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    DSP compiling error on WIN, works fine on MAC

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    • MorphoiceM
      Morphoice @d.healey
      last edited by

      @d-healey just the networks for now.. haven't even gotten to compile the project on windows. both works fine on mac though, just on OSX 15.0, not so on 15.4

      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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      • MorphoiceM
        Morphoice @d.healey
        last edited by Morphoice

        @d-healey also tried compiling a latest HISE version on mac but that fails too.
        this is what I'm looking at, apart form being unable to even decypher that microscopic text, I'm at the point where I'm considering giving up again... I know I'm whining but... why every few weeks I pause shit stops working... it's really taking a toll...

        Screenshot 2025-04-23 at 15.40.30.png

        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @Morphoice
          last edited by

          @Morphoice Which version of xcode?

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • MorphoiceM
            Morphoice @d.healey
            last edited by

            @d-healey it's 16.3 which was forced onto me by my mac yesterday

            https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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            • d.healeyD
              d.healey @Morphoice
              last edited by

              @Morphoice That's the problem

              Link Preview Image
              Buildling HISE from latest branch and commit throws error in xcode mac m1 max sequoia

              @Sawatakashi yup apple broke something again, it's also happening here with Xcode 16.3. Just use an older version of Xcode until I figure out what they thoug...

              favicon

              Forum (forum.hise.audio)

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • MorphoiceM
                Morphoice @d.healey
                last edited by

                @d-healey uh. I hate Apple. How hard is it to release error free software if you can build headquarters the size of a space ship.

                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                • Dan KorneffD
                  Dan Korneff
                  last edited by

                  headquarters-of-microsoft-apple-and-linux-v0-n9hjzqyyv15b1.png

                  Dan Korneff - Producer / Mixer / Audio Nerd

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                  • MorphoiceM
                    Morphoice @Dan Korneff
                    last edited by

                    @Dan-Korneff I believe that photo is outdated ;))

                    https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                    • MorphoiceM
                      Morphoice @d.healey
                      last edited by

                      @d-healey I somehow managed to compile the latest version of HISE with faust but compiling projects is now super broken

                      as soon as I add a DSP network everything goes wrong

                      Screenshot 2025-04-23 at 16.41.40.png

                      I recon it has to do with Xcode as it worked fine before and those errors were not present

                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                      • d.healeyD
                        d.healey @Morphoice
                        last edited by

                        @Morphoice New project + empty faust node, what happens?

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

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                        • MorphoiceM
                          Morphoice @d.healey
                          last edited by

                          @d-healey yeah, my approach exactly. empty project works fine... im about to copy all the relevant files, networks and xml into a new blank project, same files no changes, and it seems to work. But why?! Is there some stuff cached somewhere that breaks?

                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                          • d.healeyD
                            d.healey @Morphoice
                            last edited by

                            @Morphoice Probably in the additional source code folder, did you clean the build before building on Mac after moving the files from Windows?

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

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                            • MorphoiceM
                              Morphoice @d.healey
                              last edited by Morphoice

                              @d-healey steps taken are:

                              • new project, empty dspnetwork, empty faust node (compile test works fine all three times)
                              • project renamed to old plugin name
                              • images/fonts copied
                              • scripts copied
                              • xml copied (UI etc.)
                              • project and user settings copied
                              • DspNetwork copied
                              • faust and c++ node files copied

                              in the end it's the exact same thing as before but this time compiling DSP and Plugin works fine (at least on mac so far)
                              apart from a few irrelevant warnings, latest OSX, latest xcode and latest HISE.... I am thoroughly confused.

                              funny enough I cleared the build directory and DSP things multiple times on the old project which made no difference, the error was still there

                              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @Morphoice
                                last edited by

                                @Morphoice said in DSP compiling error on WIN, works fine on MAC:

                                I am thoroughly confused.

                                What about the additional source code folder, anything in there?

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

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                                • MorphoiceM
                                  Morphoice @d.healey
                                  last edited by

                                  @d-healey yes it has the same files as before, although I can't verify if they differ at this moment, i'd have to examine them, I understand they are created automatically?

                                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey @Morphoice
                                    last edited by

                                    @Morphoice said in DSP compiling error on WIN, works fine on MAC:

                                    I understand they are created automatically?

                                    Yeah, but I think they need to be cleared when switching OS.

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

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                                    • MorphoiceM
                                      Morphoice @d.healey
                                      last edited by

                                      @d-healey

                                      on a first look the old files have

                                      wrap::mod<parameter::plain<project::Disintegrate, 0>, 
                                      

                                      in the new ones it is

                                      wrap::mod<parameter::plain<project::Disintegrate<NV>, 0>,
                                      

                                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

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                                      • MorphoiceM
                                        Morphoice @d.healey
                                        last edited by Morphoice

                                        @d-healey i tried on another old project that stopped working, clearing them and even manually remove stuff didn't help, they were created the old way again... can't yet figure out why... it can only be something in the build directory, even removing "JuceLibraryCode" didnt solve it

                                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                        Christoph HartC DanHD 2 Replies Last reply Reply Quote 0
                                        • Christoph HartC
                                          Christoph Hart @Morphoice
                                          last edited by

                                          @Morphoice the latter assumes that your project:: Disintegrate node has set the AllowPolyphonic flag set.

                                          Christoph HartC MorphoiceM 2 Replies Last reply Reply Quote 0
                                          • Christoph HartC
                                            Christoph Hart @Christoph Hart
                                            last edited by

                                            @Christoph-Hart What does the ThirdPartyNodes/node_properties.json look like?

                                            MorphoiceM 1 Reply Last reply Reply Quote 0
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