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    • ustkU
      ustk @Lindon
      last edited by ustk

      @Lindon Perhaps because I filtered with the search bar...

      This xcode project:

      Screenshot 2026-06-29 at 16.12.54.png

      Hise made me an F5 dude, any other app just suffers...

      LindonL 1 Reply Last reply Reply Quote 0
      • LindonL
        Lindon @ustk
        last edited by

        @ustk sigh well nope I compile that and I get the same problems...

        Im using Sonoma 14.6.1 and XCode 15.4 and AAX SDK V2.0.8

        ..anyone think this is wrong? got a better suggestion?

        HISE Development for hire.
        www.channelrobot.com

        ustkU 1 Reply Last reply Reply Quote 0
        • ustkU
          ustk @Lindon
          last edited by ustk

          @Lindon I guess you meant 2.8.0...

          Can your mac support a more recent OS?

          Can you try downgrading the SDK?

          Hise made me an F5 dude, any other app just suffers...

          David HealeyD 1 Reply Last reply Reply Quote 0
          • David HealeyD
            David Healey @ustk
            last edited by

            @ustk said in AAX Build on MacOS:

            Can your mac support a more recent OS?

            I'm still on Ventura, so not sure a newer OS will help Lindon here.

            Free HISE Bootcamp Full Course for beginners.
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            ustkU 1 Reply Last reply Reply Quote 1
            • ustkU
              ustk @David Healey
              last edited by

              @David-Healey Well so an SDK downgrade would be the best thing to test, at least to see if the process is the good one

              Hise made me an F5 dude, any other app just suffers...

              LindonL 1 Reply Last reply Reply Quote 0
              • LindonL
                Lindon @ustk
                last edited by

                @ustk OK can someone point me at a download for an earlier SDK please.

                HISE Development for hire.
                www.channelrobot.com

                ustkU 1 Reply Last reply Reply Quote 0
                • ustkU
                  ustk @Lindon
                  last edited by

                  @Lindon I reckon you need to use the links of the actual version, and change the version number manually so:

                  https://cdn.avid.com/aax-toolkit/aax-sdk-2-8-0.zip

                  becomes:

                  https://cdn.avid.com/aax-toolkit/aax-sdk-2-6-1.zip

                  All legacy versions "should" be available this way

                  Hise made me an F5 dude, any other app just suffers...

                  1 Reply Last reply Reply Quote 0
                  • David HealeyD
                    David Healey
                    last edited by

                    I just ran into an issue with the latest SDK on Windows, might be related. By default the Visual Studio project is set to dynamic linking. I had to change it to static linking and rebuild.

                    Free HISE Bootcamp Full Course for beginners.
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                    LindonL 1 Reply Last reply Reply Quote 1
                    • LindonL
                      Lindon @David Healey
                      last edited by

                      @David-Healey said in AAX Build on MacOS:

                      I just ran into an issue with the latest SDK on Windows, might be related. By default the Visual Studio project is set to dynamic linking. I had to change it to static linking and rebuild.

                      hmm, AAX builds and works fine for me on windows, its MacOS where I have problems (when is it never?)

                      HISE Development for hire.
                      www.channelrobot.com

                      ustkU 1 Reply Last reply Reply Quote 0
                      • ustkU
                        ustk @Lindon
                        last edited by

                        @Lindon Have you tried the version I pointed you at?

                        Hise made me an F5 dude, any other app just suffers...

                        LindonL 1 Reply Last reply Reply Quote 0
                        • LindonL
                          Lindon @ustk
                          last edited by

                          @ustk trying it now.....

                          HISE Development for hire.
                          www.channelrobot.com

                          LindonL 1 Reply Last reply Reply Quote 0
                          • LindonL
                            Lindon @Lindon
                            last edited by Lindon

                            @Lindon well that failed with these errors:

                            ❌ ld: library 'AAXLibrary_libcpp' not found

                            ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)

                            ▸ Linking KeyEngine

                            ❌ ld: library 'AAXLibrary_libcpp' not found

                            ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)

                            So Im still doing something wrong.....

                            HISE Development for hire.
                            www.channelrobot.com

                            LindonL 1 Reply Last reply Reply Quote 0
                            • LindonL
                              Lindon @Lindon
                              last edited by Lindon

                              @Lindon Im just opening this file:

                              /xcode/AAX_SDK.xcworkspace in xcode and hitting Build for Profiling right???

                              HISE Development for hire.
                              www.channelrobot.com

                              LindonL 1 Reply Last reply Reply Quote 0
                              • LindonL
                                Lindon @Lindon
                                last edited by

                                @Lindon ok so I went away and rebuilt HISe....

                                and tried again: now Im getting this;

                                Undefined symbols for architecture x86_64:
                                  "AAXStartup(IACFUnknown*)", referenced from:
                                ❌   "AAXShutdown(IACFUnknown*)", referenced from:
                                ❌   "AAXCanUnloadNow(IACFUnknown*)", referenced from:
                                ❌   "AAXGetSDKVersion(unsigned long long*)", referenced from:
                                ❌   "AAXRegisterPlugin(IACFUnknown*, IACFPluginDefinition**)", referenced from:
                                ❌   "AAXGetClassFactory(IACFUnknown*, _acfUID const&, _acfUID const&, void**)", referenced from:
                                ❌   "AAXRegisterComponent(IACFUnknown*, unsigned int, IACFComponentDefinition**)", referenced from:
                                ❌ ld: symbol(s) not found for architecture x86_64
                                ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)
                                [KeyEngine - AAX] Linking KeyEngine
                                ** BUILD FAILED **
                                

                                HISE Development for hire.
                                www.channelrobot.com

                                LindonL 1 Reply Last reply Reply Quote 0
                                • LindonL
                                  Lindon @Lindon
                                  last edited by

                                  @Lindon yep its def the AAX config. VST3 builds fine and other projects build fine for VST3 but fail with the above for AAX, so Im doing something wrong here.....

                                  HISE Development for hire.
                                  www.channelrobot.com

                                  ustkU 1 Reply Last reply Reply Quote 0
                                  • ustkU
                                    ustk @Lindon
                                    last edited by ustk

                                    @Lindon I might have pointed you to the wrong xcode project. you should build Libs/AAXLibrary/MacBuild/AAXLibrary.xcodeproj

                                    If you tried to build the SDK itself then it's probably my bad. I just updated the screenshot to the good project path so people won't get confused.

                                    Hise made me an F5 dude, any other app just suffers...

                                    LindonL 1 Reply Last reply Reply Quote 0
                                    • LindonL
                                      Lindon @ustk
                                      last edited by Lindon

                                      @ustk ok here is what I did:

                                      • downloaded aax-sdk-2-6-1.zip
                                      • unzipped it and got aax-sdk-2-6-1 folder
                                      • copied this folder to HISE/tools/SDK/
                                      • opened SDK/aax-sdk-2-6-1/Libs/AAXLibrary/MacBuild/AAXLibrary.xcodeproj in xcode
                                      • ran Product>Build For/Profiling. xcode tells me this was a success...
                                      • renamed aax-sdk-2-6-1. to AAX in the HISE/SDK folder
                                      • opened my project in HISE
                                      • ran Export>Export As Instrument and selected AAX as my target....

                                      got this in the console window:

                                      ⚠️  ld: ignoring file '/Users/lindonparker/HISE/tools/SDK/AAX/Libs/Release/libAAXLibrary_libcpp.a[2](AAX_VDescriptionHost.o)': found architecture 'arm64', required architecture 'x86_64'
                                      Undefined symbols for architecture x86_64:
                                        "AAXStartup(IACFUnknown*)", referenced from:
                                      ❌   "AAXShutdown(IACFUnknown*)", referenced from:
                                      ❌   "AAXCanUnloadNow(IACFUnknown*)", referenced from:
                                      ❌   "AAXGetSDKVersion(unsigned long long*)", referenced from:
                                      ❌   "AAXRegisterPlugin(IACFUnknown*, IACFPluginDefinition**)", referenced from:
                                      ❌   "AAXGetClassFactory(IACFUnknown*, _acfUID const&, _acfUID const&, void**)", referenced from:
                                      ❌   "AAXRegisterComponent(IACFUnknown*, unsigned int, IACFComponentDefinition**)", referenced from:
                                      ❌ ld: symbol(s) not found for architecture x86_64
                                      ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)
                                      [KeyEngine - AAX] Linking KeyEngine
                                      ** BUILD FAILED **
                                      
                                      
                                      The following build commands failed:
                                      	Ld /Volumes/Untitled/Nomad\ Sounds/KeyEngine/Binaries/Builds/MacOSX/build/KeyEngine.build/Release/KeyEngine\ -\ AAX.build/Objects-normal/x86_64/Binary/KeyEngine normal x86_64 (in target 'KeyEngine - AAX' from project 'KeyEngine')
                                      (1 failure)
                                      ⚠️  /Volumes/Untitled/Nomad Sounds/KeyEngine/Binaries/Builds/MacOSX/KeyEngine.xcodeproj: The macOS deployment target 'MACOSX_DEPLOYMENT_TARGET' is set to 10.9, but the range of supported deployment target versions is 10.13 to 14.5.99. (in target 'KeyEngine - All' from project 'KeyEngine')
                                      
                                      
                                      

                                      so its something about this:

                                      found architecture 'arm64', required architecture 'x86_64'.

                                      for some reason its not set up to build properly on my M1 mac...

                                      HISE Development for hire.
                                      www.channelrobot.com

                                      LindonL 1 Reply Last reply Reply Quote 0
                                      • LindonL
                                        Lindon @Lindon
                                        last edited by Lindon

                                        Ok so I downloaded the latest HISE, installed it and built a VST3..all fine - I think

                                        I downloaded aax-sdk-2-8-0 again, unpacked it changed its name to AAX and built the MacOS project - all works fine,

                                        Started HISE loaded my project (again) and tried to build an AAX plugin, and I get this again:

                                        ⚠️ ld: ignoring file '/Users/lindonparker/HISE/tools/SDK/AAX/Libs/Release/libAAXLibrary_libcpp.a[2](AAX_VDescriptionHost.o)': found architecture 'arm64', required architecture 'x86_64'
                                        ❌ Undefined symbols for architecture x86_64
                                        ❌   "AAXStartup(IACFUnknown*)", referenced from:
                                        ❌   "AAXShutdown(IACFUnknown*)", referenced from:
                                        ❌   "AAXCanUnloadNow(IACFUnknown*)", referenced from:
                                        ❌   "AAXGetSDKVersion(unsigned long long*)", referenced from:
                                        ❌   "AAXRegisterPlugin(IACFUnknown*, IACFPluginDefinition**)", referenced from:
                                        ❌   "AAXGetClassFactory(IACFUnknown*, _acfUID const&, _acfUID const&, void**)", referenced from:
                                        ❌   "AAXRegisterComponent(IACFUnknown*, unsigned int, IACFComponentDefinition**)", referenced from:
                                        ❌ ld: symbol(s) not found for architecture x86_64
                                        ❌ clang: error: linker command failed with exit code 1 (use -v to see invocation)
                                        ** BUILD FAILED **
                                        
                                        
                                        The following build commands failed:
                                        	Ld /Volumes/Untitled/Nomad\ Sounds/KeyEngine/Binaries/Builds/MacOSX/build/KeyEngine.build/Release/KeyEngine\ -\ AAX.build/Objects-normal/x86_64/Binary/KeyEngine normal x86_64 (in target 'KeyEngine - AAX' from project 'KeyEngine')
                                        

                                        Im pretty sure its something to do with this:

                                        found architecture 'arm64', required architecture 'x86_64'

                                        Im on an M1 arm-based Mac, but I dont know what to do about it...ANYONE????

                                        HISE Development for hire.
                                        www.channelrobot.com

                                        dannytaurusD David HealeyD 2 Replies Last reply Reply Quote 0
                                        • dannytaurusD
                                          dannytaurus @Lindon
                                          last edited by dannytaurus

                                          @Lindon said in AAX Build on MacOS:

                                          required architecture 'x86_64'

                                          I know nothing about AAX, but if it's saying you need required architecture 'x86_64' then maybe you simply need an Intel machine to compile it?

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                                          • David HealeyD
                                            David Healey @Lindon
                                            last edited by

                                            @Lindon Can you set xcode to build a universal binary?

                                            Free HISE Bootcamp Full Course for beginners.
                                            YouTube Channel - HISE tutorials
                                            My Patreon - More HISE tutorials

                                            LindonL 1 Reply Last reply Reply Quote 0
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