skirtR * 2, skirtR * 2], false);
                  g.rotate(endOffset, [skirtcx, skirtcy]);
                  g.addNoise({"alpha": 0.03, "monochromatic": false, "area": [skirtcx - skirtR, skirtcy - skirtR, skirtR * 2, skirtR * 2]});
                  g.rotate(-endOffset, [skirtcx, skirtcy]);
                  g.endLayer();
                  if (obj.hover || obj.clicked) {
                      g.setColour(Colours.withAlpha(cSkirtHover, 0.03));
                      g.fillEllipse([skirtcx - skirtR, skirtcy - skirtR, skirtR * 2, skirtR * 2]);
                  }
              
                  // -- ARC TRACK --
                  var trkW = 0.45 * 2;
                  var Ktrk = Content.createPath();
                  Ktrk.addArc([(1.0-trkW)/2, (1.0-trkW)/2, trkW, trkW], -startOffset, startOffset);
                  var arTrk = Ktrk.getBounds(stableSize); arTrk[0]+=ox; arTrk[1]+=oy + stableSize * 0;
                  g.setColour(cArcTrackOuter);
                  g.drawPath(Ktrk, arTrk, {Thickness: stableSize * 0.08 + 0 * sw, EndCapStyle: "rounded", JointStyle: "curved"});
                  g.setColour(cArcTrackBackground);
                  g.drawPath(Ktrk, arTrk, {Thickness: stableSize * 0.08, EndCapStyle: "rounded", JointStyle: "curved"});
              
                  // -- ARC BASIC (gradient) --
                  var basW = 0.45 * 2;
                  var basR = stableSize * 0.45;
                  var Kbas = Content.createPath();
                  Kbas.addArc([(1.0-basW)/2, (1.0-basW)/2, basW, basW], -startOffset, endOffset);
                  var arBas = Kbas.getBounds(stableSize); arBas[0]+=ox; arBas[1]+=oy + stableSize * 0;
                  var basGlowW = stableSize * 0.08 + stableSize * 0.08 * 20 / 10;
                  g.setColour(cArcBasicGlow);
                  g.drawPath(Kbas, arBas, {Thickness: basGlowW, EndCapStyle: "rounded", JointStyle: "curved"});
                  var gx1 = cx + basR * Math.sin(-startOffset);
                  var gy1 = cy - basR * Math.cos(-startOffset) + stableSize * 0;
                  var gx2 = cx + basR * Math.sin(startOffset);
                  var gy2 = cy - basR * Math.cos(startOffset) + stableSize * 0;
                  g.setGradientFill([cArcBasicLow, gx1, gy1, cArcBasicHigh, gx2, gy2, false]);
                  g.drawPath(Kbas, arBas, {Thickness: stableSize * 0.08, EndCapStyle: "rounded", JointStyle: "curved"});
              
                  // -- face1 --
                  var face1R = stableSize * 0.41;
                  var face1cx = cx + 0 * sw;
                  var face1cy = cy + 0 * sw;
                  g.setGradientFill([cFace1Top, face1cx, face1cy - face1R + (2 * face1R * (0.5 - 0.5)), cFace1Bot, face1cx, face1cy + face1R + (2 * face1R * (0.5 - 0.5)), false]);
                  g.fillEllipse([face1cx - face1R, face1cy - face1R, face1R * 2, face1R * 2]);
                  g.beginLayer(false);
                  g.setGradientFill([cFace1Top, face1cx, face1cy - face1R + (2 * face1R * (0.5 - 0.5)), cFace1Bot, face1cx, face1cy + face1R + (2 * face1R * (0.5 - 0.5)), false]);
                  g.fillEllipse([face1cx - face1R, face1cy - face1R, face1R * 2, face1R * 2]);
                  var face1np = Content.createPath();
                  face1np.addRoundedRectangle([face1cx - face1R, face1cy - face1R, face1R * 2, face1R * 2], face1R);
                  g.applyMask(face1np, [face1cx - face1R, face1cy - face1R, face1R * 2, face1R * 2], false);
                  g.rotate(endOffset, [face1cx, face1cy]);
                  g.addNoise({"alpha": 0.04, "monochromatic": false, "area": [face1cx - face1R, face1cy - face1R, face1R * 2, face1R * 2]});
                  g.rotate(-endOffset, [face1cx, face1cy]);
                  g.endLayer();
                  if (obj.hover || obj.clicked) {
                      g.setColour(Colours.withAlpha(cFace1Hover, 0.07));
                      g.fillEllipse([face1cx - face1R, face1cy - face1R, face1R * 2, face1R * 2]);
                  }
                  g.setColour(cFace1Outline);
                  g.drawEllipse([face1cx - face1R, face1cy - face1R, face1R * 2, face1R * 2], 1);
              
              });
              
              ChazroxC 1 Reply Last reply Reply Quote 1
              • ChazroxC
                Chazrox @Anhuarcin
                last edited by

                @Anhuarcin said in NEW: Online Knob Builder for HISE!! by Me :):

                button creator

                Glad you love it! Most definitely working buttons also. I'll let everyone know when thats done. 👍 Thanks for giving it a go! 🙏

                1 Reply Last reply Reply Quote 2
                • ChazroxC
                  Chazrox
                  last edited by

                  Pointer Grips?

                  Screenshot 2026-06-26 at 4.50.51 PM.png

                  1 Reply Last reply Reply Quote 0
                  • ChazroxC
                    Chazrox
                    last edited by Chazrox

                    I just pushed a couple of really cool updates!

                    Updates:

                    'Star Body' Layer Elements x 3

                    Screenshot 2026-06-26 at 7.41.04 PM.png

                    Fully Customizable Star knob shapes:
                    Screenshot 2026-06-26 at 7.43.38 PM.png

                    Examples in HISE:
                    Screenshot 2026-06-26 at 7.46.21 PM.png
                    Screenshot 2026-06-26 at 8.00.08 PM.png

                    'Pointer Grip' Layer Element
                    Screenshot 2026-06-26 at 7.41.21 PM.png

                    Pointer grip parameters:
                    Screenshot 2026-06-26 at 7.41.56 PM.png

                    Examples in HISE:
                    Screenshot 2026-06-26 at 4.50.51 PM.png
                    Screenshot 2026-06-26 at 4.46.15 PM.png

                    Enjoy!

                    Here's the link again:
                    https://rox-knob-builder-for-hise.netlify.app/

                    1 Reply Last reply Reply Quote 0
                    • resonantR
                      resonant @Chazrox
                      last edited by

                      @Chazrox Phenomenal work! Thank you for this!

                      ChazroxC 1 Reply Last reply Reply Quote 0
                      • ChazroxC
                        Chazrox @resonant
                        last edited by

                        @resonant Go buck! haha. You're welcome 🙏

                        1 Reply Last reply Reply Quote 0
                        • ChazroxC
                          Chazrox
                          last edited by Chazrox

                          Just a warning...rotation is unstable at point counts around 12 and under. Im working on fixing this now. 🤔

                          1 Reply Last reply Reply Quote 0
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