Forum
    • Categories
    • Register
    • Login

    RNBO Integration in HISE 4.1.0: Updated Workflow for Hardcoded-style DSP Networks?

    Scheduled Pinned Locked Moved C++ Development
    18 Posts 3 Posters 114 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • V
      voxuer1 @DanH
      last edited by

      @DanH said in RNBO Integration in HISE 4.1.0: Updated Workflow for Hardcoded-style DSP Networks?:

      Should be DspNetworks/ThirdParty/src for the c++ rnbo file and the rbno folder goes in there too. Then compile DSP networks as dll. restart Hise and it should appear in the Hardcoded FX list. If not check it exists in Scriptnode. Open a Script FX effect module, open up the patch and click anywhere to open the node menu, click project tab and look if it's in there.

      Thanks for the suggestion, but the standard workflow is currently failing with newer RNBO versions.

      While this approach works perfectly for older exports (Max 8 / RNBO 1.3), it fails with RNBO 1.4.2. Even with the correct folder structure (DspNetworks/ThirdParty/src/) and the "Create C++ template" tool, the compiler throws errors in Xcode.

      The main culprit seems to be a change in RNBO's code generation:

      Error: Use of class template 'RNBO::Volume' requires template arguments.

      Result: HISE fails to find members like prepare and process because the generated wrapper doesn't match the new template-based structure of RNBO 1.4.2.

      It seems RNBO changed its C++ export format, and the HISE 4.1.0 template generator isn't handling these new class templates correctly yet. Has anyone found a workaround for this specific version mismatch?

      dannytaurusD 1 Reply Last reply Reply Quote 0
      • dannytaurusD
        dannytaurus @voxuer1
        last edited by

        @voxuer1 Is this the video you're referring to?

        https://www.youtube.com/watch?v=64dTcwnP40o

        Meat Beats: https://meatbeats.com
        Klippr Video: https://klippr.video

        V 1 Reply Last reply Reply Quote 0
        • V
          voxuer1 @dannytaurus
          last edited by

          @dannytaurus Yes, However, the same patch no longer compiles in HISE due to errors in main.cpp. It worked fine with Max 8/RNBO 1.3, but fails with RNBO 1.4.2 in Max 9.

          DanHD 1 Reply Last reply Reply Quote 0
          • DanHD
            DanH @voxuer1
            last edited by

            @voxuer1 I'd suggest rolling back your RNBO in that case. I'm on Max 9.09, not sure which version of RNBO - where does it state that? But I can compile the patches ok

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

            V 2 Replies Last reply Reply Quote 0
            • V
              voxuer1 @DanH
              last edited by

              @DanH I'm having no luck rolling back RNBO; it just won't work on Max 9.1.2

              1 Reply Last reply Reply Quote 0
              • V
                voxuer1 @DanH
                last edited by

                @DanH Just to be sure — are your Max 9 RNBO patches actually running inside HISE

                DanHD 1 Reply Last reply Reply Quote 0
                • DanHD
                  DanH @voxuer1
                  last edited by DanH

                  @voxuer1 100%

                  Have you tried rolling Max back?

                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                  https://dhplugins.com/ | https://dcbreaks.com/
                  London, UK

                  V 1 Reply Last reply Reply Quote 0
                  • V
                    voxuer1 @DanH
                    last edited by

                    @DanH Yes — I tested this.
                    I installed Max 9.0.9 (RNBO 1.4.0) and tried the same RNBO patch.
                    No change: the patch compiles in Max, but fails in HISE with errors in main.cpp, same as with newer Max 9 versions.
                    The exact same patch works when authored with Max 8 / RNBO 1.3.x.

                    DanHD 1 Reply Last reply Reply Quote 0
                    • DanHD
                      DanH @voxuer1
                      last edited by

                      @voxuer1 are on Hise Develop branch?

                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                      https://dhplugins.com/ | https://dcbreaks.com/
                      London, UK

                      V 1 Reply Last reply Reply Quote 0
                      • V
                        voxuer1 @DanH
                        last edited by

                        @DanH said in RNBO Integration in HISE 4.1.0: Updated Workflow for Hardcoded-style DSP Networks?:

                        are on Hise Develop branch?

                        HISE 4.1.0, custom GitHub build (no branch info available)

                        DanHD 1 Reply Last reply Reply Quote 0
                        • DanHD
                          DanH @voxuer1
                          last edited by

                          @voxuer1 perhaps try with develop: https://github.com/christophhart/HISE/tree/develop

                          How can I check my RNBO version?

                          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                          https://dhplugins.com/ | https://dcbreaks.com/
                          London, UK

                          V 2 Replies Last reply Reply Quote 0
                          • V
                            voxuer1 @DanH
                            last edited by

                            @DanH in the Package Manager Bildschirmfoto 2026-01-28 um 11.08.45.png

                            1 Reply Last reply Reply Quote 0
                            • V
                              voxuer1 @DanH
                              last edited by

                              @DanH Thanks!
                              Just to be sure — which HISE version / branch are you using exactly (master vs develop), and on which OS?
                              I want to match the setup before testing further.

                              DanHD 2 Replies Last reply Reply Quote 0
                              • DanHD
                                DanH @voxuer1
                                last edited by

                                @voxuer1 I sent you the link above, and I'm on OSX.

                                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                https://dhplugins.com/ | https://dcbreaks.com/
                                London, UK

                                1 Reply Last reply Reply Quote 0
                                • DanHD
                                  DanH @voxuer1
                                  last edited by

                                  @voxuer1 so I'm on RNBO 1.4.2 and everything works fine

                                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                                  https://dhplugins.com/ | https://dcbreaks.com/
                                  London, UK

                                  V 1 Reply Last reply Reply Quote 0
                                  • V
                                    voxuer1 @DanH
                                    last edited by

                                    @DanH said in RNBO Integration in HISE 4.1.0: Updated Workflow for Hardcoded-style DSP Networks?:

                                    so I'm on RNBO 1.4.2 and everything works fine

                                    ok, wau good to hear.

                                    1 Reply Last reply Reply Quote 0
                                    • First post
                                      Last post

                                    22

                                    Online

                                    2.2k

                                    Users

                                    13.3k

                                    Topics

                                    115.7k

                                    Posts