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    • LindonL
      Lindon @David Healey
      last edited by

      @David-Healey yep as you see above - meanwhile where is all this documentation hidden?

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      www.channelrobot.com

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      • David HealeyD
        David Healey @Lindon
        last edited by

        @Lindon Only doc I'm aware of: https://docs.hise.audio/scripting/scripting-api/builder/index.html

        And the auto-complete, and this thread.

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        • LindonL
          Lindon @David Healey
          last edited by

          @David-Healey so how did you know this?

          @Lindon
          Shouldn't the chain index be Midi rather than Direct?
          
          

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          • David HealeyD
            David Healey @Lindon
            last edited by David Healey

            @Lindon I posted it higher up in this thread when you asked a related question 😁

            Now how did Dave of the past know this... according to my previous post it's in the auto complete.

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            • David HealeyD David Healey referenced this topic
            • David HealeyD
              David Healey @Lindon
              last edited by

              @Lindon Do you find the HISE crashes often when using the builder? I stopped using it because I was getting crashes with almost every compile.

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              • LindonL
                Lindon @David Healey
                last edited by

                @David-Healey not at the moment...seems to work OK

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                • David HealeyD
                  David Healey @Lindon
                  last edited by

                  @Lindon I'm connecting to a lot of external scripts, that might be the issue

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                  • LindonL
                    Lindon @David Healey
                    last edited by

                    @David-Healey yeah maybe , meanwhile the feckinn autocomplete is a pile of doggy do...

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                    www.channelrobot.com

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                    • David HealeyD
                      David Healey @Lindon
                      last edited by

                      @Lindon said in Builder InterfaceTypes:

                      autocomplete is a pile of doggy do...

                      💩

                      What's it done?

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                      • LindonL
                        Lindon @David Healey
                        last edited by Lindon

                        @David-Healey it works sometimes and the on others fails completely - only showing me the list of variables I'm using in my script.... its really really crap.

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                        • David HealeyD
                          David Healey @Lindon
                          last edited by

                          @Lindon I find if you add a new object the autocomplete won't show anything relevant to it until you hit compile.

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                          • LindonL
                            Lindon @David Healey
                            last edited by

                            @David-Healey yeah that I know, but this is a the same builder object oi have been using to build everything else with.....

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                            • LindonL
                              Lindon @Lindon
                              last edited by

                              @Lindon ok here I am AGAIN, 3 times in one day....

                              So does anyone know the correct Chain Index for the SampleStart modulation , not in the documentation(duh) and not showing up in the auto complete....

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                              • David HealeyD
                                David Healey @Lindon
                                last edited by

                                @Lindon I don't see one

                                abc572a5-6404-4ee7-aee8-fd335d2a7762-image.png

                                There isn't one for group xf, mix modulation, or some others either.

                                I wonder if this is what Direct is for.

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                                • LindonL
                                  Lindon @David Healey
                                  last edited by

                                  @David-Healey yeah - Im begingng to think this Builder stuff is a bit pointless - if its not all there then its not saving anything in the end.

                                  HISE Development for hire.
                                  www.channelrobot.com

                                  Christoph HartC 1 Reply Last reply Reply Quote 0
                                  • Christoph HartC
                                    Christoph Hart @Lindon
                                    last edited by

                                    @Lindon you can always lookup the chain index by inspecting the XML:

                                    <Processor Type="StreamingSampler" ID="Sampler" Bypassed="0" Gain="1.0"
                                               Balance="0.0" VoiceLimit="256.0" KillFadeTime="20.0" IconColour="0"
                                               PreloadSize="8192.0" BufferSize="4096.0" VoiceAmount="256.0"
                                               SamplerRepeatMode="3.0" RRGroupAmount="1.0" PitchTracking="1.0"
                                               OneShot="0.0" CrossfadeGroups="0.0" Purged="0.0" Reversed="0.0"
                                               NumChannels="1" UseStaticMatrix="0.0" LowPassEnvelopeOrder="0.0"
                                               Group0Table="" Group1Table="" Group2Table="" Group3Table="" Group4Table=""
                                               Group5Table="" Group6Table="" Group7Table="" SampleMapID="">
                                      <EditorStates BodyShown="1" Visible="1" Solo="0" MapPanelShown="1" BigSampleMap="1"
                                                    GainModulationShown="1"/>
                                      <ChildProcessors>
                                        <Processor Type="MidiProcessorChain" ID="Midi Processor" Bypassed="0">
                                          <EditorStates BodyShown="1" Visible="0" Solo="0"/>
                                          <ChildProcessors/>
                                        </Processor>
                                        <Processor Type="ModulatorChain" ID="GainModulation" Bypassed="0" Intensity="1.0">
                                          <EditorStates BodyShown="1" Visible="0" Solo="0"/>
                                          <ChildProcessors>
                                            <Processor Type="SimpleEnvelope" ID="DefaultEnvelope" Bypassed="0" Monophonic="0.0"
                                                       Retrigger="1.0" Intensity="1.0" Attack="5.0" Release="10.0" LinearMode="1.0">
                                              <EditorStates BodyShown="1" Visible="1" Solo="0"/>
                                              <ChildProcessors>
                                                <Processor Type="ModulatorChain" ID="Attack Time Modulation" Bypassed="0"
                                                           Intensity="1.0">
                                                  <EditorStates BodyShown="1" Visible="0" Solo="0"/>
                                                  <ChildProcessors/>
                                                </Processor>
                                              </ChildProcessors>
                                            </Processor>
                                          </ChildProcessors>
                                        </Processor>
                                        <Processor Type="ModulatorChain" ID="PitchModulation" Bypassed="0" Intensity="0.0">
                                          <EditorStates BodyShown="1" Visible="0" Solo="0"/>
                                          <ChildProcessors/>
                                        </Processor>
                                        <Processor Type="EffectChain" ID="FX" Bypassed="0">
                                          <EditorStates BodyShown="1" Visible="0" Solo="0"/>
                                          <ChildProcessors/>
                                        </Processor>
                                        <Processor Type="ModulatorChain" ID="Sample Start" Bypassed="0" Intensity="1.0">
                                          <EditorStates BodyShown="1" Visible="0" Solo="0"/>
                                          <ChildProcessors/>
                                        </Processor>
                                        <Processor Type="ModulatorChain" ID="Group Fade" Bypassed="0" Intensity="1.0">
                                          <EditorStates BodyShown="1" Visible="0" Solo="0"/>
                                          <ChildProcessors/>
                                        </Processor>
                                      </ChildProcessors>
                                      <RoutingMatrix NumSourceChannels="2" Channel0="0" Send0="-1" Channel1="1" Send1="-1"/>
                                      <channels>
                                        <channelData enabled="1" level="0.0" suffix=""/>
                                      </channels>
                                    </Processor>
                                    

                                    SampleStart => 4th child processor => 4.

                                    const var b = Synth.createBuilder();
                                    
                                    const var sampler = b.create(b.SoundGenerators.StreamingSampler, "Sampler", 0, -1);
                                    const var SAMPLE_START_MOD_INDEX = 4;
                                    
                                    b.create(b.Modulators.Velocity, "VeloSampleStart", sampler, SAMPLE_START_MOD_INDEX);
                                    b.flush();
                                    

                                    Im begingng to think this Builder stuff is a bit pointless - if its not all there then its not saving anything in the end.

                                    I would say 99% of the functionality is there - I'm building the full Triaz module tree with the builder including hardcoded FX modules, loading custom script processors, etc. It's just that the current docs are a bit sparse and you need to know secret tricks like this one but that is solved with the glory of the new upcoming docs.

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