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    • Christoph HartC
      Christoph Hart @d.healey
      last edited by

      @d-healey what's the rationale for FFTW on Windows? You can just use IPP here, even with GPL software, no?

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @Christoph Hart
        last edited by d.healey

        @Christoph-Hart IPP uses the Intel Simplified Software licence which is not GPL compatible - it prevents modifying the code, reverse engineering, and isn't copy left.

        vDSP on Mac can be used because the GPL includes an exception for linking against system libraries https://www.gnu.org/licenses/gpl-faq.en.html#SystemLibraryException

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        A 1 Reply Last reply Reply Quote 0
        • A
          aaronventure @d.healey
          last edited by aaronventure

          @d-healey if hise resorts to using the Ipp that's gettable via nuget or any of the ones that can be be found with direct links on the Intel website, then you could add it to the installer? There would then have to be an option that it's not included in the plug in, but found in the pc.

          Kind of like video games of old used to pack C++ resists and direct X versions.

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @aaronventure
            last edited by

            @aaronventure still not GPL compatible

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

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            • A
              aaronventure @d.healey
              last edited by aaronventure

              @d-healey how so? aren't you just loading it from the computer in that case?

              EDIT: Ah, the IPP license clarifies this.

              1 Reply Last reply Reply Quote 1
              • d.healeyD
                d.healey
                last edited by d.healey

                PR is ready for review I think this is as simple as it can be made, I've tested on Windows 10 and 11, and two Linux systems, with IPP, with FFTW, and with neither. I also tested exporting standalone and plugins from HISE. I didn't test or do anything about building scriptnode networks though - not sure if I need to...

                I also noticed AVX is now a requirement for building HISE. Probably won't affect anyone on real modern hardware but my VM needed a small adjustment.

                Windows
                Building HISE on Windows with IPP is exactly as you set it up, I haven't made any changes that affect this.

                Building HISE on Windows with FFTW requires:

                • Adding AUDIOFFT_FFTW3=1 to the Extra Preprocessor Definitions
                • Adding fftw3f.lib to the Extra Linker Flags
                • Enabling the static FFTW option in JUCE_DSP.

                To export a project with FFTW on Windows you just need to add AUDIOFFT_FFTW3=1 to the preprocessor definitions in HISE preferences. If you also leave the Use IPP box checked then that will take precedence and FFTW won't be used.

                Linux
                To build with IPP on Linux you need to add some environment variables to ~/.bashrc

                export IPPROOT=/home/dave/.local/share/intel/oneapi/ipp/latest # Set this to the correct path on your system
                export CPATH=$IPPROOT/include:$CPATH
                export LIBRARY_PATH=$IPPROOT/lib:$LIBRARY_PATH
                export LD_LIBRARY_PATH=$IPPROOT/lib:$LD_LIBRARY_PATH
                

                Then in a terminal run source ~/.bashrc

                In Projucer you need to:

                • Add USE_IPP=1 to the Extra Preprocessor Definitions
                • Add these linker flags -lippcore -lippvm -lipps -lippi -lippcv

                To export with IPP you just need to enable the Use IPP checkbox in Project preferences (same as Windows).

                To build with fftw on Linux you need to add these environment variables

                export FFTWROOT=/usr/lib/x86_64-linux-gnu # Set to the correct path for your distro, I'm using Debian
                export CPATH=$FFTWROOT/include:$CPATH
                export LIBRARY_PATH=$FFTWROOT/lib:$LIBRARY_PATH
                export LD_LIBRARY_PATH=$FFTWROOT/lib:$LD_LIBRARY_PATH
                

                And run source ~/.bashrc in a terminal.

                In Projucer:

                • Add AUDIOFFT_FFTW3=1 to Extra Preprocessor Definitions
                • Add -lfftw3f to Extra Linker Flags
                • Enable the static FFTW option in JUCE_DSP

                To export a project with FFTW just add AUDIOFFT_FFTW3=1 to Extra Definitions in Project preferences (same as Windows).

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                LindonL 1 Reply Last reply Reply Quote 0
                • LindonL
                  Lindon @d.healey
                  last edited by

                  @d-healey said in Roadmap to HISE 5:

                  Windows
                  Building HISE on Windows with IPP is exactly as you set it up, I haven't made any changes that affect this.

                  what about building without IPP on Windows???

                  HISE Development for hire.
                  www.channelrobot.com

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @Lindon
                    last edited by

                    @Lindon said in Roadmap to HISE 5:

                    what about building without IPP on Windows???

                    Set this to No

                    90c8759e-ad49-4bf6-af77-9bf2e1ccb41a-image.png

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    Christoph HartC 1 Reply Last reply Reply Quote 1
                    • Christoph HartC
                      Christoph Hart @d.healey
                      last edited by

                      @d-healey nice work Dave! The only thing I'm not sure is whether we should include the static FFTW library on Windows in the repo - it will bloat the repository size for all users but there is only a limited amount of users who will use it, as IPP is the most popular option on Windows.

                      But I agree that compiling this manually is a PITA that nobody should go through ever again. I could just host the library on the HISE webserver and we'll add a readme at the location with the download URL so people can just put it there if required.

                      Can you modify the pull request and send me the static library per email (lol), I'm a bit scared that if I accept the pull request the binary will be entangled in the Git history and all our efforts to keep this lean are moot.

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Christoph Hart
                        last edited by

                        @Christoph-Hart yes that's a good compromise, I'll sort it out in a little while and send you the file

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

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                        • OrvillainO
                          Orvillain
                          last edited by

                          @Christoph-Hart

                          Did anything change in the parseAsJSON stuff for a floating tile?

                          This is what I was doing prior to this update, and it worked:

                          local filter1Graph = Content.getComponent("ft_Filter1Graph");
                          							local filter1GraphData = filter1Graph.get("Data").parseAsJSON();
                          							Console.print(trace(filter1GraphData));
                          							filter1GraphData.Index = graphMap[filterType][0];
                          							filter1Graph.set("Data", filter1GraphData.toString());
                          

                          But now the toString() call on filter1GraphData returns an unknown function error.

                          But when I print out the trace of filter1GraphData, I can definitely see data showing up.

                          Here's a simplified snippet:

                          HiseSnippet 1038.3oc0V0saiSDEdbalJhAVXQHDbmUtJAUEk+2VVgHaSZfrPSSIkEta0T6wIi53YL1i2tQqpfGEdA3cgmCth2fkyX6D6zVkMMqPh0WDkyOed9747MmYFGHsoggx.jg44y8oHiO.OYtPMq2LBSfF1GY7.7IjPEMvJw0Qy8IggTGjgwteq1gQwBn3m+4aNhvIBaZlKD5YRlM8GXdLUl2wc+dFmOf3POm4kK6VcGZKE8jbYDvmcw0P9D6KISoiH5z1Ai9NR3LjwWha2nocKmG4znQ6C6XS5POzk35VuoSqVcN3v5MOjz5fNzZsQF6crCSIClnHJZH7ROR5LexL4UhjE3YrP1Ebp1nNZBrxItQ8lw3NiWTbBQHiBiyJU6lTp9T7ILG1R+YkrONNfUFh7EMicVGkpeOnjQNJUHgRODOwNf4qxhn4y6iGJfNnKA5M4oRRtnc9SCbOIjgPU0ibIcP.XrDQ4N0psuE7SkGaZZBMnPk0KHAVCXbHi5VesUrfo5Tp5XWWpspbozPk.D4xmKIJlX54LNUiZwJB35I87kBv.flOqR2XIcU8IJBfckrzugxkzQJUopOIHj9jvmN4zQk0nSfTcnvg9R.XavUJ6pFtD19ou4pJ4DU.7dKWoxiciD1JlTXIEijJ5ohxULekYQyqMstYHW26Ll9KLPx4zf6LrV7GrNfkEQdWPC1G914QzkIBM6UUP6sYJH6jBdtDkhgBl5TeZp8.I2QqLz++15MTZGC92OMTWtzRvTePd9z.ESSGi9zW.a5SDjEw8ogWpj9w4l1lAEoJcGThDLe+Dw.F7Q3UZwnWlMkne24YFi5lRfjUCfE2b6yB84j4nKltXZRw8Z1r4q0PXJpWl2WCOq5sQp6eOdwzelFOE+JSKqRKKFCcJ8UVKU46qiEKv.u0hsfBIWd0OKCtLDFgQA+tDdH07ZzULGELBCa72FHzLJa5Lk1pigdt3s1NCCRjNQbhZ0oK54toA.AyJao0aaEgL077ykuGibps1QNaJEeHdLSYO6t43N2AGAoz+EbLcP8GhSlLkQvB3A+x1NUt1lOUtXx5+I3wR9b+YRAyNQ0DShhop05q4PUDZP.8WinB6EUq+35e6u5dV91KTlycJ5m28rHB+FU2iX9RNI3ssxeONibcxiOCu7ix5sQGWXyZRugwZarlV2Yd2gueANsoaoK1u6v6GfO6+Aj8GkQ5SeNg.2G.N7AOJxaBb3fMEHpPP4g5o16nOTLwtl1VSnITgSrg9jkzf001FoAquHHxiXGHetcxg858OuWrGfSh3K7VDt4MXaUGEeAf76Y8f6W9ba6UeU2BXisEXysEXqsEX6sEXmsE3i1VfG7lApu9+ShTRuDMLBcx3iStJgwwBBnFikyn+EvirgaQ
                          

                          I swear this used to work!

                          Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                          Crafting sound at every level. From strings to signal paths, samples to systems.

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @Orvillain
                            last edited by d.healey

                            @Orvillain I think the function you need there trace(filter1GraphData); - rather than toString

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            OrvillainO 1 Reply Last reply Reply Quote 0
                            • OrvillainO
                              Orvillain @d.healey
                              last edited by

                              @d-healey Yep that works. Just odd that the old call stopped working.

                              Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                              Crafting sound at every level. From strings to signal paths, samples to systems.

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                              • d.healeyD
                                d.healey @Orvillain
                                last edited by

                                @Orvillain toString() was never a function for objects, it's always been trace

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                OrvillainO 1 Reply Last reply Reply Quote 0
                                • OrvillainO
                                  Orvillain @d.healey
                                  last edited by

                                  @d-healey I don't think that is correct. This code was working fine before upgrading to Hise 5. toString() did exactly what you'd expect, it converted the JSON data object to a string.

                                  Trace is fine, but I regard trace as a logging/debugging command, which is why I wasn't using it.

                                  Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                                  Crafting sound at every level. From strings to signal paths, samples to systems.

                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey @Orvillain
                                    last edited by

                                    @Orvillain said in Roadmap to HISE 5:

                                    This code was working fine before upgrading to Hise 5

                                    In which commit does it work?

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

                                    OrvillainO 1 Reply Last reply Reply Quote 0
                                    • OrvillainO
                                      Orvillain @d.healey
                                      last edited by Orvillain

                                      @d-healey said in Roadmap to HISE 5:

                                      @Orvillain said in Roadmap to HISE 5:

                                      This code was working fine before upgrading to Hise 5

                                      In which commit does it work?

                                      May 30th. Hence my original question to Chris as to whether something changed in this HISE 5 round of updates.

                                      Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                                      Crafting sound at every level. From strings to signal paths, samples to systems.

                                      d.healeyD 1 Reply Last reply Reply Quote 0
                                      • d.healeyD
                                        d.healey @Orvillain
                                        last edited by

                                        @Orvillain said in Roadmap to HISE 5:

                                        May 30th.

                                        Just tried your snippet with that commit and I'm getting the function not found error.

                                        There's an Object.toString() function in Javascript, but not in HISE script.

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

                                        OrvillainO 1 Reply Last reply Reply Quote 0
                                        • OrvillainO
                                          Orvillain @d.healey
                                          last edited by

                                          @d-healey Was definitely working.

                                          Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                                          Crafting sound at every level. From strings to signal paths, samples to systems.

                                          d.healeyD 1 Reply Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey @Orvillain
                                            last edited by

                                            @Orvillain said in Roadmap to HISE 5:

                                            Was definitely working.

                                            Can you show me a video?

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

                                            OrvillainO 2 Replies Last reply Reply Quote 1
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