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    Faust suddenly Crashes on PC upon loading any project

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    • MorphoiceM
      Morphoice
      last edited by Morphoice

      Screenshot 2024-11-20 at 12.54.47.png
      This is the last I see before everything simply crashes and closes. Beforehand there is compiling the faust nodes, it happens with any project on PC which works fine on mac with the very same faust and HISE versions...

      has anyone encountered this before and any advice? what could be wrong with the scripts that works on mac but not pc?

      it worked fine last week, I haven't changed any HISE or faust versions ever since. I though I finally had a stable version on both OS

      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

      DanHD 1 Reply Last reply Reply Quote 0
      • DanHD
        DanH @Morphoice
        last edited by

        @Morphoice what are you truing to do exactly, compile the dll?

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        MorphoiceM 1 Reply Last reply Reply Quote 0
        • MorphoiceM
          Morphoice @DanH
          last edited by Morphoice

          @DanH just opening a project. I don't get any further.
          Eventually I wanted to indeed compile the DLL and then a PC version of my plugins that work well on the MAC version of HISE

          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

          DanHD ulrikU 2 Replies Last reply Reply Quote 0
          • DanHD
            DanH @Morphoice
            last edited by DanH

            @Morphoice right so you're moving the project from Mac to PC, correct?

            If so try compiling the dll outside of Hise. Find the AutoGeneratedProject inside the DSPNetworks folder in your project, and run it in VS2022 from there. If and when that succeeds try reopening the project in Hise.

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

            MorphoiceM 2 Replies Last reply Reply Quote 0
            • MorphoiceM
              Morphoice @DanH
              last edited by

              @DanH I'll give it a try and report back

              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

              LindonL 1 Reply Last reply Reply Quote 0
              • ulrikU
                ulrik @Morphoice
                last edited by

                @Morphoice If you're moving a project from Mac to Windows and have a compiled .dll (.dylib) on Mac, you can remove that, and then try to compile the dll again on windows

                Skärmavbild 2024-11-20 kl. 14.30.16.png

                Hise Develop branch
                MacOs 15.3.1, Xcode 16.2
                http://musikboden.se

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                • LindonL
                  Lindon @Morphoice
                  last edited by

                  @Morphoice

                  and you could try the processes/deletions defined here:

                  Link Preview Image
                  Are you having problems compiling your Faust code moving from Windows to MacOS?

                  So I have just spent the last 30 mins remembering my process for this activity : Moving a perfectly compiling set of script nodes that use Faust, that build ...

                  favicon

                  Forum (forum.hise.audio)

                  HISE Development for hire.
                  www.channelrobot.com

                  MorphoiceM 1 Reply Last reply Reply Quote 0
                  • MorphoiceM
                    Morphoice @Lindon
                    last edited by

                    @Lindon it seems to compile fine using visual studio directly, it just wont open in HISE on PC

                    https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                    1 Reply Last reply Reply Quote 0
                    • MorphoiceM
                      Morphoice @DanH
                      last edited by

                      @DanH when I remove the ScriptFX1 which contains the network on mac then I can open the entire project on PC just fine. Compilation or the DLL works because ScriptFX1 is automatically added back temporarily, but without crashing... weird.

                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                      LindonL 1 Reply Last reply Reply Quote 0
                      • LindonL
                        Lindon @Morphoice
                        last edited by

                        @Morphoice said in Faust suddenly Crashes on PC upon loading any project:

                        @DanH when I remove the ScriptFX1 which contains the network on mac then I can open the entire project on PC just fine. Compilation or the DLL works because ScriptFX1 is automatically added back temporarily, but without crashing... weird.

                        go look thru the post I pointed you at, and do the deletes I suggest (on your windows machine)then try and open it..

                        HISE Development for hire.
                        www.channelrobot.com

                        MorphoiceM 1 Reply Last reply Reply Quote 0
                        • MorphoiceM
                          Morphoice @Lindon
                          last edited by

                          @Lindon I did but that didn't change anything and I never had to do this before with any project for it to load on PC after I was done compiling the mac version...

                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                          DanHD HISEnbergH 2 Replies Last reply Reply Quote 0
                          • DanHD
                            DanH @Morphoice
                            last edited by DanH

                            @Morphoice can you just remake the dsp in Hise on the PC? As in delete everything in the DSPNetworks folder, burn it all to the ground, and create it again

                            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                            https://dhplugins.com/ | https://dcbreaks.com/
                            London, UK

                            MorphoiceM 1 Reply Last reply Reply Quote 0
                            • HISEnbergH
                              HISEnberg @Morphoice
                              last edited by

                              @Morphoice I usually delete everything in the AdditionalSourceCode Folder as well.

                              Can anyone explain to me what this folder is for? It seems to create headers (.h), is this for using your custom nodes in Scriptnode?

                              MorphoiceM 1 Reply Last reply Reply Quote 0
                              • MorphoiceM
                                Morphoice @DanH
                                last edited by

                                @DanH Sure I can. I just thought there would be a less radical normal way to go as it had worked just fine before a week ago... I'm not really keen on doing all the fiddly bits all over again lol

                                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                DanHD 1 Reply Last reply Reply Quote 0
                                • MorphoiceM
                                  Morphoice @HISEnberg
                                  last edited by

                                  @HISEnberg I kicked all I could and it works as long as I don't put the scriptnode back manually...

                                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                  1 Reply Last reply Reply Quote 0
                                  • DanHD
                                    DanH @Morphoice
                                    last edited by

                                    @Morphoice ah so it has worked previously? I thought it might have been the first time you ported it to PC. Can you retrace any changes since then that might have affected it?

                                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                    https://dhplugins.com/ | https://dcbreaks.com/
                                    London, UK

                                    MorphoiceM 2 Replies Last reply Reply Quote 0
                                    • MorphoiceM
                                      Morphoice @DanH
                                      last edited by

                                      @DanH Yes it did work a week ago, I haven't changed anything on the IDE or source code, I only made a couple more plugins/projects of the same nature on the mac and wanted to compile them on the PC the same way it worked for the first one before.

                                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                      1 Reply Last reply Reply Quote 0
                                      • MorphoiceM
                                        Morphoice @DanH
                                        last edited by

                                        @DanH funny enough without changing anything today now the entire PC just crashes midst compilation, not even just HISE

                                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                        1 Reply Last reply Reply Quote 0
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