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    Crash - can someone confirm?

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    • dannytaurusD
      dannytaurus
      last edited by

      EDIT: I should know better than to leave this stuff out 😜

      Machine: 2020 M1 MacBook Air 8GB RAM / Sonoma 14.7 / Xcode 16.0
      Using develop branch and latest commit as of writing, which is passing CI.
      HISE commit: fix typo a20873ea7a8c00b251ddae7df8d6e3007f8c5f71

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      • d.healeyD
        d.healey @dannytaurus
        last edited by

        @dannytaurus said in Crash - can someone confirm?:

        Click on FX in the Module tree to open the empty FX panel

        Do you mean add a script fx?

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

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        • dannytaurusD
          dannytaurus @d.healey
          last edited by

          @d-healey No, just click FX in the Module Tree to open the empty FX popup.

          It happens when a module popup is open, then open and lock the HISE Controller, then click anywhere in the Module Tree again.

          HISE-LockedControllerCrashesHISE.gif

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          • dannytaurusD
            dannytaurus
            last edited by

            Video, so you can see the start and end, and pause if needed: https://imgur.com/a/Ey0JwDX

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            Klippr Video: https://klippr.video

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            • d.healeyD
              d.healey @dannytaurus
              last edited by

              @dannytaurus No crash here. Does it happen in the Release build?

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • dannytaurusD
                dannytaurus @d.healey
                last edited by

                @d-healey It takes my machine an hour to build the Debug build. I can try a Release build, but probably need to leave it running overnight 😂.

                Meat Beats: https://meatbeats.com
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                • d.healeyD
                  d.healey @dannytaurus
                  last edited by

                  @dannytaurus said in Crash - can someone confirm?:

                  It takes my machine an hour to build the Debug build. I can try a Release build, but probably need to leave it running overnight

                  That's crazy, what's the bottleneck on your system?

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

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                  • A
                    Allen
                    last edited by

                    I tried this with three diiferent versions of Hise and one got crashed (961d7d9).

                    Here's debug result

                    FloatingTile.cpp (Debugging).png

                    I not sure but seems like there's a conflict occurred when the floating tile loading contents.

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                    • ustkU
                      ustk @dannytaurus
                      last edited by

                      @dannytaurus @Allen Nice catch, crashing too here...

                      Can't help pressing F5 in the forum...

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                      • dannytaurusD
                        dannytaurus @d.healey
                        last edited by

                        @d-healey RAM, I think. Swap and Memory Pressure go off the charts in Activity Monitor.

                        My Mac is basically unusable for the whole hour that it's compiling.

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                        • d.healeyD
                          d.healey @dannytaurus
                          last edited by d.healey

                          @dannytaurus How much RAM do you have?

                          Never mind, just saw your earlier post.

                          8GB is plenty, something else is going on. I use a VM with 8GB and 4 threads and it doesn't take too long to build.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

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                          • ustkU
                            ustk @d.healey
                            last edited by

                            @d-healey @dannytaurus Could it be related to a multi-threading not optimised for mac when using xcode? I reckon a discussion about this and a possible flag to enable/disable. I think it's about the mac preferring to work with a single thread or something like that...

                            Can't help pressing F5 in the forum...

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                            • d.healeyD
                              d.healey @ustk
                              last edited by

                              @ustk You can set the preferred number of threads with defaults write com.apple.Xcode PBXNumberOfParallelBuildSubtasks 8 but it should default to all threads, and since he says his computer is unusable during the build I suspect it is using all threads already.

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

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                              • ustkU
                                ustk @d.healey
                                last edited by

                                @d-healey Yeah I've seen that command, but then I don't know what "still single-threaded" means if we can set the number of threads...

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