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    Roadmap to HISE 5

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    • OrvillainO
      Orvillain @d.healey
      last edited by

      @d-healey said in Roadmap to HISE 5:

      @Orvillain Have you tried opening the autogenerated juicer file in projucer and adding USE_IPP=0 to the extra preprocessor definitions?

      Yep, I covered that before.

      But here's what is WILD....

      I rebuilt HISE with USE_IPP=0 AND USE_IPP disabled in the hi_lac module..... and with the use IPP flag disabled in the project compiler settings.... it complains:
      !H:\development\HISE\HISE\hi_tools\hi_tools\IppFFT.h(35,10): error C1083: Cannot open include file: 'ipp.h': No such file or directory

      But if I turn the project compiler flag ON???

      It compiles the network no problem.

      So again, to restate it - I have IPP disabled in the compiled version of the HISE standalone, both in the preprocessor definitions, and in the hi_lac module. But I have to have it enabled in the actual project compiler settings, in order for the networks to compile.

      This is all very strange. There seems to be some misalignment of the feature booleans going on under the hood.

      Christoph HartC 1 Reply Last reply Reply Quote 0
      • dannytaurusD
        dannytaurus @d.healey
        last edited by

        @d-healey LOOK AT THAT BEAUTIFUL RELEASE CURVE! 😍🥰❤️

        Meat Beats: https://meatbeats.com
        Klippr Video: https://klippr.video

        1 Reply Last reply Reply Quote 3
        • Christoph HartC
          Christoph Hart @Orvillain
          last edited by

          OK, time for a matrix:

          Task Projucer Compile Flag UseIppSetting Works
          Compile HISE USE_IPP=0 n.a. OK
          Compile HISE USE_IPP=1 n.a. OK
          Compile FX DLL USE_IPP=0 UseIpp=Yes nope
          Compile FX DLL USE_IPP=1 UseIpp=Yes OK
          Compile FX DLL USE_IPP=0 UseIpp=No OK
          Compile FX DLL USE_IPP=1 UseIpp=No OK

          Is that the case over there?

          both in the preprocessor definitions, and in the hi_lac module.

          I think you must not touch the preprocessor definition in the source code, as this will override the UseIpp setting. Just change it in the Projucer project for HISE, then resave & compile. Whether the project compilation (both plugin export & FX compilation is using Ipp is solely depending on the UseIpp flag (as this will properly set the OneAPI setting to work).

          But as first step you should be able to compile HISE with IPP.

          d.healeyD OrvillainO 2 Replies Last reply Reply Quote 0
          • d.healeyD
            d.healey @Christoph Hart
            last edited by d.healey

            @Christoph-Hart The USE_IPP setting has moved from hi_core to hi_lac - any particular reason?

            Exporting as VST3 working here on Linux

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            1 Reply Last reply Reply Quote 1
            • ChazroxC
              Chazrox @d.healey
              last edited by

              @d-healey 🔥 🔥 🔥

              cf21893c-647d-4ec3-81c5-7bf139134ac4-image.png

              via GIPHY

              1 Reply Last reply Reply Quote 2
              • OrvillainO
                Orvillain
                last edited by

                @Christoph-Hart Here are my results:

                Task Projucer Compile Flag Projucer hi_lac IPP Setting UseIppSetting Drew Results
                Compile HISE USE_IPP=0 Disabled n.a. OK
                Compile HISE USE_IPP=0 Enabled n.a. OK
                Compile HISE USE_IPP=1 Disabled n.a. OK
                Compile HISE USE_IPP=1 Enabled n.a. OK
                Compile FX DLL USE_IPP=0 Enabled UseIpp=Yes YES NETWORKS COMPILE
                Compile FX DLL USE_IPP=0 Enabled UseIpp=No NO NETWORKS DO NOT COMPILE !H:\development\HISE\HISE\hi_tools\hi_tools\IppFFT.h(35,10): error C1083: Cannot open include file: 'ipp.h': No such file or directory
                Compile FX DLL USE_IPP=1 Enabled UseIpp=Yes YES NETWORKS COMPILE
                Compile FX DLL USE_IPP=1 Enabled UseIpp=No NO NETWORKS DO NOT COMPILE !H:\development\HISE\HISE\hi_tools\hi_tools\IppFFT.h(35,10): error C1083: Cannot open include file: 'ipp.h': No such file or directory

                Now what I can't quite explain is that I've always had useIpp enabled inside the project compiler settings. So I don't even know how I started getting this issue.

                My result from this post:
                https://forum.hise.audio/post/105984

                Were with the settings prior to updating from the latest develop branch and rebuilding - and IPP would've been enabled for everything.

                The new network I created today, that compiles according to the chart above... doesn't seem to instantiate correctly. I'm still investigating this one though, so ignore for now.

                1 Reply Last reply Reply Quote 1
                • OrvillainO
                  Orvillain @Christoph Hart
                  last edited by

                  @Christoph-Hart said in Roadmap to HISE 5:

                  I think you must not touch the preprocessor definition in the source code

                  Just to clarify, I didn't edit any code. I'm talking about the setting here:
                  ff075fd4-b560-4931-8005-a8d0e798957b-image.png

                  1 Reply Last reply Reply Quote 0
                  • ChazroxC
                    Chazrox @d.healey
                    last edited by

                    @d-healey modes?? Please share!

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @Chazrox
                      last edited by

                      @Chazrox said in Roadmap to HISE 5:

                      modes?? Please share!

                      What you talkin bout Willis?

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      ChazroxC 1 Reply Last reply Reply Quote 1
                      • ChazroxC
                        Chazrox @d.healey
                        last edited by

                        @d-healey lol
                        Screenshot 2025-07-03 at 5.10.52 PM.png
                        68a5c88f-f8d3-4988-a6fa-556de0c2195e-image.png 😆

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @Chazrox
                          last edited by

                          @Chazrox Trigger, Note, Loop

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          LindonL 1 Reply Last reply Reply Quote 1
                          • clevername27C
                            clevername27 @Christoph Hart
                            last edited by

                            @Christoph-Hart Meanwhile, I was fired by all three clients because of HISE bugs and secret ScriptNode documentation. sigh

                            ustkU 1 Reply Last reply Reply Quote 2
                            • LindonL
                              Lindon @d.healey
                              last edited by

                              @d-healey said in Roadmap to HISE 5:

                              @Chazrox Trigger, Note, Loop

                              yeah but how do they work?

                              HISE Development for hire.
                              www.channelrobot.com

                              Christoph HartC 1 Reply Last reply Reply Quote 0
                              • Christoph HartC
                                Christoph Hart @Lindon
                                last edited by

                                @Lindon just like the ableton one which I completely stole the feature list from.

                                LindonL 1 Reply Last reply Reply Quote 3
                                • LindonL
                                  Lindon @Christoph Hart
                                  last edited by

                                  @Christoph-Hart LOL damn! I don't use Ableton I will have to go look it up...

                                  HISE Development for hire.
                                  www.channelrobot.com

                                  LindonL 1 Reply Last reply Reply Quote 0
                                  • LindonL
                                    Lindon @Lindon
                                    last edited by Lindon

                                    @Christoph-Hart

                                    damn it again. A quick cursory look and this doesnt seem to resolve the "Note Generator sends Global envelope data to non listening voices" problem....

                                    HISE Development for hire.
                                    www.channelrobot.com

                                    LindonL 1 Reply Last reply Reply Quote 0
                                    • LindonL
                                      Lindon @Lindon
                                      last edited by

                                      @Lindon maybe I should go away and state this problem clearly - there may be another solution...

                                      HISE Development for hire.
                                      www.channelrobot.com

                                      Christoph HartC 1 Reply Last reply Reply Quote 0
                                      • Christoph HartC
                                        Christoph Hart @Lindon
                                        last edited by

                                        @Lindon The note generation must happen one level below the global modulator container. You have to make sure that every voice that receives the global envelope data is started by the same event ID as this is the most robust way of assigning voice indexes.

                                        So if you have this setup:

                                        master chain
                                           global modulator container
                                              AHDSR
                                           sine generator
                                              Arpeggiator
                                              GlobalEnvelope / MatrixModulator
                                        

                                        it will not work because the arpeggiator will produce new events where the global modulator has no idea how to assign that to voices. But if you either move the global container and the sine wave into a new container or move the arpeggiator to the root level it should work correctly.

                                        LindonL 1 Reply Last reply Reply Quote 0
                                        • LindonL
                                          Lindon @Christoph Hart
                                          last edited by

                                          @Christoph-Hart yeah but sadly no _ want the arp to be shared(able) between voices...see my post:

                                          Link Preview Image
                                          Global Envelopes - The "filtered" voices problem.

                                          So I have a problem with Global envelopes...I'd really like to use them, but..in a multi-voice system they are problematic....here's why (perhaps someone kno...

                                          favicon

                                          Forum (forum.hise.audio)

                                          HISE Development for hire.
                                          www.channelrobot.com

                                          1 Reply Last reply Reply Quote 0
                                          • OrvillainO
                                            Orvillain
                                            last edited by

                                            I'm getting a crash when using .setEffect() on a hardcoded polyphonic fx module. I'm doing something like this:

                                                            modeData["polyRMSlot"] = Synth.getSlotFX(modePath + "_polyRM");
                                                            modeData["polyRMSlot"].setEffect("polyRingMod");
                                            

                                            This is in the context of a loop, and modePath is the prefix of the name string.

                                            But interestingly, the crash only happens whenever I call Builder.clear()

                                            IE: On the first run, it doesn't crash. But if I try to rebuild the module tree, then it crashes.

                                            Going to try to reproduce this in a new project.

                                            OrvillainO Christoph HartC 2 Replies Last reply Reply Quote 0
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