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    Browsable Snippet: [Clocksynced Arpeggiator]

    Scheduled Pinned Locked Moved Presets / Scripts / Ideas
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    • CyberGenC
      CyberGen @Christoph Hart
      last edited by CyberGen

      @Christoph-Hart Hi, I'm trying to add this to my project, I have a few questions:

      Regarding the octave range, is it possible to make it go negative (down octaves)? I could do this in the old arp. I tried changing the min and max range, but it didn't work.
      Another thing I noticed: when the octave range is set to 2, the arp adds one octave, and when set to 3, it adds two octaves, and so on. Shouldn't it be 0-based? If set to 1, the arp should add one octave to the held notes, so when it's set to 0, it plays only the notes being held.

      I'd like to show the notes being played by the arp in the UI. Is it possible to get the note numbers that the arp is outputting? If so, how?

      I'd love to be able to add glide to the arp. What is the best way to have this arp work nicely with the mono/glide script from the snippet browser? Perhaps there is a way to combine the two scripts to use a single object factory?

      CyberGenC 2 Replies Last reply Reply Quote 1
      • CyberGenC
        CyberGen @CyberGen
        last edited by CyberGen

        @CyberGen said in Browsable Snippet: [Clocksynced Arpeggiator]:

        I'd like to show the notes being played by the arp in the UI. Is it possible to get the note numbers that the arp is outputting? If so, how?

        One answer:
        Insert this into the snippet.

        //Add note Note Names
        const var noteNames = ["C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B"];
        
        //Add labels to display name and number
        const var noteNumberView = Content.addLabel("noteNumberView", 550, 0);
        const var noteNameView = Content.addLabel("noteNameView", 650, 0);
        
        
        //! LOGIC FUNCTIONS 
        // ==========================================================================
        
        // Just a small helper function that plays a note with a defined length
        inline function playNote(noteNumber, velocity, timestamp, length)
        {
        	local newId = Synth.addNoteOn(1, Math.range(noteNumber, 0, 126), velocity, timestamp);
        	local noteName = noteNames[noteNumber % 12];//ADD
        	local octave = Engine.doubleToString((Math.floor(noteNumber / 12) - 1), 0.0);//ADD
        	
        	// Send note number and name to display
        	noteNumberView.set("text", noteNumber);//ADD
        	noteNameView.set("text", (noteName + octave));//ADD
        	
        	Synth.noteOffDelayedByEventId(newId, timestamp + length);
        	
        	return newId;
        }
        }
        
        1 Reply Last reply Reply Quote 0
        • M_HollowayM
          M_Holloway @Christoph Hart
          last edited by

          @Christoph-Hart I have a project that currently uses three samplers, each with its own arp. I stumbled across this yesterday and was initially excited because of the improved sync but then spotted this:

          // The only real limitation of this approach is that it doesn't allow multiple arpeggiators to run
          // simultaneously (because there's only one grid callback) but that is a rather exotic use case
          

          As an experiment, I made a project with three waveform generators and added a script processor to each to run this code in and, following a bit of tweaking, observed that everything could be set individually with the exception of the Tempo value. Tempo value was global and reflected whichever of the three Tempo controls was last moved.

          Is the reason you can only have one Tempo value because you can only have one transport handler? Is there any possible way to enable all parameters to be set on a per instance basis?

          ulrikU 1 Reply Last reply Reply Quote 1
          • CyberGenC
            CyberGen @CyberGen
            last edited by CyberGen

            @CyberGen said in Browsable Snippet: [Clocksynced Arpeggiator]:

            Found one solution to this question:

            Regarding the octave range, is it possible to make it go negative?

            • First, customize the min, max and middlePosition for the octave knob properties:
             // The number of octaves. This will create octaved copies of the currently held notes
             const var numOctaves = Content.addKnob("Octaves", X_OFFSET + 0, Y_OFFSET + 60);
             numOctaves.set("min", -4);
             numOctaves.set("max", 4);
             numOctaves.set("middlePosition", 0);
             numOctaves.set("stepSize", 1);
            
            • Then make changes to the rebuildSortedList function to:
              Calculate absolute value of the octave range knob.
              Add if statement to discern upwards from downwards transposition.
             
             inline function rebuildSortedList()
             {
             	// Clear the sorted list
             	sortedList.clearQuick();
             
             	// Sort the notes before stacking them up in the octaves
             	activeNotes.sort();
             
             	// for each octave, insert the sorted list into the note array
             	for(i = 0 ; i < Math.abs(numOctaves.getValue()) + 1; i++)
             	{	
            		for(s in activeNotes)
             		{
             			// Copy all relevant properties (currently we don't)
             			// use the velocity property at all, but that can be
             			// used for further customization
             			if (numOctaves.getValue() >= 0) scratch.noteNumber = s.noteNumber + i * 12;
             			else scratch.noteNumber = s.noteNumber + i * -12;
             			scratch.id = s.id;
             			scratch.velocity = s.velocity;
             			sortedList.insert(scratch);
             		}
            	}
             };
            
            1 Reply Last reply Reply Quote 0
            • ulrikU
              ulrik @M_Holloway
              last edited by

              @M_Holloway said in Browsable Snippet: [Clocksynced Arpeggiator]:

              Is the reason you can only have one Tempo value because you can only have one transport handler? Is there any possible way to enable all parameters to be set on a per instance basis?

              I think you can have several arps running in different tempos with Christophs "Clocksynced Arpeggiator" if you have them set per/voice source.
              I haven't tried this but I managed to do it in this experiment where I built an arp using the Transport Handlers setEnableGrid() function

              Take a look in the snippet and maybe you can find a way to do it in your project
              Remember this is only a test and I know nothing about the performance or any complications that can come from it, but so far so good.

              VIDEO

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O43ootj0bkb99flrG9w0mI54uZdV6ymSLOdZMfjz7qmCMNbwZ6mjichHuAMVhq+Y4BNNkKVG.DNeYHWLv+o43V1uXs9yyI6BMl93hDTKnYIwqDExNQFlNEuF533M1+A9Ur.Z+0KHfx.VnOb8+q+W9mAZmhI+BeyDRW5BYJv+RuLg9X.9TRjUon3qx7vWV+jb78ONW70bi3vWHH1CWR.NjY4Bz.X+IIxRUTXqGKrmDXcYe9OiCDWYBPnbt1hXM6eWVtFG8J3bWIJmiHRxtcMXFmJxHjFpLWlKyx2jJhy01WT3VwGK4x9EyGG+54hiRavVldlrmjaskUUpC+UC9qJ7WE3OU1eU1A+RAu++3CswmTvq8O9.lZME1s8GepM6QE1k7m8Xa1yJr61O6w1rmYe0NhH6SSlI7nLhlgLh7IiQHH3mlis8HkmNTA2.iRvthTB1RjR39gTB2Ljh7NgThtMnHzy0SfCknDiUxnfjMHB2NrQncVI072ZifuyonCwu9MeHTRjKrnCyukYVS91DFpU+WV2cT2tFmhKS8qxfWhRLB1h6RTdwmA+WVOYTPnOzn32XN3++d84XJ5+IpSlqkbSQISpF30lg2+02IZNS3aO5HkTEnOdiO0XCLtqzbpPSGL0YfuIucsNgZBqcgg2eNrXElBmetQCQtCrsrG121xni7RIdB0CYnTGY5HVhaSOOzUbPN+hMdB0jpIGOk+lM12vhp4b.ahyr4KWMYapLYwCdrxtuHGGtD1cv9ipXL9S3vVI2gfPpCN5Hf+kAIIAji54i1m5RaqwfSnHcOP763gMJLucncLNhZFUvLc.JegELuUBh5q92lAQ8SrGg29tCzfYhnAMLVVsGANZv2lqE0z0eYphzk8sp1hZoyRfV0EEp5uvZrPU+BunApckORBTaX6CeLEn1ILfma.yCOwf9pyw990939+rajfXwtxaPrX+uTXNwhcZDJmFgxoQnbZDJmFgxoQnbZDJmFgxoQnbZDJmFgxoQnbZDJmFgxoQnbZDJmFgxoQn7++OBkA98zSLC3Whf9wvsoHnawYkQhVW1rlvxiD1PS1M7wcptGZDfxzPkNMToSCU5zPkNMToSCU5zPkNMToSCU5zPkNMToSCU5zPkNMToSkkogJcZnRmFpzogJcZnRmFpzu29+HWW1vidUQf89mxcq5K8g9ykMPp+w+IIh4jiWr0Vcrdw2t2KF7xUOt4So0e1Vu5wsGs2qWzVaPyAmNhtUmU5s8Cew9s6X0rgcs9acr6yZ7v1O5jCratoYki25Uc+FsGty20XM6li6W1ZqZs1avCewK7bF1Dzpe4Vad+MG+vWeqlZuDZuq2V6sR0ags+gNMurgbcDIyAi2eaVHVu51.e5jvPptNFB0d7zHKTTd6pqrIODraAM5UM9GLe18VzBp5pFu796dZCnk6IGB1wl14965s5X81UOswkI3rW6xEb1pW5fyNyF+sXvYuw+wq+yqmFb1mevO+AH3rku+BSLQI.2e1e8Dz1Igb9zOTAycR.WZPdmFj2oA4cZPdmFj2oA48kMHuu3QY2ENvtqjFX2+UcfcWIMvtSCr62NA186iwXfVGG6+PG9l6vIqeJKGftszXAzctCvzD0o2NG3Cy3OzoSztZpFV4h1vpWzFV6h1vUtnMr9EsgqdQa3ZmeCwfIeyQd1C3SYyj4fl6x19c1r7a9Fa1Ql+OPAy6jD
              

              Hise Develop branch
              MacOs 15.6.1, Xcode 16.2
              http://musikboden.se

              M_HollowayM 1 Reply Last reply Reply Quote 2
              • M_HollowayM
                M_Holloway @ulrik
                last edited by

                @ulrik Thanks for this, definitely a pointer in the right direction. I'll have a proper play around with it tomorrow :)

                1 Reply Last reply Reply Quote 0
                • OrvillainO
                  Orvillain
                  last edited by

                  Heya!

                  I modified the clocksynced arpeggiator example slightly for my own needs.

                  But I am wondering - what advantage does it have over just using the Arpeggiator midi processor???

                  Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                  Crafting sound at every level. From strings to signal paths, samples to systems.

                  DanHD 1 Reply Last reply Reply Quote 0
                  • DanHD
                    DanH @Orvillain
                    last edited by

                    @Orvillain I couldn't get this working nicely - the sliderpacks would never recall the settings properly. Does it work ok your end?

                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                    https://dhplugins.com/ | https://dcbreaks.com/
                    London, UK

                    OrvillainO 1 Reply Last reply Reply Quote 0
                    • OrvillainO
                      Orvillain @DanH
                      last edited by

                      @DanH said in Browsable Snippet: [Clocksynced Arpeggiator]:

                      @Orvillain I couldn't get this working nicely - the sliderpacks would never recall the settings properly. Does it work ok your end?

                      I'm not using slider packs. I'm using custom drawn script panels, and I save the step data into the panel value field for preset store/recall.

                      I don't really like slider packs, and I try to avoid them at all costs. Coz they're ugly and mean.

                      Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                      Crafting sound at every level. From strings to signal paths, samples to systems.

                      DanHD HISEnbergH 2 Replies Last reply Reply Quote 0
                      • DanHD
                        DanH @Orvillain
                        last edited by

                        @Orvillain Yes I agree.

                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                        https://dhplugins.com/ | https://dcbreaks.com/
                        London, UK

                        1 Reply Last reply Reply Quote 0
                        • HISEnbergH
                          HISEnberg @Orvillain
                          last edited by

                          @Orvillain Indeed, as far as UI components go the sliderpack is a bit of an ugly duck. It's much nicer with the new CSS facelift:

                          https://docs.hise.dev/ui-components/plugin-components/sliderpack.html

                          Just curious do you have an example of a using a panel to control an arpeggiator?

                          Sonic Architect && Software Mercenary

                          OrvillainO 1 Reply Last reply Reply Quote 0
                          • OrvillainO
                            Orvillain @HISEnberg
                            last edited by

                            @HISEnberg said in Browsable Snippet: [Clocksynced Arpeggiator]:

                            Just curious do you have an example of a using a panel to control an arpeggiator?

                            I'll have to put one together, because the one I have is the clients.

                            But basically I did a piano roll kind of interface, where I can specify pitch and length, in a grid. Then an extra velocity lane below. I draw a grid according to the steps count, centre lane across the middle, +12 and -12 range below. So it's a load of squares in a grid. Each cell can be clicked on and off, and when you click it off, you can drag the right-most edge to change the size of the note.

                            It's all pretty straight forward graphics context drawing to be honest; tied in with Christoph's arp snippet.

                            Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                            Crafting sound at every level. From strings to signal paths, samples to systems.

                            1 Reply Last reply Reply Quote 1
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