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    DSP compiling error on WIN, works fine on MAC

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    • MorphoiceM
      Morphoice @d.healey
      last edited by Morphoice

      @d-healey steps taken are:

      • new project, empty dspnetwork, empty faust node (compile test works fine all three times)
      • project renamed to old plugin name
      • images/fonts copied
      • scripts copied
      • xml copied (UI etc.)
      • project and user settings copied
      • DspNetwork copied
      • faust and c++ node files copied

      in the end it's the exact same thing as before but this time compiling DSP and Plugin works fine (at least on mac so far)
      apart from a few irrelevant warnings, latest OSX, latest xcode and latest HISE.... I am thoroughly confused.

      funny enough I cleared the build directory and DSP things multiple times on the old project which made no difference, the error was still there

      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @Morphoice
        last edited by

        @Morphoice said in DSP compiling error on WIN, works fine on MAC:

        I am thoroughly confused.

        What about the additional source code folder, anything in there?

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        MorphoiceM 1 Reply Last reply Reply Quote 0
        • MorphoiceM
          Morphoice @d.healey
          last edited by

          @d-healey yes it has the same files as before, although I can't verify if they differ at this moment, i'd have to examine them, I understand they are created automatically?

          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Morphoice
            last edited by

            @Morphoice said in DSP compiling error on WIN, works fine on MAC:

            I understand they are created automatically?

            Yeah, but I think they need to be cleared when switching OS.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            MorphoiceM 2 Replies Last reply Reply Quote 0
            • MorphoiceM
              Morphoice @d.healey
              last edited by

              @d-healey

              on a first look the old files have

              wrap::mod<parameter::plain<project::Disintegrate, 0>, 
              

              in the new ones it is

              wrap::mod<parameter::plain<project::Disintegrate<NV>, 0>,
              

              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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              • MorphoiceM
                Morphoice @d.healey
                last edited by Morphoice

                @d-healey i tried on another old project that stopped working, clearing them and even manually remove stuff didn't help, they were created the old way again... can't yet figure out why... it can only be something in the build directory, even removing "JuceLibraryCode" didnt solve it

                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                Christoph HartC DanHD 2 Replies Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @Morphoice
                  last edited by

                  @Morphoice the latter assumes that your project:: Disintegrate node has set the AllowPolyphonic flag set.

                  Christoph HartC MorphoiceM 2 Replies Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart @Christoph Hart
                    last edited by

                    @Christoph-Hart What does the ThirdPartyNodes/node_properties.json look like?

                    MorphoiceM 1 Reply Last reply Reply Quote 0
                    • MorphoiceM
                      Morphoice @Christoph Hart
                      last edited by

                      @Christoph-Hart said in DSP compiling error on WIN, works fine on MAC:

                      node_properties.json

                      I can't find a file with that name, where should it reside?

                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                      1 Reply Last reply Reply Quote 0
                      • MorphoiceM
                        Morphoice @Christoph Hart
                        last edited by

                        @Christoph-Hart Screenshot 2025-04-23 at 17.30.47.png

                        AllowPolyphonic shows disabled. Wouldn't make sense in an effect plugin anways, would it?

                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                        d.healeyD MorphoiceM 2 Replies Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @Morphoice
                          last edited by

                          @Morphoice said in DSP compiling error on WIN, works fine on MAC:

                          Wouldn't make sense in an effect plugin anways, would it?

                          It's always better to compile if you can, a compiled network is generally going to be more efficient.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          1 Reply Last reply Reply Quote 0
                          • MorphoiceM
                            Morphoice @Morphoice
                            last edited by

                            funny enough now that I added the ScriptFX1 to view the Network for the purpose of making this screenshot I hit compile DSP and this time it worked. Does viewing the network change anything internally? Does it need to be added as a ScriptFX1 to properly compile? Or is that just a coincidence?

                            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @Morphoice
                              last edited by

                              @Morphoice said in DSP compiling error on WIN, works fine on MAC:

                              Or is that just a coincidence?

                              I think this

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              MorphoiceM 2 Replies Last reply Reply Quote 1
                              • MorphoiceM
                                Morphoice @d.healey
                                last edited by

                                @d-healey loosemind-crazy.gif

                                lol. but I want to understand lol

                                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                1 Reply Last reply Reply Quote 0
                                • MorphoiceM
                                  Morphoice @d.healey
                                  last edited by

                                  @d-healey shall I now try on WIN or enough for today? ;)

                                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                  LindonL d.healeyD 2 Replies Last reply Reply Quote 0
                                  • LindonL
                                    Lindon @Morphoice
                                    last edited by

                                    @Morphoice said in DSP compiling error on WIN, works fine on MAC:

                                    @d-healey shall I now try on WIN or enough for today? ;)

                                    well if you do - remember to clean out the Additional Source Code folder.

                                    HISE Development for hire.
                                    www.channelrobot.com

                                    1 Reply Last reply Reply Quote 1
                                    • d.healeyD
                                      d.healey @Morphoice
                                      last edited by

                                      @Morphoice said in DSP compiling error on WIN, works fine on MAC:

                                      enough for today? ;)

                                      Does not compute, there is never enough.

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      MorphoiceM 2 Replies Last reply Reply Quote 0
                                      • MorphoiceM
                                        Morphoice @d.healey
                                        last edited by

                                        @d-healey computer says NO

                                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                                        • MorphoiceM
                                          Morphoice @d.healey
                                          last edited by Morphoice

                                          @d-healey kidding aside, I need to figure out how to compile a current HISE version on PC first. I can't even remember how I did it back then. I share a dropbox with the pc so the source should be current, just hit projucer and then visual studio should do it, well once it has synced a couple thousand files

                                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                          LindonL d.healeyD 2 Replies Last reply Reply Quote 0
                                          • LindonL
                                            Lindon @Morphoice
                                            last edited by

                                            @Morphoice said in DSP compiling error on WIN, works fine on MAC:

                                            @d-healey kidding aside, I need to figure out how to compile a current HISE version on PC first. I can't even remember how I did it back then. I share a dropbox with the pc so the source should be current, just hit projucer and then visual studio should do it, well once it has synced a couple thousand files

                                            I would caution against this approach for HISE building - use git/hub to get yourself a clean ready-to-build HISE project thats not potentially polluted with your post build Mac based stuff...

                                            HISE Development for hire.
                                            www.channelrobot.com

                                            MorphoiceM 1 Reply Last reply Reply Quote 2
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