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    • David HealeyD
      David Healey @Lindon
      last edited by David Healey

      @Lindon
      Shouldn't the chain index be Midi rather than Direct?

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      • LindonL
        Lindon @David Healey
        last edited by

        @David-Healey yep as you see above - meanwhile where is all this documentation hidden?

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        • David HealeyD
          David Healey @Lindon
          last edited by

          @Lindon Only doc I'm aware of: https://docs.hise.audio/scripting/scripting-api/builder/index.html

          And the auto-complete, and this thread.

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          • LindonL
            Lindon @David Healey
            last edited by

            @David-Healey so how did you know this?

            @Lindon
            Shouldn't the chain index be Midi rather than Direct?
            
            

            HISE Development for hire.
            www.channelrobot.com

            David HealeyD 2 Replies Last reply Reply Quote 0
            • David HealeyD
              David Healey @Lindon
              last edited by David Healey

              @Lindon I posted it higher up in this thread when you asked a related question 😁

              Now how did Dave of the past know this... according to my previous post it's in the auto complete.

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              • David HealeyD David Healey referenced this topic
              • David HealeyD
                David Healey @Lindon
                last edited by

                @Lindon Do you find the HISE crashes often when using the builder? I stopped using it because I was getting crashes with almost every compile.

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                • LindonL
                  Lindon @David Healey
                  last edited by

                  @David-Healey not at the moment...seems to work OK

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                  • David HealeyD
                    David Healey @Lindon
                    last edited by

                    @Lindon I'm connecting to a lot of external scripts, that might be the issue

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                    • LindonL
                      Lindon @David Healey
                      last edited by

                      @David-Healey yeah maybe , meanwhile the feckinn autocomplete is a pile of doggy do...

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                      • David HealeyD
                        David Healey @Lindon
                        last edited by

                        @Lindon said in Builder InterfaceTypes:

                        autocomplete is a pile of doggy do...

                        💩

                        What's it done?

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                        • LindonL
                          Lindon @David Healey
                          last edited by Lindon

                          @David-Healey it works sometimes and the on others fails completely - only showing me the list of variables I'm using in my script.... its really really crap.

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                          • David HealeyD
                            David Healey @Lindon
                            last edited by

                            @Lindon I find if you add a new object the autocomplete won't show anything relevant to it until you hit compile.

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                            • LindonL
                              Lindon @David Healey
                              last edited by

                              @David-Healey yeah that I know, but this is a the same builder object oi have been using to build everything else with.....

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                              • LindonL
                                Lindon @Lindon
                                last edited by

                                @Lindon ok here I am AGAIN, 3 times in one day....

                                So does anyone know the correct Chain Index for the SampleStart modulation , not in the documentation(duh) and not showing up in the auto complete....

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                                • David HealeyD
                                  David Healey @Lindon
                                  last edited by

                                  @Lindon I don't see one

                                  abc572a5-6404-4ee7-aee8-fd335d2a7762-image.png

                                  There isn't one for group xf, mix modulation, or some others either.

                                  I wonder if this is what Direct is for.

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                                  • LindonL
                                    Lindon @David Healey
                                    last edited by

                                    @David-Healey yeah - Im begingng to think this Builder stuff is a bit pointless - if its not all there then its not saving anything in the end.

                                    HISE Development for hire.
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                                    Christoph HartC 1 Reply Last reply Reply Quote 0
                                    • Christoph HartC
                                      Christoph Hart @Lindon
                                      last edited by

                                      @Lindon you can always lookup the chain index by inspecting the XML:

                                      <Processor Type="StreamingSampler" ID="Sampler" Bypassed="0" Gain="1.0"
                                                 Balance="0.0" VoiceLimit="256.0" KillFadeTime="20.0" IconColour="0"
                                                 PreloadSize="8192.0" BufferSize="4096.0" VoiceAmount="256.0"
                                                 SamplerRepeatMode="3.0" RRGroupAmount="1.0" PitchTracking="1.0"
                                                 OneShot="0.0" CrossfadeGroups="0.0" Purged="0.0" Reversed="0.0"
                                                 NumChannels="1" UseStaticMatrix="0.0" LowPassEnvelopeOrder="0.0"
                                                 Group0Table="" Group1Table="" Group2Table="" Group3Table="" Group4Table=""
                                                 Group5Table="" Group6Table="" Group7Table="" SampleMapID="">
                                        <EditorStates BodyShown="1" Visible="1" Solo="0" MapPanelShown="1" BigSampleMap="1"
                                                      GainModulationShown="1"/>
                                        <ChildProcessors>
                                          <Processor Type="MidiProcessorChain" ID="Midi Processor" Bypassed="0">
                                            <EditorStates BodyShown="1" Visible="0" Solo="0"/>
                                            <ChildProcessors/>
                                          </Processor>
                                          <Processor Type="ModulatorChain" ID="GainModulation" Bypassed="0" Intensity="1.0">
                                            <EditorStates BodyShown="1" Visible="0" Solo="0"/>
                                            <ChildProcessors>
                                              <Processor Type="SimpleEnvelope" ID="DefaultEnvelope" Bypassed="0" Monophonic="0.0"
                                                         Retrigger="1.0" Intensity="1.0" Attack="5.0" Release="10.0" LinearMode="1.0">
                                                <EditorStates BodyShown="1" Visible="1" Solo="0"/>
                                                <ChildProcessors>
                                                  <Processor Type="ModulatorChain" ID="Attack Time Modulation" Bypassed="0"
                                                             Intensity="1.0">
                                                    <EditorStates BodyShown="1" Visible="0" Solo="0"/>
                                                    <ChildProcessors/>
                                                  </Processor>
                                                </ChildProcessors>
                                              </Processor>
                                            </ChildProcessors>
                                          </Processor>
                                          <Processor Type="ModulatorChain" ID="PitchModulation" Bypassed="0" Intensity="0.0">
                                            <EditorStates BodyShown="1" Visible="0" Solo="0"/>
                                            <ChildProcessors/>
                                          </Processor>
                                          <Processor Type="EffectChain" ID="FX" Bypassed="0">
                                            <EditorStates BodyShown="1" Visible="0" Solo="0"/>
                                            <ChildProcessors/>
                                          </Processor>
                                          <Processor Type="ModulatorChain" ID="Sample Start" Bypassed="0" Intensity="1.0">
                                            <EditorStates BodyShown="1" Visible="0" Solo="0"/>
                                            <ChildProcessors/>
                                          </Processor>
                                          <Processor Type="ModulatorChain" ID="Group Fade" Bypassed="0" Intensity="1.0">
                                            <EditorStates BodyShown="1" Visible="0" Solo="0"/>
                                            <ChildProcessors/>
                                          </Processor>
                                        </ChildProcessors>
                                        <RoutingMatrix NumSourceChannels="2" Channel0="0" Send0="-1" Channel1="1" Send1="-1"/>
                                        <channels>
                                          <channelData enabled="1" level="0.0" suffix=""/>
                                        </channels>
                                      </Processor>
                                      

                                      SampleStart => 4th child processor => 4.

                                      const var b = Synth.createBuilder();
                                      
                                      const var sampler = b.create(b.SoundGenerators.StreamingSampler, "Sampler", 0, -1);
                                      const var SAMPLE_START_MOD_INDEX = 4;
                                      
                                      b.create(b.Modulators.Velocity, "VeloSampleStart", sampler, SAMPLE_START_MOD_INDEX);
                                      b.flush();
                                      

                                      Im begingng to think this Builder stuff is a bit pointless - if its not all there then its not saving anything in the end.

                                      I would say 99% of the functionality is there - I'm building the full Triaz module tree with the builder including hardcoded FX modules, loading custom script processors, etc. It's just that the current docs are a bit sparse and you need to know secret tricks like this one but that is solved with the glory of the new upcoming docs.

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