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    • LindonL
      Lindon @hisefilo
      last edited by

      @hisefilo said in Libraries > Core:

      @Lindon thanks mate!!! this is for ScriptFX or what module??

      Well I put it in a Script Processor - but really - who knows where it should go...

      HISE Development for hire.
      www.channelrobot.com

      hisefiloH 1 Reply Last reply Reply Quote 0
      • hisefiloH
        hisefilo @Lindon
        last edited by

        @Lindon I pasted it into Scriptnode Synth >> FX >> Script FX and using sine instead lf additive_synth and is doing weird noises...... LOL

        mute or -99db your audio before

        HiseSnippet 1118.3oc2XE0aaaCDlxNJHVqYXcqOzGEB1CN.cFRYcqEvXco1wYyXwIFwYEEanHfQ5rMQjIEHocq2P+OteJ688vFojrkbifirSR6Z0Sh2wS9iGuuu6R5xYdfPv3HiJmMMDPF2yr2TpbXygXBE09.jwma1AKj.2N1TiogXg.7QFFk+IsAiJafhd96erAN.S8fTSHzKXDO3HxHhL0Z28+ERPvgXe3LxnL69w621iQaxBXiU3oroCJD6cId.bLVusRlHiMa4SjLdOIVBBjwFMX9S6Mj8ZZ79eAQPtH.zKbQ8TenXyGxB70HV+Np4PRfe2YmaABYX1MMKTNNK7.yNDexb6oYiuHxgcZDYyGFkVF7bud34lG7Lx.uMhg28M64wIgxTOZr8UIVSQmaV3UJ1Kx3eLsU4YgzdBlqdiC1+f8QjK3XNAD0BXX+p6nMuyt0sR2HFKlRU6T6olGGTGwNL+wAP0cv9piMYBbtPW5nBq+Xpmjvn1L5wLIbBs5tV+oUEq2ZY+tt52OWeMYTImED.7bcqKb3KKvpzwit.3ORA8fwv7MpxfKdE8YE6JRkFj.UlYiLZaJQdRHLec7IclEGz7CXVSomqrViNN4rsTSKuFA0LFep2901GfkXcYShM09BAtjnOsFG.ST7w3hnJlG.hKkrPEi7JUXp5b8kKVtXwulwm3PktWn3us9WSPjSypHrBLBmByHJJbuuYWhzaX93sTN3Uk0tqwah9x1ls52G7jofcCyCe4GFwDqDYC0uuFH2alJxguLW4iRMLLuikOR4ygbHDygyXcCvSqJviBCfSUg9H6KBXdW1i7GQb6nOdshr45KpWDFmMZn8W0aHlRg.g9KZqdhg7ydl8LG+tyqpaU4plceU8UUFxbwK2sJ1k6hhNp9iYOwYMmdpxpPcEUkqJqkS06orwRBcPGrjSdiB4GOdTOUGZOnYx4WYynjVDJdsidslL0Cn9QK9W0ShSW8ZiDmtybdKpeUYFAKtbMZXln55GlXgx7AasYPPDvhsHemIZ9qhNQSXgmnYFIpkwcdSXKKqUkGMupuXbIUor0sOUx5sqOOZyhMP3hswxr+El5KCs3jI.eBAd80LI4l+uYRRmaPeyada9xEqs40zepxLL1inK+ZQm.AJsfHL9kJxee73.4LqKxi6vnrvgLJwKK08TPIgMX.vyh8bOPOWJU+oGoVdv9mBA.Vjga+06eDgBXtJOAqYtvs34hkce8PyX3ZqEer+zX7rxexOdlyMd7r8xc7reyvLoyYMAH+YfLXnr5dNN6Veaqsstc64HTLfnNMqZilUtSiVs+NoWi068w1bWkw1bJxXaNe7O11xDJ1xr0ajbr6spd1seayDXt2GJY2OBtvee.wQXON6buXNiVScqHKpzFM5eiXEyN501tnHxsJNSmZNnQpgwN2ySqz+Mpza9wr2ZDy2tFw730HluaMh46WiXdxZDySWZL54fe9XIaT7T.JCcaEUbYXzhhUDgHlD5+3+ztoC```
        LindonL 1 Reply Last reply Reply Quote 0
        • LindonL
          Lindon @hisefilo
          last edited by Lindon

          @hisefilo Ok I will take a look - but I just tried it in a script FX slot assigning the relevent bits of function to the correct spot - onPrepareToPlay etc. - and yes it made strange sorta additive constant noise - I tried turning on the osc scope and HISE crashed - LOL...

          OK tried your version - so a different strange (still not very pleasant) noise when you say sine not additive_synth - and less controllable from the interface...

          HISE Development for hire.
          www.channelrobot.com

          hisefiloH 1 Reply Last reply Reply Quote 0
          • hisefiloH
            hisefilo @Lindon
            last edited by

            @Lindon well this is something

            Screen Shot 2020-06-29 at 12.31.39.png . like a surprise box

            LindonL 1 Reply Last reply Reply Quote 0
            • LindonL
              Lindon @hisefilo
              last edited by

              @hisefilo yeah but try saying this and the noise gets nicer...

              function processBlock(channels)
              {
                  aasyn >> channels[0];
              	//aasyn >> channels[1];
              }
              

              HISE Development for hire.
              www.channelrobot.com

              1 Reply Last reply Reply Quote 0
              • lalalandsynthL
                lalalandsynth
                last edited by

                Is this for accessing the core Juce modules ?

                https://lalalandaudio.com/

                https://lalalandsynth.com/

                https://www.facebook.com/lalalandsynth

                https://www.facebook.com/lalalandsynth

                hisefiloH 1 Reply Last reply Reply Quote 0
                • hisefiloH
                  hisefilo @lalalandsynth
                  last edited by

                  @lalalandsynth I dont know yet LOL. The core library just shows 14 modules listed on my first post

                  1 Reply Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart
                    last edited by

                    @lalalandsynth said in Libraries > Core:

                    Is this for accessing the core Juce modules

                    Nope, it's just a collection of (very) basic DSP modules.

                    However I wouldn't spend too much energy on this system, it's most likely to be replaced entirely by scriptnode (and even if it stays in the codebase, the support will be minimal).

                    Most of the modules have a very limited usability in real world applications (I wrote most of them as proof of concept for the API, but since this approach never really took off, it's not worth trying to figure out how many parameters there are and what they do).

                    hisefiloH 1 Reply Last reply Reply Quote 2
                    • hisefiloH
                      hisefilo @Christoph Hart
                      last edited by hisefilo

                      @Christoph-Hart mmmmm. you just killed my hope!!

                      I know Hise 3 will have scriptnode and snex. Meanwhile:
                      Whats's the recommendation to create a sinewave bank (for stacking upto 256 or 512 sinewaves) allowing to modulate for each, freq phase amplitude and envelope (frame based, or table based)?

                      1 Reply Last reply Reply Quote 0
                      • Christoph HartC
                        Christoph Hart
                        last edited by

                        What's "frame-based"?

                        TBH, a performance-critical module like a 512-voice additive synthesiser has to be coded in raw C++, with some low-level SSE accelerations in order to be competitive enough for a commercial-grade product.

                        hisefiloH 1 Reply Last reply Reply Quote 1
                        • hisefiloH
                          hisefilo @Christoph Hart
                          last edited by

                          @Christoph-Hart frame based was to say an amplitude value for each frame.

                          I see. mmmmmmmmm. To low level for me.

                          1 Reply Last reply Reply Quote 0
                          • ?
                            A Former User
                            last edited by

                            Is very powerful with the supporting libraries.....well worth the rabbit hole.

                            1 Reply Last reply Reply Quote 1
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