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    • GoodflowG
      Goodflow
      last edited by

      Encountering a crash when using modulation assignments on UI controls with no assigned processorId.

      1. Uncomment line 7 in the snippet
      2. Hit Compile
      3. Right click Knob1 and try assigning the LFO.

      Same crash occurs if you try assigning via the ModulationMatrixController tile.

      HiseSnippet 1595.3oc6YsraabCEkisYpsSaZRZPQQWMvnKbZScjrkUhQQgGaY6Tg3GBVJOZ6h.5YnjH7LjS4vwINEAnK599GzuitpO9C5mP6ptM+AsWRpGy3H+R4kaPzBAwm2CIO2ykWpZRgOMIQHQNS1X+XJx4cw02mqZWoMgwQUWA479XN8gQDkj8HEMQgVd+XRRBM.43L5szcxYhwPlOOcwkIgDtOseUHzcELe55rHlpes07tMKLbMR.sAKJSuK4U0WvqHBEo.fFEW.ES72kzhtIQ2sQvnuhjzF47o34mcN+RA2HX1Ymegx9jxzEZRZ1r3bAkJU9lKTbtEHktYYZg4QNma0.lRHqqH.5QNisrHX+5sEOjaMvcYIrcBo5BEQ0AKaqdMQXfdIpqEUoMKLnV2cpDDLo05uuMpce6J3MXArd02e+6hlFb6OhrafNijGdilCdEyBuBYf2.fjSFHMlERWBW2WxhU8aQimyiqxUTYSBbNkEJ19hF4IN3JBnGb0LQjcoqIgB8FwzkKT3ZtvWW8KlbR3rJQ4tGQ5ZoGteo6p7VLNcFeIEVOaHBRCIJlfugo8ompUnXGRXjHXp7i+1bwNEgg20vsnpJhnXAGJL8TlV0iv7iYRnPcwcWSUCl5ZSUmEEGRc0zQSGu90Ozt5ZLcyTtuFXtB9lBEcK9zWcxuexIl7IS5dvlZ1bfsogpTDFRkCrYMwVdTCbZdZzNT40f0eXJsWGgCu7LB7gyHxRX8s6bY5nfWkyTaES4GFMF0Y6Vyd5fJnqJC24Bc3N0CYATIhATj2Aa1TQF.2wo8u9me4m+MzcptBQQ5NMvLBVIlJUL8BvYE5dfDfkRNAdEZxtJQroucNgAQmi0nOpmJwObGu86Uv69dIJZbc1i6hHu+9w+3hV9XChDHRUCzZXIFFhlf.rRDv.6.Fe1NzPjh9H.EmCazyhxpo80+dDousQK6EwBBBo0DIL84YVktL7LyRICmDj7dFuSPWv5ejWrnCD633jyCU6ExA6teVI2WXJHmTHdIbMlxu8fw3HC.i.u3kAF6n69d3Ua1j5q5Cvwvqc+WNhrYM+3Vy+w3aYzz5uQAd..RncEa6I4cDAN+ySZfy3SbfyCJiL1ISF4Xh6M1Yt3dmTV6Gz4bxsWaIuB8sxEc9RVXhwqu1VFrY+0whlkYwhPhT29ZR52kR49YZebOMsnZeVk2O4cOxdzlBYTGs2dyz5zVvNP1ZZPAsX3he9YYf0iDBUaFuUdx1U7VWHhWkSfkdP1IoVaRhNdID0M2z.SaCwFDPnVVIT3ua1Fq1hKjTaL3r0WIMQIh5t.L28qNHzahy37s3xklA9z7yzeuPE3q415ES4SiVUwi9LejSL0DN9c6cjqYnmdp4XmLp4Q6eiNUHtGI7+AH9HCZM5a1As1Vjp.mX6cvA0lMSipCwI7of04bZn9RlNin84rkKnKabbo7.Sg+E9zowh5xNcZrX2FQ1I2dKvrq2KXWumGtMDmZRrzrZ+PSYWs6s6snPvR8oUwWsQH2xWAlugjvShEI4l35zHVC3poIYq7NITMieaM8ImRkfHGXSOcw0fE4.GSchJUZ3gKEIR44jKcF8sQtOibk3bR3SzEi1K1uJeOZHjkiAiWFxjnIIMT0s17b4MDbQbaAmkK751TvmoUKpLK1G3BZIkhjMr4U71lFRIYIseh25.YiH2vlYyvrWT7T+.CC775ivV35pc.cesmJy3ceKDqDUO.av5D3VcxHLaNLOuGW2MSBxG0Eop5cPe8g9zAYr41DdKpl1VkGmprkbvl7Yw3ByT.YxkEiKB+rJvTkJqhQAT+jnscrAjPLjIioKRsd8lvsvHgPOBpQgPGPNNZKsUp54zPfpJH1zMc5kR9Fpr6h7sg1OUoULdu2us2ScXL+AdIhCKF6m+f+3WWgFRxsQcOV.Dwt+ig3Mfnv1y2Z5TSN317KJ1ctnWGMWPujd8H5LnCiAq5bvWi53zdd5huU64ro1iNtO3x3dl9A6tL13Fe1FjWDWi7Zxw8URBRuoXiHhuT7.e6+VfV0abSMvdK27ezMAn3Akcy+2DX9DAIU7.e+7S0yLvYG1AN2vNvRC6.meXGX4gcf2XXG3MO9Apy4aoTkHx5+gPaTaU6ys4z6s9bFE8e7NdMTH
      

      Is the new matrix_mod node scriptFX-only (as in not meant to be compiled to a hardcodedFX)? Also curious as to whether it's polyphonic-only like the "Matrix Modulator" module.

      1 Reply Last reply Reply Quote 1
      • griffinboyG
        griffinboy @Christoph Hart
        last edited by

        @Christoph-Hart

        LFOs for custom parameters seems to be broken. The LFOs do nothing.

        4511291c-ff24-4c6d-882e-fcf5400097c6-image.png

        Does it work differently now?

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart @griffinboy
          last edited by Christoph Hart

          @griffinboy Yes, that's the entire point of the update - you get complete control over the update rate and how the modulation is applied for each node, but I had to introduce a few breaking changes in the bridge between modulation and nodes for this (eg. the weird behaviour of switching to pan mode when the parameter range crosses zero). I'll write a "migration" guide with the necessary steps for bringing old projects up to speed soon, but in the meantime try changing the ExternalModulation property of the modulated root parameter in your scriptnode network before compiling as I would guess that this is most likely the thing that broke it for you.

          griffinboyG 1 Reply Last reply Reply Quote 1
          • griffinboyG
            griffinboy @Christoph Hart
            last edited by griffinboy

            @Christoph-Hart

            Fantastic thank you looking forward to it.

            I've just tested out the latest branch, it's exciting.
            There is a disturbing issue I've found though, where one of my c++ synthesiser engines now aliases horribly, where it didn't in a previous version of Hise. I'm investigating it now. Strangely, a simple c++ sine synth doesn't have the same issue, I'm hoping I can track down what is the matter.

            I'm rolling back Hise so that I can compare with an older build.
            Maybe nothing is wrong with Hise, and it's due to some other mistake I've made. I'm hoping that's the case.

            griffinboyG 1 Reply Last reply Reply Quote 0
            • griffinboyG
              griffinboy @griffinboy
              last edited by griffinboy

              @griffinboy

              *edit

              The issue suddenly disappeared after clearing all the modules in the hise project and recompiling networks. I compiled the networks in an old build of Hise, then when opening the new build, everything was fixed. I have no clue at all what happened there. Maybe there was some issue caused by using an old hise project with a new version of Hise.

              I was a few months behind after all.
              How strange, sorry can't replicate the issue now!

              griffinboyG Christoph HartC 2 Replies Last reply Reply Quote 0
              • griffinboyG
                griffinboy @griffinboy
                last edited by griffinboy

                @griffinboy

                Okay I've replicated the issue. When compiling dsp networks as .dll in the new version of Hise (latest commit) something is wrong. My c++ oscillator aliases.

                Wheras, when I compile in an older version of Hise
                (HISE-6583025bbac9d7b4524de97e095dd2b85c6fd5be)
                The node works as expected without any audio issues. It allows me to load this .dll in both builds of Hise. Which is odd too since there is a version mismatch.

                I'm making a video one sec -

                griffinboyG 1 Reply Last reply Reply Quote 0
                • griffinboyG
                  griffinboy @griffinboy
                  last edited by

                  @griffinboy

                  @Christoph-Hart

                  Check this out!

                  1 Reply Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart @griffinboy
                    last edited by

                    Have you looked at the time-domain waveform? This should be visible there too and might give a better clue what went wrong.

                    You can also send over the node then I'll look if I can reproduce it but I can't think of anything that I've changed that might cause this.

                    griffinboyG d.healeyD 2 Replies Last reply Reply Quote 0
                    • griffinboyG
                      griffinboy @Christoph Hart
                      last edited by

                      @Christoph-Hart

                      I will send you the node if I can't find the cause.
                      I haven't had any luck yet, I'm going to download a few builds of hise and see where it went wrong.
                      I'm getting inconsistent behavior.

                      It may be tricky for you to troubleshoot my node, I doubt you want to sift through that code! It's a whole WT engine, 10 headers.

                      1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Christoph Hart
                        last edited by

                        @Christoph-Hart I saw you merged my fftw/ipp PR earlier, thank you :) Have you uploaded the FFTW library somewhere? I'm getting ready to update my videos with this new info.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        Christoph HartC 1 Reply Last reply Reply Quote 0
                        • Christoph HartC
                          Christoph Hart @d.healey
                          last edited by

                          @d-healey No but if you make a release on GitHub in the repo you linked above I can just link to the release page where people can download it.

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @Christoph Hart
                            last edited by

                            @Christoph-Hart Done, and I added the lib as an asset to make it easy.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            1 Reply Last reply Reply Quote 0
                            • ChazroxC
                              Chazrox
                              last edited by

                              I might have missed it....was there a date set for the next meet-up?

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @Chazrox
                                last edited by

                                @Chazrox Not yet

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                ChazroxC 1 Reply Last reply Reply Quote 1
                                • ChazroxC
                                  Chazrox @d.healey
                                  last edited by

                                  @d-healey sweet. Thanks. 🤛

                                  Christoph HartC 1 Reply Last reply Reply Quote 0
                                  • Christoph HartC
                                    Christoph Hart @Chazrox
                                    last edited by

                                    Alright, guys, big documentation update just dropped that explains most of the things I've been working on the last month(s).

                                    • modulation system - matrix modulators & scriptnode bridge
                                    • wavetable synth - file drop & script controller including post FX processors
                                    • draggable filter panel - connect to any filter module

                                    Have fun and let me know if you find anything weird.

                                    d.healeyD griffinboyG A 4 Replies Last reply Reply Quote 12
                                    • d.healeyD
                                      d.healey @Christoph Hart
                                      last edited by

                                      @Christoph-Hart Noice! Will have a read through this soon.

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      1 Reply Last reply Reply Quote 0
                                      • griffinboyG
                                        griffinboy @Christoph Hart
                                        last edited by griffinboy

                                        @Christoph-Hart

                                        Awesome work, thank you very much.
                                        Is there anything I should know about creating c++ nodes with sample accurate modulation, or is it the same as before?
                                        (using parameters + hardcoded network)

                                        Also, out of curiosity, is the new WT synth oversampled, and what kind of interpolation does it use at runtime? Looks fun! I see you took the FFT approach for the band limiting.

                                        1 Reply Last reply Reply Quote 0
                                        • A
                                          Allen @Christoph Hart
                                          last edited by

                                          @Christoph-Hart
                                          Thank you! That's awesome!
                                          I'm ready to deep dive into the new wavetable engine!

                                          1 Reply Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey @Christoph Hart
                                            last edited by

                                            @Christoph-Hart Can we do this kind of thing now where each band gets a separate colour?

                                            e953bd33-ba79-45f6-ab02-910499fc0d5f-image.png

                                            Also I made a few PR related to the filter panel, not sure how relevant they still are, but hopefully they can be incorporated.

                                            https://github.com/christophhart/HISE/pull/681
                                            https://github.com/christophhart/HISE/pull/705
                                            https://github.com/christophhart/HISE/pull/704

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

                                            1 Reply Last reply Reply Quote 3
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