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    • RE: Label onKeyPress

      @d-healey said in Label onKeyPress:

      updateEachKey

      Awesome, thanks so much!

      posted in Newbie League
      D
      daniloprates
    • RE: Label onKeyPress

      @d-healey any key press. I'd like to filter a list based on the label value. For now I can only do it when the label loses focus

      posted in Newbie League
      D
      daniloprates
    • Label onKeyPress

      I'm trying to create a simple callback for when a label value is changed, but no luck.

      setKeyPressCallback is only triggered when the label get focused.

      But even when I try an approach of setting a timer, .getValue and .get('text') only change when the label loses focus.

      Any clues?

      posted in Newbie League
      D
      daniloprates
    • RE: How to include the samples when building the plugin?

      @d-healey great!

      Do you know if it's possible to add a button in HISE that re-triggers that screen, in case the user wants to relocate the samples?

      posted in Newbie League
      D
      daniloprates
    • RE: How to include the samples when building the plugin?

      Is there a way to re-trigger this screen?

      After deleting the samples and replacing the component file the plugin didn't ask to install the samples and it's muted

      posted in Newbie League
      D
      daniloprates
    • RE: How to include the samples when building the plugin?

      @d-healey thanks!

      posted in Newbie League
      D
      daniloprates
    • RE: How to include the samples when building the plugin?

      @d-healey oh, got it! Thanks

      Do you know if it's possible to style this overlay screen?

      posted in Newbie League
      D
      daniloprates
    • How to include the samples when building the plugin?

      How to include the samples when building the plugin?

      8719fe20-27f7-4970-8b4b-0b016b35b586-image.png

      I've tried both David's script and HISE's export option and the result was the same.

      I've converted the samplemap to a HLAC monolith.

      posted in Newbie League
      D
      daniloprates
    • RE: Expansion not working

      @d-healey 🤦 this was the problem, I was editing the XML file manually. It's working now.

      Thanks so much!

      posted in Newbie League
      D
      daniloprates
    • RE: Expansion not working

      @d-healey <ExpansionType value="FileOnly"/>?

      posted in Newbie League
      D
      daniloprates
    • RE: Expansion not working

      No luck for me. What version of HISE are you using?

      posted in Newbie League
      D
      daniloprates
    • RE: Expansion not working

      @d-healey I've created an empty test project:

      Link Preview Image
      test-expansion.zip

      Shared with Dropbox

      favicon

      Dropbox (www.dropbox.com)

      posted in Newbie League
      D
      daniloprates
    • RE: Expansion not working

      @d-healey also tried <ExpansionType value="Files Only"/>

      posted in Newbie League
      D
      daniloprates
    • RE: Expansion not working

      @d-healey here's the relevant part of project_info.xml:

        <ExpansionType value="FileBased"/>
        <EncryptionKey value=""/>
        <LinkExpansionsToProject value="Yes"/>
      
      posted in Newbie League
      D
      daniloprates
    • RE: Expansion not working

      @d-healey

      Here's my code:

      Content.makeFrontInterface(600, 600);
      
      const var expHandler = Engine.createExpansionHandler();
      
      expHandler.setAllowedExpansionTypes([expHandler.FileBased, 
                                           expHandler.Intermediate, 
                                           expHandler.Encrypted]);
      
      
      const expList = Engine.getExpansionList();
      
      Console.print(trace(expList));
      

      The file structure:

      324fa974-8ff5-471e-808a-7a083f7169e6-image.png

      And the expansion_info.xml:

      <?xml version="1.0" encoding="UTF-8"?>
      
      <ExpansionSettings
          Name="Test Expansion"
          version="1.0.0"
          ProjectName="test-expansion"
      />
      
      posted in Newbie League
      D
      daniloprates
    • RE: Expansion not working

      Nothing I did worked...

      posted in Newbie League
      D
      daniloprates
    • RE: Expansion not working

      My code:

      Content.makeFrontInterface(600, 600);
      
      const var expHandler = Engine.createExpansionHandler();
      
      expHandler.setAllowedExpansionTypes([
      	expHandler.FileBased, 
      	expHandler.Intermediate, 
      	expHandler.Encrypted
      ]);
      
      expHandler.refreshExpansions();
      
      const expList = Engine.getExpansionList();
      
      Console.print(trace(expList));
      
      posted in Newbie League
      D
      daniloprates
    • Expansion not working

      I've followed @d-healey's video, both manual and automatic's way of creating an expansion, but they are never listed.

      Found this in my project_info.xml:

      <ExpansionType value="Disabled"/>
      

      and changed to

      <ExpansionType value="Files Only"/>
      

      but it didn't work

      posted in Newbie League
      D
      daniloprates