HISE Logo Forum
    • Categories
    • Register
    • Login

    Roadmap to HISE 5

    Scheduled Pinned Locked Moved General Questions
    114 Posts 16 Posters 2.6k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • d.healeyD
      d.healey @Lindon
      last edited by

      @Lindon said in Roadmap to HISE 5:

      what about building without IPP on Windows???

      Set this to No

      90c8759e-ad49-4bf6-af77-9bf2e1ccb41a-image.png

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      Christoph HartC 1 Reply Last reply Reply Quote 1
      • Christoph HartC
        Christoph Hart @d.healey
        last edited by

        @d-healey nice work Dave! The only thing I'm not sure is whether we should include the static FFTW library on Windows in the repo - it will bloat the repository size for all users but there is only a limited amount of users who will use it, as IPP is the most popular option on Windows.

        But I agree that compiling this manually is a PITA that nobody should go through ever again. I could just host the library on the HISE webserver and we'll add a readme at the location with the download URL so people can just put it there if required.

        Can you modify the pull request and send me the static library per email (lol), I'm a bit scared that if I accept the pull request the binary will be entangled in the Git history and all our efforts to keep this lean are moot.

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @Christoph Hart
          last edited by

          @Christoph-Hart yes that's a good compromise, I'll sort it out in a little while and send you the file

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          1 Reply Last reply Reply Quote 0
          • OrvillainO
            Orvillain
            last edited by

            @Christoph-Hart

            Did anything change in the parseAsJSON stuff for a floating tile?

            This is what I was doing prior to this update, and it worked:

            local filter1Graph = Content.getComponent("ft_Filter1Graph");
            							local filter1GraphData = filter1Graph.get("Data").parseAsJSON();
            							Console.print(trace(filter1GraphData));
            							filter1GraphData.Index = graphMap[filterType][0];
            							filter1Graph.set("Data", filter1GraphData.toString());
            

            But now the toString() call on filter1GraphData returns an unknown function error.

            But when I print out the trace of filter1GraphData, I can definitely see data showing up.

            Here's a simplified snippet:

            HiseSnippet 1038.3oc0V0saiSDEdbalJhAVXQHDbmUtJAUEk+2VVgHaSZfrPSSIkEta0T6wIi53YL1i2tQqpfGEdA3cgmCth2fkyX6D6zVkMMqPh0WDkyOed9747MmYFGHsoggx.jg44y8oHiO.OYtPMq2LBSfF1GY7.7IjPEMvJw0Qy8IggTGjgwteq1gQwBn3m+4aNhvIBaZlKD5YRlM8GXdLUl2wc+dFmOf3POm4kK6VcGZKE8jbYDvmcw0P9D6KISoiH5z1Ai9NR3LjwWha2nocKmG4znQ6C6XS5POzk35VuoSqVcN3v5MOjz5fNzZsQF6crCSIClnHJZH7ROR5LexL4UhjE3YrP1Ebp1nNZBrxItQ8lw3NiWTbBQHiBiyJU6lTp9T7ILG1R+YkrONNfUFh7EMicVGkpeOnjQNJUHgRODOwNf4qxhn4y6iGJfNnKA5M4oRRtnc9SCbOIjgPU0ibIcP.XrDQ4N0psuE7SkGaZZBMnPk0KHAVCXbHi5VesUrfo5Tp5XWWpspbozPk.D4xmKIJlX54LNUiZwJB35I87kBv.flOqR2XIcU8IJBfckrzugxkzQJUopOIHj9jvmN4zQk0nSfTcnvg9R.XavUJ6pFtD19ou4pJ4DU.7dKWoxiciD1JlTXIEijJ5ohxULekYQyqMstYHW26Ll9KLPx4zf6LrV7GrNfkEQdWPC1G914QzkIBM6UUP6sYJH6jBdtDkhgBl5TeZp8.I2QqLz++15MTZGC92OMTWtzRvTePd9z.ESSGi9zW.a5SDjEw8ogWpj9w4l1lAEoJcGThDLe+Dw.F7Q3UZwnWlMkne24YFi5lRfjUCfE2b6yB84j4nKltXZRw8Z1r4q0PXJpWl2WCOq5sQp6eOdwzelFOE+JSKqRKKFCcJ8UVKU46qiEKv.u0hsfBIWd0OKCtLDFgQA+tDdH07ZzULGELBCa72FHzLJa5Lk1pigdt3s1NCCRjNQbhZ0oK54toA.AyJao0aaEgL077ykuGibps1QNaJEeHdLSYO6t43N2AGAoz+EbLcP8GhSlLkQvB3A+x1NUt1lOUtXx5+I3wR9b+YRAyNQ0DShhop05q4PUDZP.8WinB6EUq+35e6u5dV91KTlycJ5m28rHB+FU2iX9RNI3ssxeONibcxiOCu7ix5sQGWXyZRugwZarlV2Yd2gueANsoaoK1u6v6GfO6+Aj8GkQ5SeNg.2G.N7AOJxaBb3fMEHpPP4g5o16nOTLwtl1VSnITgSrg9jkzf001FoAquHHxiXGHetcxg858OuWrGfSh3K7VDt4MXaUGEeAf76Y8f6W9ba6UeU2BXisEXysEXqsEX6sEXmsE3i1VfG7lApu9+ShTRuDMLBcx3iStJgwwBBnFikyn+EvirgaQ
            

            I swear this used to work!

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @Orvillain
              last edited by d.healey

              @Orvillain I think the function you need there trace(filter1GraphData); - rather than toString

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              OrvillainO 1 Reply Last reply Reply Quote 0
              • OrvillainO
                Orvillain @d.healey
                last edited by

                @d-healey Yep that works. Just odd that the old call stopped working.

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @Orvillain
                  last edited by

                  @Orvillain toString() was never a function for objects, it's always been trace

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  OrvillainO 1 Reply Last reply Reply Quote 0
                  • OrvillainO
                    Orvillain @d.healey
                    last edited by

                    @d-healey I don't think that is correct. This code was working fine before upgrading to Hise 5. toString() did exactly what you'd expect, it converted the JSON data object to a string.

                    Trace is fine, but I regard trace as a logging/debugging command, which is why I wasn't using it.

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @Orvillain
                      last edited by

                      @Orvillain said in Roadmap to HISE 5:

                      This code was working fine before upgrading to Hise 5

                      In which commit does it work?

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      OrvillainO 1 Reply Last reply Reply Quote 0
                      • OrvillainO
                        Orvillain @d.healey
                        last edited by Orvillain

                        @d-healey said in Roadmap to HISE 5:

                        @Orvillain said in Roadmap to HISE 5:

                        This code was working fine before upgrading to Hise 5

                        In which commit does it work?

                        May 30th. Hence my original question to Chris as to whether something changed in this HISE 5 round of updates.

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @Orvillain
                          last edited by

                          @Orvillain said in Roadmap to HISE 5:

                          May 30th.

                          Just tried your snippet with that commit and I'm getting the function not found error.

                          There's an Object.toString() function in Javascript, but not in HISE script.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          OrvillainO 1 Reply Last reply Reply Quote 0
                          • OrvillainO
                            Orvillain @d.healey
                            last edited by

                            @d-healey Was definitely working.

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @Orvillain
                              last edited by

                              @Orvillain said in Roadmap to HISE 5:

                              Was definitely working.

                              Can you show me a video?

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              OrvillainO 2 Replies Last reply Reply Quote 1
                              • OrvillainO
                                Orvillain @d.healey
                                last edited by

                                @d-healey said in Roadmap to HISE 5:

                                @Orvillain said in Roadmap to HISE 5:

                                Was definitely working.

                                Can you show me a video?

                                Will do. But I'm very sure this was working at some point. I wrote the code and even sent a video to the client showing them this feature area working.

                                (updating graph index so that it looks at a different exposed filter graph from a custom filter node)

                                1 Reply Last reply Reply Quote 0
                                • OrvillainO
                                  Orvillain @d.healey
                                  last edited by

                                  @d-healey OK, apparently I can't show you a video, because now I also cannot get my demo snippet to work!! How strange.

                                  This is so weird. I was sure it was working. Can't explain it, because I wasn't getting an error or anything previously, and my graph data WAS definitely updating, because in the video I sent to my client you can see the graph switching indexes - which is the whole goal of this.

                                  I wonder if it was actually an older commit? I can't really remember now, But as recent as July 2nd, I was updating the Data array for a FloatingTile, using .parseAsJSON() and then setting the index to a value, and then performing a .toString() call on it, to shove the modified data back into the FloatingTile.

                                  Anyway... trace() does work.... but this baffles me tbh. Maybe Chris can say if something changed. The only reason I posted in here was because he was asking for feedback.

                                  
                                  local filter1Graph = Content.getComponent("ft_Filter1Graph"); // gets a component on screen
                                  local filter1GraphData = filter1Graph.get("Data").parseAsJSON(); // parses the Data array for the component
                                  filter1GraphData.Index = graphMap[filterType][0]; // this just returns an integer from an array, and sets the index property to that integer
                                  filter1Graph.set("Data", filter1GraphData.toString()); // this shoves the Data back in as a string
                                  

                                  In the full code, this was literally the code that was working until very recently.

                                  1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey
                                    last edited by d.healey

                                    @Christoph-Hart I decided to make a clean PR without the library in the commit history - https://github.com/christophhart/HISE/pull/755

                                    You can download the .lib from my repo - https://github.com/davidhealey/HISE/tree/development/tools/fftw/windows

                                    I intend to keep it in my fork since I'll always want it.

                                    I added the windows sub-folder for the lib just in case in the future we ever need to put another version in there for some reason and keep them separate. But we could just put them in the fftw folder instead to save users the step of creating the sub-folder, let me know what you think?

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

                                    1 Reply Last reply Reply Quote 0
                                    • HISEnbergH HISEnberg referenced this topic
                                    • GoodflowG
                                      Goodflow
                                      last edited by

                                      Encountering a crash when using modulation assignments on UI controls with no assigned processorId.

                                      1. Uncomment line 7 in the snippet
                                      2. Hit Compile
                                      3. Right click Knob1 and try assigning the LFO.

                                      Same crash occurs if you try assigning via the ModulationMatrixController tile.

                                      HiseSnippet 1595.3oc6YsraabCEkisYpsSaZRZPQQWMvnKbZScjrkUhQQgGaY6Tg3GBVJOZ6h.5YnjH7LjS4vwINEAnK599GzuitpO9C5mP6ptM+AsWRpGy3H+R4kaPzBAwm2CIO2ykWpZRgOMIQHQNS1X+XJx4cw02mqZWoMgwQUWA479XN8gQDkj8HEMQgVd+XRRBM.43L5szcxYhwPlOOcwkIgDtOseUHzcELe55rHlpes07tMKLbMR.sAKJSuK4U0WvqHBEo.fFEW.ES72kzhtIQ2sQvnuhjzF47o34mcN+RA2HX1Ymegx9jxzEZRZ1r3bAkJU9lKTbtEHktYYZg4QNma0.lRHqqH.5QNisrHX+5sEOjaMvcYIrcBo5BEQ0AKaqdMQXfdIpqEUoMKLnV2cpDDLo05uuMpce6J3MXArd02e+6hlFb6OhrafNijGdilCdEyBuBYf2.fjSFHMlERWBW2WxhU8aQimyiqxUTYSBbNkEJ19hF4IN3JBnGb0LQjcoqIgB8FwzkKT3ZtvWW8KlbR3rJQ4tGQ5ZoGteo6p7VLNcFeIEVOaHBRCIJlfugo8ompUnXGRXjHXp7i+1bwNEgg20vsnpJhnXAGJL8TlV0iv7iYRnPcwcWSUCl5ZSUmEEGRc0zQSGu90Ozt5ZLcyTtuFXtB9lBEcK9zWcxuexIl7IS5dvlZ1bfsogpTDFRkCrYMwVdTCbZdZzNT40f0eXJsWGgCu7LB7gyHxRX8s6bY5nfWkyTaES4GFMF0Y6Vyd5fJnqJC24Bc3N0CYATIhATj2Aa1TQF.2wo8u9me4m+MzcptBQQ5NMvLBVIlJUL8BvYE5dfDfkRNAdEZxtJQroucNgAQmi0nOpmJwObGu86Uv69dIJZbc1i6hHu+9w+3hV9XChDHRUCzZXIFFhlf.rRDv.6.Fe1NzPjh9H.EmCazyhxpo80+dDousQK6EwBBBo0DIL84YVktL7LyRICmDj7dFuSPWv5ejWrnCD633jyCU6ExA6teVI2WXJHmTHdIbMlxu8fw3HC.i.u3kAF6n69d3Ua1j5q5Cvwvqc+WNhrYM+3Vy+w3aYzz5uQAd..RncEa6I4cDAN+ySZfy3SbfyCJiL1ISF4Xh6M1Yt3dmTV6Gz4bxsWaIuB8sxEc9RVXhwqu1VFrY+0whlkYwhPhT29ZR52kR49YZebOMsnZeVk2O4cOxdzlBYTGs2dyz5zVvNP1ZZPAsX3he9YYf0iDBUaFuUdx1U7VWHhWkSfkdP1IoVaRhNdID0M2z.SaCwFDPnVVIT3ua1Fq1hKjTaL3r0WIMQIh5t.L28qNHzahy37s3xklA9z7yzeuPE3q415ES4SiVUwi9LejSL0DN9c6cjqYnmdp4XmLp4Q6eiNUHtGI7+AH9HCZM5a1As1Vjp.mX6cvA0lMSipCwI7of04bZn9RlNin84rkKnKabbo7.Sg+E9zowh5xNcZrX2FQ1I2dKvrq2KXWumGtMDmZRrzrZ+PSYWs6s6snPvR8oUwWsQH2xWAlugjvShEI4l35zHVC3poIYq7NITMieaM8ImRkfHGXSOcw0fE4.GSchJUZ3gKEIR44jKcF8sQtOibk3bR3SzEi1K1uJeOZHjkiAiWFxjnIIMT0s17b4MDbQbaAmkK751TvmoUKpLK1G3BZIkhjMr4U71lFRIYIseh25.YiH2vlYyvrWT7T+.CC775ivV35pc.cesmJy3ceKDqDUO.av5D3VcxHLaNLOuGW2MSBxG0Eop5cPe8g9zAYr41DdKpl1VkGmprkbvl7Yw3ByT.YxkEiKB+rJvTkJqhQAT+jnscrAjPLjIioKRsd8lvsvHgPOBpQgPGPNNZKsUp54zPfpJH1zMc5kR9Fpr6h7sg1OUoULdu2us2ScXL+AdIhCKF6m+f+3WWgFRxsQcOV.Dwt+ig3Mfnv1y2Z5TSN317KJ1ctnWGMWPujd8H5LnCiAq5bvWi53zdd5huU64ro1iNtO3x3dl9A6tL13Fe1FjWDWi7Zxw8URBRuoXiHhuT7.e6+VfV0abSMvdK27ezMAn3Akcy+2DX9DAIU7.e+7S0yLvYG1AN2vNvRC6.meXGX4gcf2XXG3MO9Apy4aoTkHx5+gPaTaU6ys4z6s9bFE8e7NdMTH
                                      

                                      Is the new matrix_mod node scriptFX-only (as in not meant to be compiled to a hardcodedFX)? Also curious as to whether it's polyphonic-only like the "Matrix Modulator" module.

                                      1 Reply Last reply Reply Quote 1
                                      • griffinboyG
                                        griffinboy @Christoph Hart
                                        last edited by

                                        @Christoph-Hart

                                        LFOs for custom parameters seems to be broken. The LFOs do nothing.

                                        4511291c-ff24-4c6d-882e-fcf5400097c6-image.png

                                        Does it work differently now?

                                        Christoph HartC 1 Reply Last reply Reply Quote 0
                                        • Christoph HartC
                                          Christoph Hart @griffinboy
                                          last edited by Christoph Hart

                                          @griffinboy Yes, that's the entire point of the update - you get complete control over the update rate and how the modulation is applied for each node, but I had to introduce a few breaking changes in the bridge between modulation and nodes for this (eg. the weird behaviour of switching to pan mode when the parameter range crosses zero). I'll write a "migration" guide with the necessary steps for bringing old projects up to speed soon, but in the meantime try changing the ExternalModulation property of the modulated root parameter in your scriptnode network before compiling as I would guess that this is most likely the thing that broke it for you.

                                          griffinboyG 1 Reply Last reply Reply Quote 1
                                          • griffinboyG
                                            griffinboy @Christoph Hart
                                            last edited by griffinboy

                                            @Christoph-Hart

                                            Fantastic thank you looking forward to it.

                                            I've just tested out the latest branch, it's exciting.
                                            There is a disturbing issue I've found though, where one of my c++ synthesiser engines now aliases horribly, where it didn't in a previous version of Hise. I'm investigating it now. Strangely, a simple c++ sine synth doesn't have the same issue, I'm hoping I can track down what is the matter.

                                            I'm rolling back Hise so that I can compare with an older build.
                                            Maybe nothing is wrong with Hise, and it's due to some other mistake I've made. I'm hoping that's the case.

                                            griffinboyG 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            14

                                            Online

                                            1.8k

                                            Users

                                            12.1k

                                            Topics

                                            105.5k

                                            Posts