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    Crash - can someone confirm?

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    • d.healeyD
      d.healey @dannytaurus
      last edited by

      @dannytaurus No crash here. Does it happen in the Release build?

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

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      • dannytaurusD
        dannytaurus @d.healey
        last edited by

        @d-healey It takes my machine an hour to build the Debug build. I can try a Release build, but probably need to leave it running overnight 😂.

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        • d.healeyD
          d.healey @dannytaurus
          last edited by

          @dannytaurus said in Crash - can someone confirm?:

          It takes my machine an hour to build the Debug build. I can try a Release build, but probably need to leave it running overnight

          That's crazy, what's the bottleneck on your system?

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • A
            Allen
            last edited by

            I tried this with three diiferent versions of Hise and one got crashed (961d7d9).

            Here's debug result

            FloatingTile.cpp (Debugging).png

            I not sure but seems like there's a conflict occurred when the floating tile loading contents.

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            • ustkU
              ustk @dannytaurus
              last edited by

              @dannytaurus @Allen Nice catch, crashing too here...

              Can't help pressing F5 in the forum...

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              • dannytaurusD
                dannytaurus @d.healey
                last edited by

                @d-healey RAM, I think. Swap and Memory Pressure go off the charts in Activity Monitor.

                My Mac is basically unusable for the whole hour that it's compiling.

                Meat Beats: https://meatbeats.com
                Klippr Video: https://klippr.video

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                • d.healeyD
                  d.healey @dannytaurus
                  last edited by d.healey

                  @dannytaurus How much RAM do you have?

                  Never mind, just saw your earlier post.

                  8GB is plenty, something else is going on. I use a VM with 8GB and 4 threads and it doesn't take too long to build.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

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                  • ustkU
                    ustk @d.healey
                    last edited by

                    @d-healey @dannytaurus Could it be related to a multi-threading not optimised for mac when using xcode? I reckon a discussion about this and a possible flag to enable/disable. I think it's about the mac preferring to work with a single thread or something like that...

                    Can't help pressing F5 in the forum...

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                    • d.healeyD
                      d.healey @ustk
                      last edited by

                      @ustk You can set the preferred number of threads with defaults write com.apple.Xcode PBXNumberOfParallelBuildSubtasks 8 but it should default to all threads, and since he says his computer is unusable during the build I suspect it is using all threads already.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

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                      • ustkU
                        ustk @d.healey
                        last edited by

                        @d-healey Yeah I've seen that command, but then I don't know what "still single-threaded" means if we can set the number of threads...

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